﻿[justice surplus few x 99]
ON=ffffffff,2,0,0,0,28,41,1b,22,63,0,0,0;
[justice surplus few x 99(the bad person mode)]
ON=ffffffff,2,0,0,0,29,41,1b,22,63,0,0,0;
[Max life]
ON=ffffffff,2,0,0,0,2a,41,1b,22,14,0,0,0;
[life infinite]
ON=ffffffff,2,0,0,0,b0,a8,3,2,0,0,a0,e1;
[A x 9 of the machine]
ON=ffffffff,2,0,0,0,3e,41,1b,22,9,0,0,0;
[Machine of grow the x 99]
ON=ffffffff,2,0,0,0,3c,41,1b,22,63,0,0,0;
[Bar ties the x 9(the bad person mode)]
ON=ffffffff,2,0,0,0,3f,41,1b,22,9,0,0,0;
[coin x 99(the bad person mode)]
ON=ffffffff,2,0,0,0,3d,41,1b,22,63,0,0,0;
[Limit time and do not reduce]
ON=ffffffff,2,0,0,0,40,41,1b,12,24,ea,0,0;
[Limit time and do not reduce](the procedure code)
ON=ffffffff,2,0,0,0,c4,ac,3,12,5c,10,0,0;
[bad person is on knock down]
ON=ffffffff,2,0,0,0,4,64,3,2,0,0,a0,e3;
[justice a 侠 invincibility]
ON=ffffffff,8,0,0,0,50,9,4,2,aa,fd,fe,ea,0,0,0,e2,10,0,0,0,ff,c0,a0,e3,24,c2,84,e5,24,2,94,e5,50,2,1,ea;
[R fast ascension]
ON=ffffffff,12,0,0,0,a4,17,3,2,4,30,94,e5,40,0,0,e2,18,0,0,0,8,20,9f,e5,4,20,84,e5,4,30,94,e5,d5,c5,0,ea,ff,4f,1,0,0,0,a0,e1,f0,e0,3f,2,2,cf,8c,12,30,1,0,94,0,0,ff,fe,a4,17,3,2,25,3a,ff,ea,0,0,0,d0,0,0,0,0;
[The energy slot of the justice a 侠 does not reduce]
ON=ffffffff,a,0,0,0,f0,e0,3f,2,4,cf,8c,12,d6,60,1d,92,0,0,0,0,de,60,1d,12,e7,3,0,0,e0,60,1d,12,e7,3,0,0,0,0,0,d0,0,0,0,0;
[L enemy's energy slot surplus 1]
ON=ffffffff,8,0,0,0,f0,e0,3f,2,2,cf,8c,12,30,1,0,94,0,0,ff,fd,c6,61,1d,12,1,0,0,0,0,0,0,d0,0,0,0,0;
[After energy slot of justice does not reduce and win enemy the energy slot is 0]
ON=ffffffff,12,0,0,0,d4,e,5,2,4d,bc,fe,ea,f4,47,9,2,9,ae,fd,ea,10,0,0,e2,30,0,0,0,1,0,50,e3,10,50,92,5,be,50,c2,e1,ad,43,1,ea,10,b0,9f,e5,b,0,50,e1,10,e0,90,5,0,e0,a0,13,be,e0,c0,e1,ef,51,2,ea,d0,60,1d,2,0,0,a0,e1;
[Backup 1 use]
bad person mode annex=ffffffff,2,0,0,0,8f,82,1b,22,1,0,0,0;
Choose to the war mode whole robot eligibility=ffffffff,4,0,0,0,8c,82,1b,12,ff,ff,0,0,8e,82,1b,22,f,0,0,0;
All of the art museum open=ffffffff,4,0,0,0,98,82,1b,2,ff,ff,ff,ff,9c,82,1b,2,ff,ff,ff,0;
All of the toll-gate open=ffffffff,2,0,0,0,10,82,1b,12,7,6,0,0;
All of the toll-gate open(the bad person mode)=ffffffff,2,0,0,0,12,82,1b,12,3,4,0,0;
[Backup 2 use]
bad person mode annex=ffffffff,2,0,0,0,1f,83,1b,22,1,0,0,0;
Choose to the war mode whole robot eligibility=ffffffff,4,0,0,0,1c,83,1b,12,ff,ff,0,0,1e,83,1b,22,f,0,0,0;
All of the art museum open=ffffffff,4,0,0,0,28,83,1b,2,ff,ff,ff,ff,2c,83,1b,2,ff,ff,ff,0;
All of the toll-gate open=ffffffff,2,0,0,0,a0,82,1b,12,7,6,0,0;
All of the toll-gate open(the bad person mode)=ffffffff,2,0,0,0,a2,82,1b,12,3,4,0,0;
[Backup 3 use]
bad person mode annex=ffffffff,2,0,0,0,af,83,1b,22,1,0,0,0;
Choose to the war mode whole robot eligibility=ffffffff,4,0,0,0,ac,83,1b,12,ff,ff,0,0,ae,83,1b,22,f,0,0,0;
All of the art museum open=ffffffff,4,0,0,0,b8,83,1b,2,ff,ff,ff,ff,bc,83,1b,2,ff,ff,ff,0;
All of the toll-gate open=ffffffff,2,0,0,0,30,83,1b,12,7,6,0,0;
All of the toll-gate open(the bad person mode)=ffffffff,2,0,0,0,32,83,1b,12,3,4,0,0;
[GameInfo]
Name=2786 - Yatterman DS 2 Bikkuri Dokkiri Animal Daibouken (JP)
gamecode=CY2J
gameid=0x2bd44214
 