[Tujian full monster]
ON=ffffffff,8,0,0,0,f2,fe,13,12,ff,ff,0,0,f4,fe,13,2,ff,ff,ff,ff,f8,fe,13,2,ff,ff,ff,ff,fc,fe,13,2,ff,ff,ff,ff;
[Tujian full of weapons]
ON=ffffffff,4,0,0,0,e4,fe,13,2,ff,ff,ff,ff,e8,fe,13,12,ff,ff,0,0;
[Fangjutujian full]
ON=ffffffff,4,0,0,0,ea,fe,13,12,ff,ff,0,0,ec,fe,13,2,ff,ff,ff,ff;
[Tujian full shield]
ON=ffffffff,4,0,0,0,ef,fe,13,22,ff,0,0,0,f0,fe,13,12,ff,ff,0,0;
[Mobile Force (at L remaining 9, the remaining R 1)]
ON=ffffffff,c,0,0,0,30,1,0,94,0,0,ff,fd,dc,31,1d,22,9,0,0,0,0,0,0,d2,0,0,0,0,30,1,0,94,0,0,ff,fe,dc,31,1d,22,1,0,0,0,0,0,0,d2,0,0,0,0;
[There is no point inclination reason remaining point spatula]
ON=ffffffff,c,0,0,0,a4,e6,1,12,0,0,0,0,d0,e6,1,12,0,0,0,0,30,1,0,94,0,0,ff,fd,a4,e6,1,2,0,0,a0,e3,d0,e6,1,2,0,0,a0,e3,0,0,0,d0,0,0,0,0;
[While  pushing the L button, when 1 points it shakes and can boil AT, DF, MG and SP999]
ON=ffffffff,8,0,0,0,98,e6,1,2,1,0,80,e2,30,1,0,94,0,0,ff,fd,98,e6,1,2,fa,f,a0,e3,0,0,0,d0,0,0,0,0;
[While  pushing the L button, when 1 points it shakes and can boil HP999]
ON=ffffffff,8,0,0,0,c4,e6,1,2,a,0,80,e2,30,1,0,94,0,0,ff,fd,c4,e6,1,2,28,c,a0,e3,0,0,0,d0,0,0,0,0;
[ Picture book full opening ]
ON=ffffffff,a,0,0,0,fc,fe,13,2,ff,ff,ff,1,e4,fe,13,e2,18,0,0,0,ff,ff,ff,ff,ff,ff,ff,ff,ff,ff,ff,ff,ff,ff,ff,ff,ff,ff,ff,ff,ff,ff,ff,ff;
[First Player Codes]
Money=ffffffff,2,0,0,0,b0,ee,13,2,ff,e0,f5,5;
Current HP=ffffffff,2,0,0,0,bc,ee,13,12,f,27,0,0;
HP ceiling=ffffffff,2,0,0,0,be,ee,13,12,f,27,0,0;
Offense=ffffffff,2,0,0,0,c0,ee,13,12,e7,3,0,0;
Defense force=ffffffff,2,0,0,0,c2,ee,13,12,e7,3,0,0;
Magic edge=ffffffff,2,0,0,0,c4,ee,13,12,e7,3,0,0;
Agile=ffffffff,2,0,0,0,c6,ee,13,12,e7,3,0,0;
Rating=ffffffff,2,0,0,0,b8,ee,13,22,63,0,0,0;
Experience=ffffffff,2,0,0,0,dc,ee,13,2,7f,96,98,0;
[Second Player Codes]
Money=ffffffff,2,0,0,0,98,ef,13,2,ff,e0,f5,5;
Current HP=ffffffff,2,0,0,0,a4,ef,13,12,f,27,0,0;
HP ceiling=ffffffff,2,0,0,0,a6,ef,13,12,f,27,0,0;
Offense=ffffffff,2,0,0,0,a8,ef,13,12,e7,3,0,0;
Defense force=ffffffff,2,0,0,0,aa,ef,13,12,e7,3,0,0;
Magic edge=ffffffff,2,0,0,0,ac,ef,13,12,e7,3,0,0;
Agile=ffffffff,2,0,0,0,ae,ef,13,12,e7,3,0,0;
Rating=ffffffff,2,0,0,0,a0,ef,13,22,63,0,0,0;
Experience=ffffffff,2,0,0,0,c4,ef,13,2,7f,96,98,0;
[Third Player Codes]
Money=ffffffff,2,0,0,0,80,f0,13,2,ff,e0,f5,5;
Current HP=ffffffff,2,0,0,0,8c,f0,13,12,f,27,0,0;
HP ceiling=ffffffff,2,0,0,0,8e,f0,13,12,f,27,0,0;
Offense=ffffffff,2,0,0,0,90,f0,13,12,e7,3,0,0;
Defense force=ffffffff,2,0,0,0,92,f0,13,12,e7,3,0,0;
Magic edge=ffffffff,2,0,0,0,94,f0,13,12,e7,3,0,0;
Agile=ffffffff,2,0,0,0,96,f0,13,12,e7,3,0,0;
Rating=ffffffff,2,0,0,0,88,f0,13,22,63,0,0,0;
Experience=ffffffff,2,0,0,0,ac,f0,13,2,7f,96,98,0;
[Fourth Player Codes]
Money=ffffffff,2,0,0,0,68,f1,13,2,ff,e0,f5,5;
Current HP=ffffffff,2,0,0,0,74,f1,13,12,f,27,0,0;
HP ceiling=ffffffff,2,0,0,0,76,f1,13,12,f,27,0,0;
Offense=ffffffff,2,0,0,0,78,f1,13,12,e7,3,0,0;
Defense force=ffffffff,2,0,0,0,7a,f1,13,12,e7,3,0,0;
Magic edge=ffffffff,2,0,0,0,7c,f1,13,12,e7,3,0,0;
Agile=ffffffff,2,0,0,0,7e,f1,13,12,e7,3,0,0;
Rating=ffffffff,2,0,0,0,70,f1,13,22,63,0,0,0;
Experience=ffffffff,2,0,0,0,94,f1,13,2,7f,96,98,0;
[EXP Multiplier Codes]
2x=ffffffff,8,0,0,0,8,ca,2,12,0,50,0,0,30,1,0,94,0,0,fb,ff,8,ca,2,12,80,50,0,0,0,0,0,d0,0,0,0,0;
4x=ffffffff,8,0,0,0,8,ca,2,12,0,50,0,0,30,1,0,94,0,0,fb,ff,8,ca,2,12,0,51,0,0,0,0,0,d0,0,0,0,0;
8x=ffffffff,8,0,0,0,8,ca,2,12,0,50,0,0,30,1,0,94,0,0,fb,ff,8,ca,2,12,80,51,0,0,0,0,0,d0,0,0,0,0;
16x=ffffffff,8,0,0,0,8,ca,2,12,0,50,0,0,30,1,0,94,0,0,fb,ff,8,ca,2,12,0,52,0,0,0,0,0,d0,0,0,0,0;
32x=ffffffff,8,0,0,0,8,ca,2,12,0,50,0,0,30,1,0,94,0,0,fb,ff,8,ca,2,12,80,52,0,0,0,0,0,d0,0,0,0,0;
64x=ffffffff,8,0,0,0,8,ca,2,12,0,50,0,0,30,1,0,94,0,0,fb,ff,8,ca,2,12,0,53,0,0,0,0,0,d0,0,0,0,0;
128x=ffffffff,8,0,0,0,8,ca,2,12,0,50,0,0,30,1,0,94,0,0,fb,ff,8,ca,2,12,80,53,0,0,0,0,0,d0,0,0,0,0;
[Gold Muliplier Codes]
2x=ffffffff,8,0,0,0,e8,d7,2,12,3,30,0,0,30,1,0,94,0,0,fb,ff,e8,d7,2,12,83,30,0,0,0,0,0,d0,0,0,0,0;
4x=ffffffff,8,0,0,0,e8,d7,2,12,3,30,0,0,30,1,0,94,0,0,fb,ff,e8,d7,2,12,3,31,0,0,0,0,0,d0,0,0,0,0;
8x=ffffffff,8,0,0,0,e8,d7,2,12,3,30,0,0,30,1,0,94,0,0,fb,ff,e8,d7,2,12,83,31,0,0,0,0,0,d0,0,0,0,0;
16x=ffffffff,8,0,0,0,e8,d7,2,12,3,30,0,0,30,1,0,94,0,0,fb,ff,e8,d7,2,12,3,32,0,0,0,0,0,d0,0,0,0,0;
32x=ffffffff,8,0,0,0,e8,d7,2,12,3,30,0,0,30,1,0,94,0,0,fb,ff,e8,d7,2,12,83,32,0,0,0,0,0,d0,0,0,0,0;
64x=ffffffff,8,0,0,0,e8,d7,2,12,3,30,0,0,30,1,0,94,0,0,fb,ff,e8,d7,2,12,3,33,0,0,0,0,0,d0,0,0,0,0;
128x=ffffffff,8,0,0,0,e8,d7,2,12,3,30,0,0,30,1,0,94,0,0,fb,ff,e8,d7,2,12,83,33,0,0,0,0,0,d0,0,0,0,0;
[GameInfo]
Name=2530 - Dokapon Journey! Nakayoku Kenka Shite (JP)
gamecode=YYJJ
gameid=0xbcf81979
