[Codes that use the SELECT button]
[SELECT] With button clear flag ON * 2 For file 3=ffffffff,6,0,0,0,30,1,0,94,0,0,fb,ff,5c,9b,21,22,2,0,0,0,0,0,0,d0,0,0,0,0;
[SELECT] With button clear flag ON * 2 For file 2=ffffffff,6,0,0,0,30,1,0,94,0,0,fb,ff,1c,9b,21,22,2,0,0,0,0,0,0,d0,0,0,0,0;
[SELECT] With button clear flag ON * 2 For file 1=ffffffff,6,0,0,0,30,1,0,94,0,0,fb,ff,dc,9a,21,22,2,0,0,0,0,0,0,d0,0,0,0,0;
[SELECT] The ? you see with the button "challenge condition addition from of file=ffffffff,8,0,0,0,30,1,0,94,0,0,fb,ff,57,9e,21,22,ff,0,0,0,58,9e,21,22,1,0,0,0,0,0,0,d0,0,0,0,0;
[SELECT] The puzzle ? ? it is with the button full opening=ffffffff,c,0,0,0,30,1,0,94,0,0,fb,ff,0,0,0,d5,2,2,0,0,0,0,0,c0,44,0,0,0,0,0,0,d7,7c,9c,21,2,0,0,0,d2,0,0,0,0,0,0,0,d0,0,0,0,0;
[SELECT] It is round the puzzle list all elucidation being completed whether with the button the ?=ffffffff,8,0,0,0,30,1,0,94,0,0,fb,ff,4f,9e,21,22,ff,0,0,0,50,9e,21,22,3,0,0,0,0,0,0,d0,0,0,0,0;
[SELECT] The ? it is round with the button puzzle list full opening=ffffffff,8,0,0,0,30,1,0,94,0,0,fb,ff,4b,9e,21,22,ff,0,0,0,4c,9e,21,22,3,0,0,0,0,0,0,d0,0,0,0,0;
[SELECT] With button ?? and memo full opening=ffffffff,a,0,0,0,30,1,0,94,0,0,fb,ff,2b,9e,21,22,ff,0,0,0,2c,9e,21,2,ff,ff,ff,ff,30,9e,21,2,ff,ff,1,0,0,0,0,d0,0,0,0,0;
[SELECT] With the button in the menu "the ? to come to puzzle", addition (previous reading) * 1=ffffffff,6,0,0,0,30,1,0,94,0,0,fb,ff,7c,9e,21,2,ff,f,0,0,0,0,0,d0,0,0,0,0;
[SELECT] With the button in the menu "the ? to come to puzzle", addition (not yet reading) * 1=ffffffff,6,0,0,0,30,1,0,94,0,0,fb,ff,7c,9e,21,2,ff,f,ff,f,0,0,0,d0,0,0,0,0;
[SELECT] With button in menu "herb tea" addition and material full opening and ??? full opening=ffffffff,8,0,0,0,30,1,0,94,0,0,fb,ff,e8,9d,21,12,ff,ff,0,0,ea,9d,21,22,f,0,0,0,0,0,0,d0,0,0,0,0;
[SELECT] With button in menu "hamster" addition and item full opening and spare time it is 0=ffffffff,c,0,0,0,30,1,0,94,0,0,fb,ff,eb,9d,21,22,6,0,0,0,ec,9d,21,2,1,1,1,1,f0,9d,21,2,1,1,1,1,f4,9d,21,12,1,1,0,0,0,0,0,d0,0,0,0,0;
[SELECT] With button in menu "strange camera" addition and part full opening=ffffffff,6,0,0,0,30,1,0,94,0,0,fb,ff,b4,9d,21,12,ff,3,0,0,0,0,0,d0,0,0,0,0;
[SELECT] With button total flash exponential 9999=ffffffff,6,0,0,0,30,1,0,94,0,0,fb,ff,98,9d,21,12,f,27,0,0,0,0,0,d0,0,0,0,0;
[SELECT] It flashes with the button, coin 999/999=ffffffff,6,0,0,0,30,1,0,94,0,0,fb,ff,94,9d,21,2,e7,3,e7,3,0,0,0,d0,0,0,0,0;
[professor and the London holiday]
Hint medal 999=ffffffff,2,0,0,0,fc,fa,27,12,e7,3,0,0;
Flash exponential total 500=ffffffff,2,0,0,0,cc,fb,27,12,f4,1,0,0;
Puzzle note full opening=ffffffff,8,0,0,0,e6,f9,27,12,7,7,0,0,e8,f9,27,2,7,7,7,7,ec,f9,27,2,7,7,7,7,f0,f9,27,12,7,7,0,0;
full opening=ffffffff,2,0,0,0,32,fa,27,22,c,0,0,0;
all perusal being completed=ffffffff,2,0,0,0,c8,fb,27,12,ff,1f,0,0;
[trial version ver.2.0]
[SELECT+ ?] with button time 00:00=ffffffff,8,0,0,0,30,1,0,94,0,0,bb,ff,dc,84,f,2,0,0,0,0,e0,84,f,2,0,0,0,0,0,0,0,d0,0,0,0,0;
[SELECT+ ?] with button time rise=ffffffff,8,0,0,0,30,1,0,94,0,0,7b,ff,dc,84,f,2,0,dc,0,0,e0,84,f,2,0,dc,0,0,0,0,0,d0,0,0,0,0;
In score - thunder gate 99-0 empire school=ffffffff,2,0,0,0,0,85,f,12,63,0,0,0;
In thunder gate always burning phase=ffffffff,2,0,0,0,34,75,11,12,ff,ff,0,0;
It does not become empire school burning phase=ffffffff,2,0,0,0,38,75,11,12,0,0,0,0;
[GameInfo]
Name=1739 - Layton Kyouju to Akuma no Hako (JP)
gamecode=YLTJ
gameid=0xe1d48d67
