﻿[The surplus time reply](press L+R)
ON=ffffffff,6,0,0,0,30,1,0,94,0,0,ff,fc,e8,ee,11,2,0,0,0,0,0,0,0,d2,0,0,0,0;
[The surplus time does not reduce]
ON=ffffffff,4,0,0,0,5c,51,4,12,0,10,0,0,1c,1b,5,2,0,0,a0,e3;
[After the art point acquire the point is biggest]
ON=ffffffff,2,0,0,0,a0,8e,4,2,0,0,a0,e1;
[The art point acquires the N doubly]
2 s=ffffffff, 8,0,0,0,74,8 es, 4,2,7 ds, dc, fe, ea, 70,0,0,2,80,0, a 0, the e 1,74,0,0,2,74,2,8 ds, the e 5,78,0,0,2,7 es, 23,1, ea;
4 s=ffffffff, 8,0,0,0,74,8 es, 4,2,7 ds, dc, fe, ea, 70,0,0,2,0,1, a 0, the e 1,74,0,0,2,74,2,8 ds, the e 5,78,0,0,2,7 es, 23,1, ea;
8 s=ffffffff, 8,0,0,0,74,8 es, 4,2,7 ds, dc, fe, ea, 70,0,0,2,80,1, a 0, the e 1,74,0,0,2,74,2,8 ds, the e 5,78,0,0,2,7 es, 23,1, ea;
16 s=ffffffff, 8,0,0,0,74,8 es, 4,2,7 ds, dc, fe, ea, 70,0,0,2,0,2, a 0, the e 1,74,0,0,2,74,2,8 ds, the e 5,78,0,0,2,7 es, 23,1, ea;
32 s=ffffffff, 8,0,0,0,74,8 es, 4,2,7 ds, dc, fe, ea, 70,0,0,2,80,2, a 0, the e 1,74,0,0,2,74,2,8 ds, the e 5,78,0,0,2,7 es, 23,1, ea;
64 s=ffffffff, 8,0,0,0,74,8 es, 4,2,7 ds, dc, fe, ea, 70,0,0,2,0,3, a 0, the e 1,74,0,0,2,74,2,8 ds, the e 5,78,0,0,2,7 es, 23,1, ea;
128 s=ffffffff, 8,0,0,0,74,8 es, 4,2,7 ds, dc, fe, ea, 70,0,0,2,80,3, a 0, the e 1,74,0,0,2,74,2,8 ds, the e 5,78,0,0,2,7 es, 23,1, ea;
256 s=ffffffff, 8,0,0,0,74,8 es, 4,2,7 ds, dc, fe, ea, 70,0,0,2,0,4, a 0, the e 1,74,0,0,2,74,2,8 ds, the e 5,78,0,0,2,7 es, 23,1, ea;
512 s=ffffffff, 8,0,0,0,74,8 es, 4,2,7 ds, dc, fe, ea, 70,0,0,2,80,4, a 0, the e 1,74,0,0,2,74,2,8 ds, the e 5,78,0,0,2,7 es, 23,1, ea;
1024 s=ffffffff, 8,0,0,0,74,8 es, 4,2,7 ds, dc, fe, ea, 70,0,0,2,0,5, a 0, the e 1,74,0,0,2,74,2,8 ds, the e 5,78,0,0,2,7 es, 23,1, ea;
[All of the puzzle open](press SELECT)
ON=ffffffff,a,0,0,0,30,1,0,94,0,0,fb,ff,0,0,0,d5,1,0,0,0,0,0,0,c0,c7,0,0,0,0,0,0,d8,4d,fb,d,2,0,0,0,d2,0,0,0,0;
[All of the puzzle open](the procedure code)
ON=ffffffff,a,0,0,0,90,9c,6,2,da,58,fe,ea,0,0,0,e2,18,0,0,0,c,10,9f,e5,1,c0,a0,e3,0,c0,c1,e7,0,0,d1,e7,20,a7,1,ea,4d,fb,d,2;
[The whole puzzle S class evaluation](press SELECT)
ON=ffffffff,a,0,0,0,30,1,0,94,0,0,fb,ff,0,0,0,d5,0,0,0,0,0,0,0,c0,c7,0,0,0,0,0,0,d7,56,3,b,2,0,0,0,d2,0,0,0,0;
[The whole puzzle S class evaluation](the procedure code)
ON=ffffffff,e,0,0,0,c,31,7,2,c3,33,fe,ea,20,0,0,e2,28,0,0,0,1c,20,9f,e5,d1,30,a0,e3,1,c0,a0,e3,b0,c0,c2,e1,2,20,82,e2,1,30,53,e2,fb,ff,ff,1a,b1,0,90,e1,32,cc,1,ea,56,3,b,2;
[All of the RIKU open](press SELECT)
ON=ffffffff,6,0,0,0,30,1,0,94,0,0,fb,ff,74,fa,d,12,ff,ff,0,0,0,0,0,d2,0,0,0,0;
[All of the RUKI complete](press SELECT)
ON=ffffffff,a,0,0,0,30,1,0,94,0,0,fb,ff,8,fc,d,2,1,1,1,1,c,fc,d,2,1,1,1,1,10,fc,d,2,1,1,1,1,0,0,0,d2,0,0,0,0;
[All of the person diagram 鉴 open](press SELECT)
ON=ffffffff,6,0,0,0,30,1,0,94,0,0,fb,ff,38,38,a,2,ff,ff,ff,f,0,0,0,d2,0,0,0,0;
[All of the detective daily record open](press SELECT)
ON=ffffffff,6,0,0,0,30,1,0,94,0,0,fb,ff,44,35,a,22,14,0,0,0,0,0,0,d2,0,0,0,0;
[The street investigates all of the record to open](press SELECT)
ON=ffffffff,a,0,0,0,30,1,0,94,0,0,fb,ff,0,0,0,d5,1,1,1,1,0,0,0,c0,e,0,0,0,0,0,0,d6,c,9a,a,2,0,0,0,d2,0,0,0,0;
[All of the song open](press SELECT)
ON=ffffffff,6,0,0,0,30,1,0,94,0,0,fb,ff,5c,fa,d,2,ff,ff,ff,3,0,0,0,d2,0,0,0,0;
[The detective records the whole recordses to obtain few 9999]
ON=ffffffff,a,0,0,0,c8,4f,6,2,20,6c,fe,ea,50,0,0,e2,18,0,0,0,8,c0,9f,e5,b0,c0,81,e1,b0,0,91,e1,da,93,1,ea,f,27,0,0,0,0,a0,e1;
[The detective record all record change](press SELEC)
Total time of the game 00:00= ffffffff, 6,0,0,0,30,1,0,94,0,0, fb, ff, ac, f 9, d, 2,0,0,0,0,0,0,0, d 0,0,0,0,0;
Total time of the game 999:59:59= ffffffff, 6,0,0,0,30,1,0,94,0,0, fb, ff, ac, f 9, d, 2,7 fs, ee, 36,0,0,0,0, d 0,0,0,0,0;
Always acquire 0= ffffffff of point, 6,0,0,0,30,1,0,94,0,0, fb, ff, b 0, f 9, d, 2,0,0,0,0,0,0,0, d 0,0,0,0,0;
Always acquire 999999999= ffffffff of point, 6,0,0,0,30,1,0,94,0,0, fb, ff, b 0, f 9, d, 2, ff, the c 9,9 as, 3 bs, 0,0,0, d 0,0,0,0,0;
The SR completes to count 0= ffffffff, 6,0,0,0,30,1,0,94,0,0, fb, ff, b 4, f 9, d, 2,0,0,0,0,0,0,0, d 0,0,0,0,0;
The SR completes to count 999999999= ffffffff, 6,0,0,0,30,1,0,94,0,0, fb, ff, b 4, f 9, d, 2, ff, the c 9,9 as, 3 bs, 0,0,0, d 0,0,0,0,0;
The S class completes to count 0= ffffffff, 6,0,0,0,30,1,0,94,0,0, fb, ff, b 8, f 9, d, 2,0,0,0,0,0,0,0, d 0,0,0,0,0;
The S class completes to count 999999999= ffffffff, 6,0,0,0,30,1,0,94,0,0, fb, ff, b 8, f 9, d, 2, ff, the c 9,9 as, 3 bs, 0,0,0, d 0,0,0,0,0;
The A class completes to count 0= ffffffff, 6,0,0,0,30,1,0,94,0,0, fb, ff, bc, f 9, d, 2,0,0,0,0,0,0,0, d 0,0,0,0,0;
The A class completes to count 999999999= ffffffff, 6,0,0,0,30,1,0,94,0,0, fb, ff, bc, f 9, d, 2, ff, the c 9,9 as, 3 bs, 0,0,0, d 0,0,0,0,0;
The B class completes to count 0= ffffffff, 6,0,0,0,30,1,0,94,0,0, fb, ff, c 0, f 9, d, 2,0,0,0,0,0,0,0, d 0,0,0,0,0;
The B class completes to count 999999999= ffffffff, 6,0,0,0,30,1,0,94,0,0, fb, ff, c 0, f 9, d, 2, ff, the c 9,9 as, 3 bs, 0,0,0, d 0,0,0,0,0;
The C class completes to count 0= ffffffff, 6,0,0,0,30,1,0,94,0,0, fb, ff, c 4, f 9, d, 2,0,0,0,0,0,0,0, d 0,0,0,0,0;
The C class completes to count 999999999= ffffffff, 6,0,0,0,30,1,0,94,0,0, fb, ff, c 4, f 9, d, 2, ff, the c 9,9 as, 3 bs, 0,0,0, d 0,0,0,0,0;
The D class completes to count 0= ffffffff, 6,0,0,0,30,1,0,94,0,0, fb, ff, c 8, f 9, d, 2,0,0,0,0,0,0,0, d 0,0,0,0,0;
The D class completes to count 999999999= ffffffff, 6,0,0,0,30,1,0,94,0,0, fb, ff, c 8, f 9, d, 2, ff, the c 9,9 as, 3 bs, 0,0,0, d 0,0,0,0,0;
The mission completion rate 100%=ffffffff, 6,0,0,0,30,1,0,94,0,0, fb, ff, 60, fa, d, 22, e 4,0,0,0,0,0,0, d 0,0,0,0,0;
Save 0= ffffffff of number of times, 6,0,0,0,30,1,0,94,0,0, fb, ff, cc, f 9, d, 2,0,0,0,0,0,0,0, d 0,0,0,0,0;
Save 999999999= ffffffff of number of times, 6,0,0,0,30,1,0,94,0,0, fb, ff, cc, f 9, d, 2, ff, the c 9,9 as, 3 bs, 0,0,0, d 0,0,0,0,0;
Exceed 0= ffffffff of time number of times, 6,0,0,0,30,1,0,94,0,0, fb, ff, d 0, f 9, d, 2,0,0,0,0,0,0,0, d 0,0,0,0,0;
Exceed 999999999= ffffffff of time number of times, 6,0,0,0,30,1,0,94,0,0, fb, ff, d 0, f 9, d, 2, ff, the c 9,9 as, 3 bs, 0,0,0, d 0,0,0,0,0;
The appearance touch number of times 0= ffffffff, 6,0,0,0,30,1,0,94,0,0, fb, ff, d 4, f 9, d, 2,0,0,0,0,0,0,0, d 0,0,0,0,0;
The appearance touch number of times 999999999= ffffffff, 6,0,0,0,30,1,0,94,0,0, fb, ff, d 4, f 9, d, 2, ff, the c 9,9 as, 3 bs, 0,0,0, d 0,0,0,0,0;
Heavy try 0= ffffffff of number of times, 6,0,0,0,30,1,0,94,0,0, fb, ff, d 8, f 9, d, 2,0,0,0,0,0,0,0, d 0,0,0,0,0;
Heavy try 999999999= ffffffff of number of times, 6,0,0,0,30,1,0,94,0,0, fb, ff, d 8, f 9, d, 2, ff, the c 9,9 as, 3 bs, 0,0,0, d 0,0,0,0,0;
The detective manual means to count 0= ffffffff, 6,0,0,0,30,1,0,94,0,0, fb, ff, dc, f 9, d, 2,0,0,0,0,0,0,0, d 0,0,0,0,0;
The detective manual means to count 999999999= ffffffff, 6,0,0,0,30,1,0,94,0,0, fb, ff, dc, f 9, d, 2, ff, the c 9,9 as, 3 bs, 0,0,0, d 0,0,0,0,0;
Investigate the thing discovers to count 0= ffffffff, 6,0,0,0,30,1,0,94,0,0, fb, ff, e 0, f 9, d, 2,0,0,0,0,0,0,0, d 0,0,0,0,0;
Investigate the thing discovers to count 999999999= ffffffff, 6,0,0,0,30,1,0,94,0,0, fb, ff, e 0, f 9, d, 2, ff, the c 9,9 as, 3 bs, 0,0,0, d 0,0,0,0,0;
Don't use to hint to complete to count 0= ffffffff, 6,0,0,0,30,1,0,94,0,0, fb, ff, e 4, f 9, d, 2,0,0,0,0,0,0,0, d 0,0,0,0,0;
Don't use to hint to complete to count 999999999= ffffffff, 6,0,0,0,30,1,0,94,0,0, fb, ff, e 4, f 9, d, 2, ff, the c 9,9 as, 3 bs, 0,0,0, d 0,0,0,0,0;
The usage hints to complete to count 0= ffffffff, 6,0,0,0,30,1,0,94,0,0, fb, ff, e 8, f 9, d, 2,0,0,0,0,0,0,0, d 0,0,0,0,0;
The usage hints to complete to count 999999999= ffffffff, 6,0,0,0,30,1,0,94,0,0, fb, ff, e 8, f 9, d, 2, ff, the c 9,9 as, 3 bs, 0,0,0, d 0,0,0,0,0;
The mistake touches to count 0= ffffffff, 6,0,0,0,30,1,0,94,0,0, fb, ff, ec, f 9, d, 2,0,0,0,0,0,0,0, d 0,0,0,0,0;
The mistake touches to count 999999999= ffffffff, 6,0,0,0,30,1,0,94,0,0, fb, ff, ec, f 9, d, 2, ff, the c 9,9 as, 3 bs, 0,0,0, d 0,0,0,0,0;
Hint to use 0= ffffffff of number of times, 6,0,0,0,30,1,0,94,0,0, fb, ff, f 0, f 9, d, 2,0,0,0,0,0,0,0, d 0,0,0,0,0;
Hint to use 999999999= ffffffff of number of times, 6,0,0,0,30,1,0,94,0,0, fb, ff, f 0, f 9, d, 2, ff, the c 9,9 as, 3 bs, 0,0,0, d 0,0,0,0,0;
Stop 0= ffffffff of number of times, 6,0,0,0,30,1,0,94,0,0, fb, ff, f 4, f 9, d, 2,0,0,0,0,0,0,0, d 0,0,0,0,0;
Stop 999999999= ffffffff of number of times, 6,0,0,0,30,1,0,94,0,0, fb, ff, f 4, f 9, d, 2, ff, the c 9,9 as, 3 bs, 0,0,0, d 0,0,0,0,0;
The map moves 0= ffffffff of number of times, 6,0,0,0,30,1,0,94,0,0, fb, ff, f 8, f 9, d, 2,0,0,0,0,0,0,0, d 0,0,0,0,0;
The map moves 999999999= ffffffff of number of times, 6,0,0,0,30,1,0,94,0,0, fb, ff, f 8, f 9, d, 2, ff, the c 9,9 as, 3 bs, 0,0,0, d 0,0,0,0,0;
[The detective record map record change](press SELEC)
The person touch number of times 0= ffffffff, 6,0,0,0,30,1,0,94,0,0, fb, ff, fc, f 9, d, 2,0,0,0,0,0,0,0, d 0,0,0,0,0;
The person touch number of times 999999999= ffffffff, 6,0,0,0,30,1,0,94,0,0, fb, ff, fc, f 9, d, 2, ff, the c 9,9 as, 3 bs, 0,0,0, d 0,0,0,0,0;
The map moves 0= ffffffff of number of times, 6,0,0,0,30,1,0,94,0,0, fb, ff, 0, fa, d, 2,0,0,0,0,0,0,0, d 0,0,0,0,0;
The map moves 999999999= ffffffff of number of times, 6,0,0,0,30,1,0,94,0,0, fb, ff, 0, fa, d, 2, ff, the c 9,9 as, 3 bs, 0,0,0, d 0,0,0,0,0;
A house ambulation number of times 0= ffffffff, 6,0,0,0,30,1,0,94,0,0, fb, ff, 4, fa, d, 2,0,0,0,0,0,0,0, d 0,0,0,0,0;
A house ambulation number of times 999999999= ffffffff, 6,0,0,0,30,1,0,94,0,0, fb, ff, 4, fa, d, 2, ff, the c 9,9 as, 3 bs, 0,0,0, d 0,0,0,0,0;
The station moves 0= ffffffff of number of times, 6,0,0,0,30,1,0,94,0,0, fb, ff, 8, fa, d, 2,0,0,0,0,0,0,0, d 0,0,0,0,0;
The station moves 999999999= ffffffff of number of times, 6,0,0,0,30,1,0,94,0,0, fb, ff, 8, fa, d, 2, ff, the c 9,9 as, 3 bs, 0,0,0, d 0,0,0,0,0;
The central park ambulation number of times 0= ffffffff, 6,0,0,0,30,1,0,94,0,0, fb, ff, c, fa, d, 2,0,0,0,0,0,0,0, d 0,0,0,0,0;
The central park ambulation number of times 999999999= ffffffff, 6,0,0,0,30,1,0,94,0,0, fb, ff, c, fa, d, 2, ff, the c 9,9 as, 3 bs, 0,0,0, d 0,0,0,0,0;
The ambulation number of times in the detective business office 0= ffffffff, 6,0,0,0,30,1,0,94,0,0, fb, ff, 10, fa, d, 2,0,0,0,0,0,0,0, d 0,0,0,0,0;
The ambulation number of times in the detective business office 999999999= ffffffff, 6,0,0,0,30,1,0,94,0,0, fb, ff, 10, fa, d, 2, ff, the c 9,9 as, 3 bs, 0,0,0, d 0,0,0,0,0;
The store street ambulation number of times 0= ffffffff, 6,0,0,0,30,1,0,94,0,0, fb, ff, 14, fa, d, 2,0,0,0,0,0,0,0, d 0,0,0,0,0;
The store street ambulation number of times 999999999= ffffffff, 6,0,0,0,30,1,0,94,0,0, fb, ff, 14, fa, d, 2, ff, the c 9,9 as, 3 bs, 0,0,0, d 0,0,0,0,0;
The south street ambulation number of times in the business office 0= ffffffff, 6,0,0,0,30,1,0,94,0,0, fb, ff, 18, fa, d, 2,0,0,0,0,0,0,0, d 0,0,0,0,0;
The south street ambulation number of times in the business office 999999999= ffffffff, 6,0,0,0,30,1,0,94,0,0, fb, ff, 18, fa, d, 2, ff, the c 9,9 as, 3 bs, 0,0,0, d 0,0,0,0,0;
The hotel moves 0= ffffffff of number of times, 6,0,0,0,30,1,0,94,0,0, fb, ff, 1 c, fa, d, 2,0,0,0,0,0,0,0, d 0,0,0,0,0;
The hotel moves 999999999= ffffffff of number of times, 6,0,0,0,30,1,0,94,0,0, fb, ff, 1 c, fa, d, 2, ff, the c 9,9 as, 3 bs, 0,0,0, d 0,0,0,0,0;
The art museum moves 0= ffffffff of number of times, 6,0,0,0,30,1,0,94,0,0, fb, ff, 20, fa, d, 2,0,0,0,0,0,0,0, d 0,0,0,0,0;
The art museum moves 999999999= ffffffff of number of times, 6,0,0,0,30,1,0,94,0,0, fb, ff, 20, fa, d, 2, ff, the c 9,9 as, 3 bs, 0,0,0, d 0,0,0,0,0;
Police the office ambulation number of times 0= ffffffff, 6,0,0,0,30,1,0,94,0,0, fb, ff, 24, fa, d, 2,0,0,0,0,0,0,0, d 0,0,0,0,0;
Police the office ambulation number of times 999999999= ffffffff, 6,0,0,0,30,1,0,94,0,0, fb, ff, 24, fa, d, 2, ff, the c 9,9 as, 3 bs, 0,0,0, d 0,0,0,0,0;
The ハーゼル an ambulation number of times 0= ffffffff, 6,0,0,0,30,1,0,94,0,0, fb, ff, 28, fa, d, 2,0,0,0,0,0,0,0, d 0,0,0,0,0;
The ハーゼル an ambulation number of times 999999999= ffffffff, 6,0,0,0,30,1,0,94,0,0, fb, ff, 28, fa, d, 2, ff, the c 9,9 as, 3 bs, 0,0,0, d 0,0,0,0,0;
The ティアナ an ambulation number of times 0= ffffffff, 6,0,0,0,30,1,0,94,0,0, fb, ff, 2 cs, fa, d, 2,0,0,0,0,0,0,0, d 0,0,0,0,0;
The ティアナ an ambulation number of times 999999999= ffffffff, 6,0,0,0,30,1,0,94,0,0, fb, ff, 2 cs, fa, d, 2, ff, the c 9,9 as, 3 bs, 0,0,0, d 0,0,0,0,0;
The フラウエル an ambulation number of times 0= ffffffff, 6,0,0,0,30,1,0,94,0,0, fb, ff, 30, fa, d, 2,0,0,0,0,0,0,0, d 0,0,0,0,0;
The フラウエル an ambulation number of times 999999999= ffffffff, 6,0,0,0,30,1,0,94,0,0, fb, ff, 30, fa, d, 2, ff, the c 9,9 as, 3 bs, 0,0,0, d 0,0,0,0,0;
The lamp-stand moves 0= ffffffff of number of times, 6,0,0,0,30,1,0,94,0,0, fb, ff, 34, fa, d, 2,0,0,0,0,0,0,0, d 0,0,0,0,0;
The lamp-stand moves 999999999= ffffffff of number of times, 6,0,0,0,30,1,0,94,0,0, fb, ff, 34, fa, d, 2, ff, the c 9,9 as, 3 bs, 0,0,0, d 0,0,0,0,0;
[GameInfo]
Name=2436 - Kakushie Mystery - Riku to Yohan - Kieta 2 Mai no E (JP)
gamecode=YY8J
gameid=0x8a306349
 