[By the MAX (99999G)]
ON = ffffffff, a, 0,0,0,8, fc, 23,92,1,0,0,0,4, fc, 23, b2, 0,0,0,0,94,0,0, 0,9 f, 86,1,0,3 c, 0,0,0,9 f, 86,1,0,0,0,0, d2, 0,0,0,0;
[when the fighting washeld by the MAX (99999G)]
ON = ffffffff, 2,0,0,0, a0, c0, 3,2,7 c, 14,9 f, e5;
[Value of experience wasexperience value MAX (99999)]
ON = ffffffff, 2,0,0,0, dc, b1, 3,12,5,49,0,0;
[R + ܥenemy HP0]
ON = ffffffff, c, 0,0,0,30,1,0,94,0,0,7 f, fe, e4, 73,14, b2, 0,0,0,0,80,0,0, b0, 0,0,0,0,28,0,0,10,0,0,0,0,70,0,0,10,0,0,0,0,0,0,0, d2, 0,0,0,0;
[Enemy all attributesޥ0 (դdown)]
ON = ffffffff, 18,0,0,0, e8, 73,14,92,2,0,0,0, e4, 73,14, b2, 0,0,0,0,80,0,0, b0, 0,0,0,0,2 c, 0,0,10,0,0,0,0,30,0,0,10,0,0,0,0,34,0,0,10, 0,0,0,0,38,0,0,10,0,0,0,0,74,0,0,10,0,0,0,0,78,0,0,10,0, 0,0,0,7 c, 0,0,10,0,0,0,0,80,0,0,10,0,0,0,0,0,0,0, d2, 0,0, 0,0;
[Attribute all the enemy's magic defense rate 0%]
ON = ffffffff, 10,0,0,0, e8, 73,14,92,2,0,0,0, e4, 73,14, b2, 0,0,0,0,80,0,0, b0, 0,0,0,0, ac, 0,0,20,0,0,0,0, b0, 0,0,20,0,0,0,0, b4, 0,0,20, 0,0,0,0, b8, 0,0,20,0,0,0,0,0,0,0, d2, 0,0,0,0;
[Self-Walled City Facilities full]
ON = ffffffff, c, 0,0,0,8, fc, 23,92,1,0,0,0,4, fc, 23, b2, 0,0,0,0,70,1,0, 0,1,1,1,1,74,1,0,0,1,1,1,1,78,1,0,20,1,0,0,0,0,0,0, d2, 0,0,0,0;
[Zhou Wen full all equipment]
ON = ffffffff, 10,0,0,0,8, fc, 23,92,1,0,0,0,4, fc, 23, b2, 0,0,0,0, e0, 0,0, b0, 0,0,0,0,0,0,0, c0, f, 0,0,0,4,0,0,10,1,1,0,0,0,0,0, dc, c, 0,0,0,0,0,0, d2, 0,0,0,0,0,0,0, d0, 0,0,0,0;
[The occupying Power, full]
ON = ffffffff, 10,0,0,0,8, fc, 23,92,1,0,0,0,4, fc, 23, b2, 0,0,0,0,10,1,0, b0, 0,0,0,0,0,0,0, c0, 12,0,0,0,4,0,0,10,1,0,0,0,0,0,0, dc, c, 0,0,0,0,0,0, d2, 0,0,0,0,0,0,0, d0, 0,0,0,0;
[After the fighting was the n times]
2 times = ffffffff, 2,0,0,0,98, c0, 3,12,80,10,0,0;
Four times = ffffffff, 2,0,0,0,98, c0, 3,12,0,11,0,0;
8 times = ffffffff, 2,0,0,0,98, c0, 3,12,80,11,0,0;
16 times = ffffffff, 2,0,0,0,98, c0, 3,12,0,12,0,0;
32 times = ffffffff, 2,0,0,0,98, c0, 3,12,80,12,0,0;
64 times = ffffffff, 2,0,0,0,98, c0, 3,12,0,13,0,0;
128 times = ffffffff, 2,0,0,0,98, c0, 3,12,80,13,0,0;
[Fighting to gain experience at the value n times]
2 times = ffffffff, 4,0,0,0, ca, b1, 3,12,89,0,0,0, cc, b1, 3,12, a, 1c, 0,0;
Four times = ffffffff, 4,0,0,0, ca, b1, 3,12,9,1,0,0, cc, b1, 3,12, a, 1c, 0,0;
8 times = ffffffff, 4,0,0,0, ca, b1, 3,12,89,1,0,0, cc, b1, 3,12, a, 1c, 0,0;
16 times = ffffffff, 4,0,0,0, ca, b1, 3,12,9,2,0,0, cc, b1, 3,12, a, 1c, 0,0;
32 times = ffffffff, 4,0,0,0, ca, b1, 3,12,89,2,0,0, cc, b1, 3,12, a, 1c, 0,0;
64 times = ffffffff, 4,0,0,0, ca, b1, 3,12,9,3,0,0, cc, b1, 3,12, a, 1c, 0,0;
128 times = ffffffff, 4,0,0,0, ca, b1, 3,12,89,3,0,0, cc, b1, 3,12, a, 1c, 0,0;
[: From the`connected]
Heroine HP999/999 (ؤdown) = ffffffff, c, 0,0,0,8, fc, 23,92,1,0,0,0,4, fc, 23, b2, 0,0,0,0 , 28,0,0,10, e7, 3,0,0,64,0,0,10, e7, 3,0,0,70,0,0,10, e7, 3,0,0,0 , 0,0, d2, 0,0,0,0;
HP hero bydown= ffffffff, c, 0,0,0,8, fc, 23,92,1,0,0,0,4, fc, 23, b2, 0,0,0,0,0, 0,0, da, 64,0,0,0,0,0,0, d7, 28,0,0,0,0,0,0, d7, 70,0,0,0,0,0, 0, d2, 0,0,0,0;
All main character attributesޥMAX (ؤdown) = ffffffff, 1e, 0,0,0,8, fc, 23,92,1,0,0,0,4, fc, 23, b2, 0,0,0, 0,2 c, 0,0,10, e7, 3,0,0,30,0,0,10, e7, 3,0,0,34,0,0,10, e7, 3,0,0, 38,0,0,10, e7, 3,0,0,74,0,0,10, e7, 3,0,0,78,0,0,10, e7, 3,0,0,7 c, 0,0,10, e7, 3,0,0,80,0,0,10, e7, 3,0,0,84,0,0,10, e7, 3,0,0,88,0, 0,10, e7, 3,0,0,8 c, 0,0,10, e7, 3,0,0,90,0,0,10, e7, 3,0,0,0,0,0, d2, 0,0,0,0;
Defensive player of the entire property magic 100% = ffffffff, e, 0,0,0,8, fc, 23,92,1,0,0,0,4, fc, 23, b2, 0,0,0,0 , ac, 0,0,20,64,0,0,0, b0, 0,0,20,64,0,0,0, b4, 0,0,20,64,0,0,0, b8 , 0,0,20,64,0,0,0,0,0,0, d2, 0,0,0,0;
[R + ]ܥǥkilometersInter9999 = ffffffff, 8,0,0,0,30,1,0,94,0,0, ef, fe, 4, fc, 23, b2, 0,0,0, 0,94,1,0,10, f, 27,0,0,0,0,0, d2, 0,0,0,0;
[R + ]ܥǥkilometersInter1 = ffffffff, 8,0,0,0,30,1,0,94,0,0, df, fe, 4, fc, 23, b2, 0,0,0, 0,94,1,0,10,1,0,0,0,0,0,0, d2, 0,0,0,0;
Experience value MAX = ffffffff, a, 0,0,0,8, fc, 23,92,1,0,0,0,4, fc, 23, b2, 0,0,0,0,24,0, 0,0,9 f, 86,1,0,6 c, 0,0,0,9 f, 86,1,0,0,0,0, d2, 0,0,0,0;
: From the`MAX = ffffffff, e, 0,0,0,8, fc, 23,92,1,0,0,0,4, fc, 23, b2, 0,0,0,0,0,0,0 , c0, 6,0,0,0,48,0,0,20, ff, 0,0,0,0,0,0, dc, 4,0,0,0,0,0,0, d2 , 0,0,0,0,0,0,0, d0, 0,0,0,0;
[GameInfo]
Name = 1762J-Simple DS Series Vol. 23 - The Puzzle Quest - Agaria no Kishi (JP)
gamecode = AQWJ
gameid = 0xa0416759