[Money in hand MAX]
ON=ffffffff,6,0,0,0,4,15,1c,b2,0,0,0,0,c8,4,0,0,7f,96,98,0,0,0,0,d2,0,0,0,0;
[When the banner it selects with the shop, money in hand MAX]
ON=ffffffff,c,0,0,0,7c,bc,10,52,e2,fe,ff,eb,80,bc,10,2,de,d0,fb,ea,0,0,0,e2,10,0,0,0,4,10,9f,e5,c8,14,84,e5,1d,2f,4,ea,7f,96,98,0,0,0,0,d0,0,0,0,0;
[Shopping no charge with shop]
ON=ffffffff,6,0,0,0,f4,e3,10,52,1,a,86,e2,f8,e3,10,2,0,40,a0,e3,0,0,0,d0,0,0,0,0;
[ SELECT  With button (jap text) can full opening]
ON=ffffffff,e,0,0,0,14,a7,10,92,4,0,0,0,4,15,1c,b2,0,0,0,0,0,0,0,c0,6b,0,0,0,ee,4,0,10,1,1,0,0,0,0,0,dc,2,0,0,0,0,0,0,d2,0,0,0,0,0,0,0,d0,0,0,0,0;
[When the database is opened, (Jap text) can full opening]
ON=ffffffff,c,0,0,0,70,be,10,52,6,10,87,e0,74,be,10,2,65,d0,fb,ea,10,0,0,2,1,20,a0,e3,14,0,0,2,ee,24,c1,e5,18,0,0,2,96,2f,4,ea,0,0,0,d0,0,0,0,0;
[ SELECT  With button acquisition title full opening]
ON=ffffffff,e,0,0,0,14,a7,10,92,4,0,0,0,4,15,1c,b2,0,0,0,0,0,0,0,c0,3c,0,0,0,c0,0,0,20,1,0,0,0,0,0,0,dc,8,0,0,0,0,0,0,d2,0,0,0,0,0,0,0,d0,0,0,0,0;
[When the database is opened, acquisition title full opening]
ON=ffffffff,c,0,0,0,c8,bf,10,52,82,1,87,e0,cc,bf,10,2,13,d0,fb,ea,20,0,0,2,1,60,a0,e3,24,0,0,2,c0,60,80,e5,28,0,0,2,e8,2f,4,ea,0,0,0,d0,0,0,0,0;
[ SELECT  With button map full opening]
ON=ffffffff,e,0,0,0,14,a7,10,92,4,0,0,0,4,15,1c,b2,0,0,0,0,0,0,0,c0,16,0,0,0,ac,2,0,20,2,0,0,0,0,0,0,dc,4,0,0,0,0,0,0,d2,0,0,0,0,0,0,0,d0,0,0,0,0;
[When the hunt picture you open, map full opening]
ON=ffffffff,c,0,0,0,14,f0,10,52,7,1,88,e0,18,f0,10,2,4,c4,fb,ea,30,0,0,2,2,60,a0,e3,34,0,0,2,ac,62,80,e5,38,0,0,2,f7,3b,4,ea,0,0,0,d0,0,0,0,0;
[ SELECT  With button cage full opening]
ON=ffffffff,e,0,0,0,14,a7,10,92,4,0,0,0,4,15,1c,b2,0,0,0,0,0,0,0,c0,22,0,0,0,26,0,0,10,1,0,0,0,0,0,0,dc,2,0,0,0,0,0,0,d2,0,0,0,0,0,0,0,d0,0,0,0,0;
[When the cage editing picture is opened, cage full opening]
ON=ffffffff,e,0,0,0,60,c7,10,52,8a,0,80,e0,64,c7,10,2,35,ce,fb,ea,6c,c7,10,2,0,0,a0,e1,40,0,0,2,1,60,a0,e3,44,0,0,2,b6,62,c0,e1,48,0,0,2,c6,31,4,ea,0,0,0,d0,0,0,0,0;
[ SELECT  With button plug in full opening]
ON=ffffffff,e,0,0,0,14,a7,10,92,4,0,0,0,4,15,1c,b2,0,0,0,0,0,0,0,c0,1c,0,0,0,ac,a,0,10,1,0,0,0,0,0,0,dc,2,0,0,0,0,0,0,d2,0,0,0,0,0,0,0,d0,0,0,0,0;
[When the plug in picture of setting is opened, plug in full opening]
ON=ffffffff,16,0,0,0,b8,d,11,52,a,1c,81,e2,bc,d,11,2,a3,bc,fb,ea,c,e,11,2,92,bc,fb,ea,5c,e,11,2,81,bc,fb,ea,50,0,0,2,1,60,a0,e3,54,0,0,e2,20,0,0,0,bc,6a,c1,e1,58,43,4,ea,1,60,a0,e3,b8,6c,c1,e1,69,43,4,ea,1,60,a0,e3,be,6b,c1,e1,7a,43,4,ea,0,0,0,d0,0,0,0,0;
[ SELECT  With button gear full opening]
ON=ffffffff,16,0,0,0,14,a7,10,92,4,0,0,0,4,15,1c,b2,0,0,0,0,28,a,0,e0,18,0,0,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,0,0,0,c0,10,0,0,0,40,a,0,0,63,0,63,0,0,0,0,dc,4,0,0,0,0,0,0,d2,0,0,0,0,0,0,0,d0,0,0,0,0;
[When the setting picture is opened, gear full opening]
ON=ffffffff,e,0,0,0,d4,72,6,52,a,1c,81,e2,d8,72,6,2,68,63,fe,ea,0,73,6,2,2e,0,54,e3,80,0,0,2,63,b0,a0,e3,84,0,0,2,b8,b2,c1,e1,88,0,0,2,93,9c,1,ea,0,0,0,d0,0,0,0,0;
[Memory full opening for hunt]
ON=ffffffff,8,0,0,0,4,15,1c,b2,0,0,0,0,84,a,0,0,1,0,1,0,88,a,0,10,1,0,0,0,0,0,0,d2,0,0,0,0;
[The rearing goods entirely 99]
ON=ffffffff,a,0,0,0,4,15,1c,b2,0,0,0,0,1e,0,0,20,63,0,0,0,20,0,0,0,63,0,63,0,24,0,0,20,63,0,0,0,0,0,0,d2,0,0,0,0;
[When the rearing goods you use, it remains, 99]
ON=ffffffff,c,0,0,0,7c,da,10,52,be,1,d6,e1,80,da,10,2,63,0,a0,e3,ec,dc,10,2,63,0,a0,e3,5c,f1,10,2,63,0,a0,e3,d0,f3,10,2,63,0,a0,e3,0,0,0,d0,0,0,0,0;
[When HP it fluctuates in training, MAX]
ON=ffffffff,a,0,0,0,b4,41,11,52,2,0,50,e1,c0,41,11,2,7d,2d,a0,e3,c4,41,11,2,a8,20,81,e5,ec,47,11,2,2,0,0,ea,0,0,0,d0,0,0,0,0;
[When TP it fluctuates in training, MAX]
ON=ffffffff,8,0,0,0,58,42,11,52,2,0,50,e1,64,42,11,2,7d,2f,a0,e3,68,42,11,2,b0,20,81,e5,0,0,0,d0,0,0,0,0;
[Like this the ? it comes and - is fast when it fluctuates, MAX]
ON=ffffffff,14,0,0,0,f0,42,11,52,4,0,50,e1,fc,42,11,2,7d,4f,a0,e3,0,43,11,2,b8,40,83,e5,88,43,11,2,7d,4f,a0,e3,8c,43,11,2,c0,40,83,e5,14,44,11,2,7d,4f,a0,e3,18,44,11,2,c8,40,83,e5,a0,44,11,2,7d,4f,a0,e3,a4,44,11,2,d0,40,83,e5,0,0,0,d0,0,0,0,0;
[When hunting with wildness (JAP text) HP fluctuation HP0]
ON=ffffffff,6,0,0,0,c8,c3,10,52,e8,24,90,e5,cc,c3,10,2,0,10,a0,e3,0,0,0,d0,0,0,0,0;
[ SELECT  With button modification such as (JAP text)1st status]
Capacity 0=ffffffff,8,0,0,0,14,a7,10,92,4,0,0,0,5c,f5,18,b2,0,0,0,0,34,0,0,20,0,0,0,0,0,0,0,d2,0,0,0,0;
HP8000/8000=ffffffff,c,0,0,0,14,a7,10,92,4,0,0,0,5c,f5,18,b2,0,0,0,0,74,0,0,10,40,1f,0,0,7c,0,0,10,40,1f,0,0,cc,0,0,10,40,1f,0,0,0,0,0,d2,0,0,0,0;
TP500/500=ffffffff,c,0,0,0,14,a7,10,92,4,0,0,0,5c,f5,18,b2,0,0,0,0,78,0,0,10,f4,1,0,0,80,0,0,10,f4,1,0,0,d4,0,0,10,f4,1,0,0,0,0,0,d2,0,0,0,0;
Like this (JAP symbol) coming 500=ffffffff,a,0,0,0,14,a7,10,92,4,0,0,0,5c,f5,18,b2,0,0,0,0,84,0,0,10,f4,1,0,0,dc,0,0,10,f4,1,0,0,0,0,0,d2,0,0,0,0;
(JAP text) 500=ffffffff,a,0,0,0,14,a7,10,92,4,0,0,0,5c,f5,18,b2,0,0,0,0,88,0,0,10,f4,1,0,0,e4,0,0,10,f4,1,0,0,0,0,0,d2,0,0,0,0;
Over there 500=ffffffff,a,0,0,0,14,a7,10,92,4,0,0,0,5c,f5,18,b2,0,0,0,0,8c,0,0,10,f4,1,0,0,ec,0,0,10,f4,1,0,0,0,0,0,d2,0,0,0,0;
It is fast 500=ffffffff,a,0,0,0,14,a7,10,92,4,0,0,0,5c,f5,18,b2,0,0,0,0,90,0,0,10,f4,1,0,0,f4,0,0,10,f4,1,0,0,0,0,0,d2,0,0,0,0;
[GameInfo]
Name=2047 - Digimon Championship (JP)
gamecode=YDIJ
gameid=0x8d7c2bf9
