[Max Money]
ON=ffffffff,2,0,0,0,88,ef,1c,2,3f,42,f,0;
[Debt 0 of bank]
ON=ffffffff,2,0,0,0,40,f3,1c,2,0,0,0,0;
[Investment 999999999G to town]
ON=ffffffff,2,0,0,0,3c,f3,1c,2,ff,c9,9a,3b;
[Warehouse and Sale shelf stock possibility maximum amount 999999]
ON=ffffffff,2,0,0,0,70,ef,1c,2,3f,42,f,0;
[It sells, shelf MAX]
ON=ffffffff,2,0,0,0,30,f3,1c,22,8,0,0,0;
[Reputation MAX]
ON=ffffffff,2,0,0,0,8c,ef,1c,12,e7,3,0,0;
[Technology MAX]
ON=ffffffff,2,0,0,0,24,f0,1c,12,e7,3,0,0;
[It becomes dirty, 0]
ON=ffffffff,2,0,0,0,28,f0,1c,22,0,0,0,0;
[Popularity MAX]
ON=ffffffff,2,0,0,0,90,ef,1c,22,64,0,0,0;
[Physical strength MAX]
ON=ffffffff,4,0,0,0,20,f0,1c,12,e7,3,0,0,24,f1,1c,12,e7,3,0,0;
[Experience value 100]
ON=ffffffff,2,0,0,0,58,ef,1c,22,64,0,0,0;
[The commodity picture book each page you open, full opening]
ON=ffffffff,8,0,0,0,c0,99,2,2,8e,59,ff,ea,0,0,0,e2,10,0,0,0,1,c0,a0,e3,b0,c0,81,e1,f0,0,91,e1,6c,a6,0,ea;
[When levelling up physical strength presently value recovers to maximum]
ON=ffffffff,8,0,0,0,6c,65,8,2,a7,e6,fd,ea,10,0,0,2,8,12,80,e5,14,0,0,2,4,11,80,e5,18,0,0,2,54,19,2,ea;
[EXP Multiplier Codes]
2x=ffffffff,8,0,0,0,44,9a,c,12,80,0,0,0,d8,9a,c,12,80,10,0,0,f4,9a,c,12,80,10,0,0,10,9b,c,12,80,10,0,0;
4x=ffffffff,8,0,0,0,44,9a,c,12,0,1,0,0,d8,9a,c,12,0,11,0,0,f4,9a,c,12,0,11,0,0,10,9b,c,12,0,11,0,0;
8x=ffffffff,8,0,0,0,44,9a,c,12,80,1,0,0,d8,9a,c,12,80,11,0,0,f4,9a,c,12,80,11,0,0,10,9b,c,12,80,11,0,0;
16x=ffffffff,8,0,0,0,44,9a,c,12,0,2,0,0,d8,9a,c,12,0,12,0,0,f4,9a,c,12,0,12,0,0,10,9b,c,12,0,12,0,0;
32x=ffffffff,8,0,0,0,44,9a,c,12,80,2,0,0,d8,9a,c,12,80,12,0,0,f4,9a,c,12,80,12,0,0,10,9b,c,12,80,12,0,0;
64x=ffffffff,8,0,0,0,44,9a,c,12,0,3,0,0,d8,9a,c,12,0,13,0,0,f4,9a,c,12,0,13,0,0,10,9b,c,12,0,13,0,0;
128x=ffffffff,8,0,0,0,44,9a,c,12,80,3,0,0,d8,9a,c,12,80,13,0,0,f4,9a,c,12,80,13,0,0,10,9b,c,12,80,13,0,0;
[Roulette Stat Multiplier Codes]
2x=ffffffff,e,0,0,0,80,91,1,12,1,60,0,0,64,65,8,12,80,10,0,0,80,65,8,12,80,10,0,0,9c,65,8,12,80,10,0,0,30,1,0,94,0,0,ff,fd,80,91,1,12,81,60,0,0,0,0,0,d0,0,0,0,0;
4x=ffffffff,e,0,0,0,80,91,1,12,1,60,0,0,64,65,8,12,0,11,0,0,80,65,8,12,0,11,0,0,9c,65,8,12,0,11,0,0,30,1,0,94,0,0,ff,fd,80,91,1,12,1,61,0,0,0,0,0,d0,0,0,0,0;
8x=ffffffff,e,0,0,0,80,91,1,12,1,60,0,0,64,65,8,12,80,11,0,0,80,65,8,12,80,11,0,0,9c,65,8,12,80,11,0,0,30,1,0,94,0,0,ff,fd,80,91,1,12,81,61,0,0,0,0,0,d0,0,0,0,0;
16x=ffffffff,e,0,0,0,80,91,1,12,1,60,0,0,64,65,8,12,0,12,0,0,80,65,8,12,0,12,0,0,9c,65,8,12,0,12,0,0,30,1,0,94,0,0,ff,fd,80,91,1,12,1,62,0,0,0,0,0,d0,0,0,0,0;
32x=ffffffff,e,0,0,0,80,91,1,12,1,60,0,0,64,65,8,12,80,12,0,0,80,65,8,12,80,12,0,0,9c,65,8,12,80,12,0,0,30,1,0,94,0,0,ff,fd,80,91,1,12,81,62,0,0,0,0,0,d0,0,0,0,0;
64x=ffffffff,e,0,0,0,80,91,1,12,1,60,0,0,64,65,8,12,0,13,0,0,80,65,8,12,0,13,0,0,9c,65,8,12,0,13,0,0,30,1,0,94,0,0,ff,fd,80,91,1,12,1,63,0,0,0,0,0,d0,0,0,0,0;
128x=ffffffff,e,0,0,0,80,91,1,12,1,60,0,0,64,65,8,12,80,13,0,0,80,65,8,12,80,13,0,0,9c,65,8,12,80,13,0,0,30,1,0,94,0,0,ff,fd,80,91,1,12,81,63,0,0,0,0,0,d0,0,0,0,0;
[GameInfo]
Name=2531 - Lemuore no Renkinjutsushi (JP)
gamecode=CRMJ
gameid=0xdd36f7c8
