[Infinite Health]
ON=ffffffff,2,0,0,0,cc,a0,f,12,2,21,0,0;
[Infinite Fuel]
ON=ffffffff,2,0,0,0,ec,a0,f,2,ff,ff,f,0;
[Infinite Gun Ammo]
ON=ffffffff,2,0,0,0,f8,a0,f,12,f,27,0,0;
[Max Gold Earned]
ON=ffffffff,4,0,0,0,20,ac,8,2,ff,c9,9a,3b,28,aa,8,2,ff,c9,9a,3b;
[Max EXP Earned]
ON=ffffffff,2,0,0,0,24,aa,8,2,ff,c9,9a,3b;
[FLIGHT TIME CODES]
Low Flight Time=ffffffff,2,0,0,0,10,aa,8,2,1,0,0,0;
Max Flight Time=ffffffff,2,0,0,0,10,aa,8,2,70,e0,36,0;
[Max Shoot Downs]
ON=ffffffff,2,0,0,0,34,aa,8,2,ff,c9,9a,3b;
[Max Break Object]
ON=ffffffff,2,0,0,0,38,aa,8,2,ff,c9,9a,3b;
[Press L+R for Air Brakes!]
ON=ffffffff,6,0,0,0,9c,63,10,92,0,3,ff,fc,fc,9f,f,2,10,0,0,0,0,0,0,d2,0,0,0,0;
[SPEED MODIFIER CODES]
Hold Y for Super Boost=ffffffff,6,0,0,0,9c,63,10,92,0,8,ff,f7,fc,9f,f,2,90,4b,0,0,0,0,0,d2,0,0,0,0;
Hold Y for Mega Boost=ffffffff,6,0,0,0,9c,63,10,92,0,8,ff,f7,fc,9f,f,2,0,60,0,0,0,0,0,d2,0,0,0,0;
Hold Y for SUper Mega Boost=ffffffff,6,0,0,0,9c,63,10,92,0,8,ff,f7,fc,9f,f,2,0,90,0,0,0,0,0,d2,0,0,0,0;
[ARMOR RESTRUCTURE CODES]
Armor Level 1=ffffffff,2,0,0,0,44,aa,8,22,1,0,0,0;
Armor Level 2=ffffffff,2,0,0,0,44,aa,8,22,2,0,0,0;
Armor Level 3=ffffffff,2,0,0,0,44,aa,8,22,3,0,0,0;
Armor Level 4=ffffffff,2,0,0,0,44,aa,8,22,4,0,0,0;
Armor Level 5=ffffffff,2,0,0,0,44,aa,8,22,5,0,0,0;
Armor Level 6=ffffffff,2,0,0,0,44,aa,8,22,6,0,0,0;
Armor Level 7=ffffffff,2,0,0,0,44,aa,8,22,7,0,0,0;
Armor Level 8=ffffffff,2,0,0,0,44,aa,8,22,8,0,0,0;
Armor Level 9=ffffffff,2,0,0,0,44,aa,8,22,9,0,0,0;
Armor Level 10=ffffffff,2,0,0,0,44,aa,8,22,a,0,0,0;
Armor Level 11=ffffffff,2,0,0,0,44,aa,8,22,b,0,0,0;
Armor Level 12=ffffffff,2,0,0,0,44,aa,8,22,c,0,0,0;
Armor Level 13=ffffffff,2,0,0,0,44,aa,8,22,d,0,0,0;
Armor Level 14=ffffffff,2,0,0,0,44,aa,8,22,e,0,0,0;
Armor Level 15=ffffffff,2,0,0,0,44,aa,8,22,f,0,0,0;
Armor Level Max=ffffffff,2,0,0,0,44,aa,8,22,10,0,0,0;
Armor Level 100 (+85 over Max!)=ffffffff,2,0,0,0,44,aa,8,22,64,0,0,0;
Armor Level 200 (+170 over Max!!)=ffffffff,2,0,0,0,44,aa,8,22,c8,0,0,0;
[POWER RESTRUCTURE CODES]
Power Level 1=ffffffff,2,0,0,0,43,aa,8,22,1,0,0,0;
Power Level 2=ffffffff,2,0,0,0,43,aa,8,22,2,0,0,0;
Power Level 3=ffffffff,2,0,0,0,43,aa,8,22,3,0,0,0;
Power Level 4=ffffffff,2,0,0,0,43,aa,8,22,4,0,0,0;
Power Level 5=ffffffff,2,0,0,0,43,aa,8,22,5,0,0,0;
Power Level 6=ffffffff,2,0,0,0,43,aa,8,22,6,0,0,0;
Power Level 7=ffffffff,2,0,0,0,43,aa,8,22,7,0,0,0;
Power Level 8=ffffffff,2,0,0,0,43,aa,8,22,8,0,0,0;
Power Level 9=ffffffff,2,0,0,0,43,aa,8,22,9,0,0,0;
Power Level 10=ffffffff,2,0,0,0,43,aa,8,22,a,0,0,0;
Power Level 11=ffffffff,2,0,0,0,43,aa,8,22,b,0,0,0;
Power Level 12=ffffffff,2,0,0,0,43,aa,8,22,c,0,0,0;
Power Level 13=ffffffff,2,0,0,0,43,aa,8,22,d,0,0,0;
Power Level 14=ffffffff,2,0,0,0,43,aa,8,22,e,0,0,0;
Power Level 15=ffffffff,2,0,0,0,43,aa,8,22,f,0,0,0;
Power Level Max=ffffffff,2,0,0,0,43,aa,8,22,10,0,0,0;
Power Level 100 (+85 over Max!)=ffffffff,2,0,0,0,43,aa,8,22,64,0,0,0;
Power Level 200 (+170 over Max!!)=ffffffff,2,0,0,0,43,aa,8,22,c8,0,0,0;
[BODY RESTRUCTURE CODES]
Body Level 1=ffffffff,2,0,0,0,42,aa,8,22,1,0,0,0;
Body Level 2=ffffffff,2,0,0,0,42,aa,8,22,2,0,0,0;
Body Level 3=ffffffff,2,0,0,0,42,aa,8,22,3,0,0,0;
Body Level 4=ffffffff,2,0,0,0,42,aa,8,22,4,0,0,0;
Body Level 5=ffffffff,2,0,0,0,42,aa,8,22,5,0,0,0;
Body Level 6=ffffffff,2,0,0,0,42,aa,8,22,6,0,0,0;
Body Level 7=ffffffff,2,0,0,0,42,aa,8,22,7,0,0,0;
Body Level 8=ffffffff,2,0,0,0,42,aa,8,22,8,0,0,0;
Body Level 9=ffffffff,2,0,0,0,42,aa,8,22,9,0,0,0;
Body Level 10=ffffffff,2,0,0,0,42,aa,8,22,a,0,0,0;
Body Level 11=ffffffff,2,0,0,0,42,aa,8,22,b,0,0,0;
Body Level 12=ffffffff,2,0,0,0,42,aa,8,22,c,0,0,0;
Body Level 13=ffffffff,2,0,0,0,42,aa,8,22,d,0,0,0;
Body Level 14=ffffffff,2,0,0,0,42,aa,8,22,e,0,0,0;
Body Level 15=ffffffff,2,0,0,0,42,aa,8,22,f,0,0,0;
Body Level Max=ffffffff,2,0,0,0,42,aa,8,22,10,0,0,0;
Body Level 100 (+85 over Max!)=ffffffff,2,0,0,0,42,aa,8,22,64,0,0,0;
Body Level 200 (+170 over Max!!)=ffffffff,2,0,0,0,42,aa,8,22,c8,0,0,0;
[MANEUVER RESTRUCTURE CODES]
Maneuver Level 1=ffffffff,2,0,0,0,45,aa,8,22,1,0,0,0;
Maneuver Level 2=ffffffff,2,0,0,0,45,aa,8,22,2,0,0,0;
Maneuver Level 3=ffffffff,2,0,0,0,45,aa,8,22,3,0,0,0;
Maneuver Level 4=ffffffff,2,0,0,0,45,aa,8,22,4,0,0,0;
Maneuver Level 5=ffffffff,2,0,0,0,45,aa,8,22,5,0,0,0;
Maneuver Level 6=ffffffff,2,0,0,0,45,aa,8,22,6,0,0,0;
Maneuver Level 7=ffffffff,2,0,0,0,45,aa,8,22,7,0,0,0;
Maneuver Level 8=ffffffff,2,0,0,0,45,aa,8,22,8,0,0,0;
Maneuver Level 9=ffffffff,2,0,0,0,45,aa,8,22,9,0,0,0;
Maneuver Level 10=ffffffff,2,0,0,0,45,aa,8,22,a,0,0,0;
Maneuver Level 11=ffffffff,2,0,0,0,45,aa,8,22,b,0,0,0;
Maneuver Level 12=ffffffff,2,0,0,0,45,aa,8,22,c,0,0,0;
Maneuver Level 13=ffffffff,2,0,0,0,45,aa,8,22,d,0,0,0;
Maneuver Level 14=ffffffff,2,0,0,0,45,aa,8,22,e,0,0,0;
Maneuver Level 15=ffffffff,2,0,0,0,45,aa,8,22,f,0,0,0;
Maneuver Level Max=ffffffff,2,0,0,0,45,aa,8,22,10,0,0,0;
Maneuver Level 100 (+85 over Max!)=ffffffff,2,0,0,0,45,aa,8,22,64,0,0,0;
Maneuver Level 200 (+170 over Max!!)=ffffffff,2,0,0,0,45,aa,8,22,c8,0,0,0;
[PERFORMACE PART CODES - SLOT 1]
Armor: Cloth=ffffffff,2,0,0,0,78,aa,8,22,2,0,0,0;
Armor: Plywood=ffffffff,2,0,0,0,78,aa,8,22,3,0,0,0;
Armor: Carbon=ffffffff,2,0,0,0,78,aa,8,22,4,0,0,0;
Armor: Aluminum=ffffffff,2,0,0,0,78,aa,8,22,5,0,0,0;
Armor: F.R.P.=ffffffff,2,0,0,0,78,aa,8,22,6,0,0,0;
Armor: Duralmin=ffffffff,2,0,0,0,78,aa,8,22,7,0,0,0;
Armor: Titanium=ffffffff,2,0,0,0,78,aa,8,22,8,0,0,0;
Armor: Titanium Carbide=ffffffff,2,0,0,0,78,aa,8,22,9,0,0,0;
Armor: Ceramic=ffffffff,2,0,0,0,78,aa,8,22,a,0,0,0;
Power: Aluminum Block=ffffffff,2,0,0,0,78,aa,8,22,b,0,0,0;
Power: Oil=ffffffff,2,0,0,0,78,aa,8,22,c,0,0,0;
Power: Turbo=ffffffff,2,0,0,0,78,aa,8,22,d,0,0,0;
Power: Turbo +1=ffffffff,2,0,0,0,78,aa,8,22,e,0,0,0;
Power: Turbo +2=ffffffff,2,0,0,0,78,aa,8,22,f,0,0,0;
Power: Turbo +3=ffffffff,2,0,0,0,78,aa,8,22,10,0,0,0;
Power: Turbo +4=ffffffff,2,0,0,0,78,aa,8,22,11,0,0,0;
Power: Turbin Jet=ffffffff,2,0,0,0,78,aa,8,22,12,0,0,0;
Power: Turbin Jet +1=ffffffff,2,0,0,0,78,aa,8,22,13,0,0,0;
Power: Turbin Jet +2=ffffffff,2,0,0,0,78,aa,8,22,14,0,0,0;
Power: Turbin Jet +3=ffffffff,2,0,0,0,78,aa,8,22,15,0,0,0;
Power: Turbin Jet +4=ffffffff,2,0,0,0,78,aa,8,22,16,0,0,0;
Wing: Maneuver Wing +4=ffffffff,2,0,0,0,78,aa,8,22,17,0,0,0;
Wing: Maneuver Wing +3=ffffffff,2,0,0,0,78,aa,8,22,18,0,0,0;
Wing: Maneuver Wing +2=ffffffff,2,0,0,0,78,aa,8,22,19,0,0,0;
Wing: Maneuver Wing +1=ffffffff,2,0,0,0,78,aa,8,22,1a,0,0,0;
Wing: Maneuver Wing=ffffffff,2,0,0,0,78,aa,8,22,1b,0,0,0;
Wing: Hi Speed Wing=ffffffff,2,0,0,0,78,aa,8,22,1c,0,0,0;
Wing: Hi Speed Wing +1=ffffffff,2,0,0,0,78,aa,8,22,1d,0,0,0;
Wing: Hi Speed Wing +2=ffffffff,2,0,0,0,78,aa,8,22,1e,0,0,0;
Wing: Hi Speed Wing +3=ffffffff,2,0,0,0,78,aa,8,22,1f,0,0,0;
Wing: Hi Speed Wing +4=ffffffff,2,0,0,0,78,aa,8,22,20,0,0,0;
[PERFORMACE PART CODES - SLOT 2]
Armor: Cloth=ffffffff,2,0,0,0,79,aa,8,22,2,0,0,0;
Armor: Plywood=ffffffff,2,0,0,0,79,aa,8,22,3,0,0,0;
Armor: Carbon=ffffffff,2,0,0,0,79,aa,8,22,4,0,0,0;
Armor: Aluminum=ffffffff,2,0,0,0,79,aa,8,22,5,0,0,0;
Armor: F.R.P.=ffffffff,2,0,0,0,79,aa,8,22,6,0,0,0;
Armor: Duralmin=ffffffff,2,0,0,0,79,aa,8,22,7,0,0,0;
Armor: Titanium=ffffffff,2,0,0,0,79,aa,8,22,8,0,0,0;
Armor: Titanium Carbide=ffffffff,2,0,0,0,79,aa,8,22,9,0,0,0;
Armor: Ceramic=ffffffff,2,0,0,0,79,aa,8,22,a,0,0,0;
Power: Aluminum Block=ffffffff,2,0,0,0,79,aa,8,22,b,0,0,0;
Power: Oil=ffffffff,2,0,0,0,79,aa,8,22,c,0,0,0;
Power: Turbo=ffffffff,2,0,0,0,79,aa,8,22,d,0,0,0;
Power: Turbo +1=ffffffff,2,0,0,0,79,aa,8,22,e,0,0,0;
Power: Turbo +2=ffffffff,2,0,0,0,79,aa,8,22,f,0,0,0;
Power: Turbo +3=ffffffff,2,0,0,0,79,aa,8,22,10,0,0,0;
Power: Turbo +4=ffffffff,2,0,0,0,79,aa,8,22,11,0,0,0;
Power: Turbin Jet=ffffffff,2,0,0,0,79,aa,8,22,12,0,0,0;
Power: Turbin Jet +1=ffffffff,2,0,0,0,79,aa,8,22,13,0,0,0;
Power: Turbin Jet +2=ffffffff,2,0,0,0,79,aa,8,22,14,0,0,0;
Power: Turbin Jet +3=ffffffff,2,0,0,0,79,aa,8,22,15,0,0,0;
Power: Turbin Jet +4=ffffffff,2,0,0,0,79,aa,8,22,16,0,0,0;
Wing: Maneuver Wing +4=ffffffff,2,0,0,0,79,aa,8,22,17,0,0,0;
Wing: Maneuver Wing +3=ffffffff,2,0,0,0,79,aa,8,22,18,0,0,0;
Wing: Maneuver Wing +2=ffffffff,2,0,0,0,79,aa,8,22,19,0,0,0;
Wing: Maneuver Wing +1=ffffffff,2,0,0,0,79,aa,8,22,1a,0,0,0;
Wing: Maneuver Wing=ffffffff,2,0,0,0,79,aa,8,22,1b,0,0,0;
Wing: Hi Speed Wing=ffffffff,2,0,0,0,79,aa,8,22,1c,0,0,0;
Wing: Hi Speed Wing +1=ffffffff,2,0,0,0,79,aa,8,22,1d,0,0,0;
Wing: Hi Speed Wing +2=ffffffff,2,0,0,0,79,aa,8,22,1e,0,0,0;
Wing: Hi Speed Wing +3=ffffffff,2,0,0,0,79,aa,8,22,1f,0,0,0;
Wing: Hi Speed Wing +4=ffffffff,2,0,0,0,79,aa,8,22,20,0,0,0;
[PERFORMACE PART CODES - SLOT 3]
Armor: Cloth=ffffffff,2,0,0,0,7a,aa,8,22,2,0,0,0;
Armor: Plywood=ffffffff,2,0,0,0,7a,aa,8,22,3,0,0,0;
Armor: Carbon=ffffffff,2,0,0,0,7a,aa,8,22,4,0,0,0;
Armor: Aluminum=ffffffff,2,0,0,0,7a,aa,8,22,5,0,0,0;
Armor: F.R.P.=ffffffff,2,0,0,0,7a,aa,8,22,6,0,0,0;
Armor: Duralmin=ffffffff,2,0,0,0,7a,aa,8,22,7,0,0,0;
Armor: Titanium=ffffffff,2,0,0,0,7a,aa,8,22,8,0,0,0;
Armor: Titanium Carbide=ffffffff,2,0,0,0,7a,aa,8,22,9,0,0,0;
Armor: Ceramic=ffffffff,2,0,0,0,7a,aa,8,22,a,0,0,0;
Power: Aluminum Block=ffffffff,2,0,0,0,7a,aa,8,22,b,0,0,0;
Power: Oil=ffffffff,2,0,0,0,7a,aa,8,22,c,0,0,0;
Power: Turbo=ffffffff,2,0,0,0,7a,aa,8,22,d,0,0,0;
Power: Turbo +1=ffffffff,2,0,0,0,7a,aa,8,22,e,0,0,0;
Power: Turbo +2=ffffffff,2,0,0,0,7a,aa,8,22,f,0,0,0;
Power: Turbo +3=ffffffff,2,0,0,0,7a,aa,8,22,10,0,0,0;
Power: Turbo +4=ffffffff,2,0,0,0,7a,aa,8,22,11,0,0,0;
Power: Turbin Jet=ffffffff,2,0,0,0,7a,aa,8,22,12,0,0,0;
Power: Turbin Jet +1=ffffffff,2,0,0,0,7a,aa,8,22,13,0,0,0;
Power: Turbin Jet +2=ffffffff,2,0,0,0,7a,aa,8,22,14,0,0,0;
Power: Turbin Jet +3=ffffffff,2,0,0,0,7a,aa,8,22,15,0,0,0;
Power: Turbin Jet +4=ffffffff,2,0,0,0,7a,aa,8,22,16,0,0,0;
Wing: Maneuver Wing +4=ffffffff,2,0,0,0,7a,aa,8,22,17,0,0,0;
Wing: Maneuver Wing +3=ffffffff,2,0,0,0,7a,aa,8,22,18,0,0,0;
Wing: Maneuver Wing +2=ffffffff,2,0,0,0,7a,aa,8,22,19,0,0,0;
Wing: Maneuver Wing +1=ffffffff,2,0,0,0,7a,aa,8,22,1a,0,0,0;
Wing: Maneuver Wing=ffffffff,2,0,0,0,7a,aa,8,22,1b,0,0,0;
Wing: Hi Speed Wing=ffffffff,2,0,0,0,7a,aa,8,22,1c,0,0,0;
Wing: Hi Speed Wing +1=ffffffff,2,0,0,0,7a,aa,8,22,1d,0,0,0;
Wing: Hi Speed Wing +2=ffffffff,2,0,0,0,7a,aa,8,22,1e,0,0,0;
Wing: Hi Speed Wing +3=ffffffff,2,0,0,0,7a,aa,8,22,1f,0,0,0;
Wing: Hi Speed Wing +4=ffffffff,2,0,0,0,7a,aa,8,22,20,0,0,0;
[PERFORMACE PART CODES - SLOT 4]
Armor: Cloth=ffffffff,2,0,0,0,7b,aa,8,22,2,0,0,0;
Armor: Plywood=ffffffff,2,0,0,0,7b,aa,8,22,3,0,0,0;
Armor: Carbon=ffffffff,2,0,0,0,7b,aa,8,22,4,0,0,0;
Armor: Aluminum=ffffffff,2,0,0,0,7b,aa,8,22,5,0,0,0;
Armor: F.R.P.=ffffffff,2,0,0,0,7b,aa,8,22,6,0,0,0;
Armor: Duralmin=ffffffff,2,0,0,0,7b,aa,8,22,7,0,0,0;
Armor: Titanium=ffffffff,2,0,0,0,7b,aa,8,22,8,0,0,0;
Armor: Titanium Carbide=ffffffff,2,0,0,0,7b,aa,8,22,9,0,0,0;
Armor: Ceramic=ffffffff,2,0,0,0,7b,aa,8,22,a,0,0,0;
Power: Aluminum Block=ffffffff,2,0,0,0,7b,aa,8,22,b,0,0,0;
Power: Oil=ffffffff,2,0,0,0,7b,aa,8,22,c,0,0,0;
Power: Turbo=ffffffff,2,0,0,0,7b,aa,8,22,d,0,0,0;
Power: Turbo +1=ffffffff,2,0,0,0,7b,aa,8,22,e,0,0,0;
Power: Turbo +2=ffffffff,2,0,0,0,7b,aa,8,22,f,0,0,0;
Power: Turbo +3=ffffffff,2,0,0,0,7b,aa,8,22,10,0,0,0;
Power: Turbo +4=ffffffff,2,0,0,0,7b,aa,8,22,11,0,0,0;
Power: Turbin Jet=ffffffff,2,0,0,0,7b,aa,8,22,12,0,0,0;
Power: Turbin Jet +1=ffffffff,2,0,0,0,7b,aa,8,22,13,0,0,0;
Power: Turbin Jet +2=ffffffff,2,0,0,0,7b,aa,8,22,14,0,0,0;
Power: Turbin Jet +3=ffffffff,2,0,0,0,7b,aa,8,22,15,0,0,0;
Power: Turbin Jet +4=ffffffff,2,0,0,0,7b,aa,8,22,16,0,0,0;
Wing: Maneuver Wing +4=ffffffff,2,0,0,0,7b,aa,8,22,17,0,0,0;
Wing: Maneuver Wing +3=ffffffff,2,0,0,0,7b,aa,8,22,18,0,0,0;
Wing: Maneuver Wing +2=ffffffff,2,0,0,0,7b,aa,8,22,19,0,0,0;
Wing: Maneuver Wing +1=ffffffff,2,0,0,0,7b,aa,8,22,1a,0,0,0;
Wing: Maneuver Wing=ffffffff,2,0,0,0,7b,aa,8,22,1b,0,0,0;
Wing: Hi Speed Wing=ffffffff,2,0,0,0,7b,aa,8,22,1c,0,0,0;
Wing: Hi Speed Wing +1=ffffffff,2,0,0,0,7b,aa,8,22,1d,0,0,0;
Wing: Hi Speed Wing +2=ffffffff,2,0,0,0,7b,aa,8,22,1e,0,0,0;
Wing: Hi Speed Wing +3=ffffffff,2,0,0,0,7b,aa,8,22,1f,0,0,0;
Wing: Hi Speed Wing +4=ffffffff,2,0,0,0,7b,aa,8,22,20,0,0,0;
[PERFORMACE PART CODES - SLOT 5]
Armor: Cloth=ffffffff,2,0,0,0,7c,aa,8,22,2,0,0,0;
Armor: Plywood=ffffffff,2,0,0,0,7c,aa,8,22,3,0,0,0;
Armor: Carbon=ffffffff,2,0,0,0,7c,aa,8,22,4,0,0,0;
Armor: Aluminum=ffffffff,2,0,0,0,7c,aa,8,22,5,0,0,0;
Armor: F.R.P.=ffffffff,2,0,0,0,7c,aa,8,22,6,0,0,0;
Armor: Duralmin=ffffffff,2,0,0,0,7c,aa,8,22,7,0,0,0;
Armor: Titanium=ffffffff,2,0,0,0,7c,aa,8,22,8,0,0,0;
Armor: Titanium Carbide=ffffffff,2,0,0,0,7c,aa,8,22,9,0,0,0;
Armor: Ceramic=ffffffff,2,0,0,0,7c,aa,8,22,a,0,0,0;
Power: Aluminum Block=ffffffff,2,0,0,0,7c,aa,8,22,b,0,0,0;
Power: Oil=ffffffff,2,0,0,0,7c,aa,8,22,c,0,0,0;
Power: Turbo=ffffffff,2,0,0,0,7c,aa,8,22,d,0,0,0;
Power: Turbo +1=ffffffff,2,0,0,0,7c,aa,8,22,e,0,0,0;
Power: Turbo +2=ffffffff,2,0,0,0,7c,aa,8,22,f,0,0,0;
Power: Turbo +3=ffffffff,2,0,0,0,7c,aa,8,22,10,0,0,0;
Power: Turbo +4=ffffffff,2,0,0,0,7c,aa,8,22,11,0,0,0;
Power: Turbin Jet=ffffffff,2,0,0,0,7c,aa,8,22,12,0,0,0;
Power: Turbin Jet +1=ffffffff,2,0,0,0,7c,aa,8,22,13,0,0,0;
Power: Turbin Jet +2=ffffffff,2,0,0,0,7c,aa,8,22,14,0,0,0;
Power: Turbin Jet +3=ffffffff,2,0,0,0,7c,aa,8,22,15,0,0,0;
Power: Turbin Jet +4=ffffffff,2,0,0,0,7c,aa,8,22,16,0,0,0;
Wing: Maneuver Wing +4=ffffffff,2,0,0,0,7c,aa,8,22,17,0,0,0;
Wing: Maneuver Wing +3=ffffffff,2,0,0,0,7c,aa,8,22,18,0,0,0;
Wing: Maneuver Wing +2=ffffffff,2,0,0,0,7c,aa,8,22,19,0,0,0;
Wing: Maneuver Wing +1=ffffffff,2,0,0,0,7c,aa,8,22,1a,0,0,0;
Wing: Maneuver Wing=ffffffff,2,0,0,0,7c,aa,8,22,1b,0,0,0;
Wing: Hi Speed Wing=ffffffff,2,0,0,0,7c,aa,8,22,1c,0,0,0;
Wing: Hi Speed Wing +1=ffffffff,2,0,0,0,7c,aa,8,22,1d,0,0,0;
Wing: Hi Speed Wing +2=ffffffff,2,0,0,0,7c,aa,8,22,1e,0,0,0;
Wing: Hi Speed Wing +3=ffffffff,2,0,0,0,7c,aa,8,22,1f,0,0,0;
Wing: Hi Speed Wing +4=ffffffff,2,0,0,0,7c,aa,8,22,20,0,0,0;
[PERFORMACE PART CODES - SLOT 6]
Armor: Cloth=ffffffff,2,0,0,0,7d,aa,8,22,2,0,0,0;
Armor: Plywood=ffffffff,2,0,0,0,7d,aa,8,22,3,0,0,0;
Armor: Carbon=ffffffff,2,0,0,0,7d,aa,8,22,4,0,0,0;
Armor: Aluminum=ffffffff,2,0,0,0,7d,aa,8,22,5,0,0,0;
Armor: F.R.P.=ffffffff,2,0,0,0,7d,aa,8,22,6,0,0,0;
Armor: Duralmin=ffffffff,2,0,0,0,7d,aa,8,22,7,0,0,0;
Armor: Titanium=ffffffff,2,0,0,0,7d,aa,8,22,8,0,0,0;
Armor: Titanium Carbide=ffffffff,2,0,0,0,7d,aa,8,22,9,0,0,0;
Armor: Ceramic=ffffffff,2,0,0,0,7d,aa,8,22,a,0,0,0;
Power: Aluminum Block=ffffffff,2,0,0,0,7d,aa,8,22,b,0,0,0;
Power: Oil=ffffffff,2,0,0,0,7d,aa,8,22,c,0,0,0;
Power: Turbo=ffffffff,2,0,0,0,7d,aa,8,22,d,0,0,0;
Power: Turbo +1=ffffffff,2,0,0,0,7d,aa,8,22,e,0,0,0;
Power: Turbo +2=ffffffff,2,0,0,0,7d,aa,8,22,f,0,0,0;
Power: Turbo +3=ffffffff,2,0,0,0,7d,aa,8,22,10,0,0,0;
Power: Turbo +4=ffffffff,2,0,0,0,7d,aa,8,22,11,0,0,0;
Power: Turbin Jet=ffffffff,2,0,0,0,7d,aa,8,22,12,0,0,0;
Power: Turbin Jet +1=ffffffff,2,0,0,0,7d,aa,8,22,13,0,0,0;
Power: Turbin Jet +2=ffffffff,2,0,0,0,7d,aa,8,22,14,0,0,0;
Power: Turbin Jet +3=ffffffff,2,0,0,0,7d,aa,8,22,15,0,0,0;
Power: Turbin Jet +4=ffffffff,2,0,0,0,7d,aa,8,22,16,0,0,0;
Wing: Maneuver Wing +4=ffffffff,2,0,0,0,7d,aa,8,22,17,0,0,0;
Wing: Maneuver Wing +3=ffffffff,2,0,0,0,7d,aa,8,22,18,0,0,0;
Wing: Maneuver Wing +2=ffffffff,2,0,0,0,7d,aa,8,22,19,0,0,0;
Wing: Maneuver Wing +1=ffffffff,2,0,0,0,7d,aa,8,22,1a,0,0,0;
Wing: Maneuver Wing=ffffffff,2,0,0,0,7d,aa,8,22,1b,0,0,0;
Wing: Hi Speed Wing=ffffffff,2,0,0,0,7d,aa,8,22,1c,0,0,0;
Wing: Hi Speed Wing +1=ffffffff,2,0,0,0,7d,aa,8,22,1d,0,0,0;
Wing: Hi Speed Wing +2=ffffffff,2,0,0,0,7d,aa,8,22,1e,0,0,0;
Wing: Hi Speed Wing +3=ffffffff,2,0,0,0,7d,aa,8,22,1f,0,0,0;
Wing: Hi Speed Wing +4=ffffffff,2,0,0,0,7d,aa,8,22,20,0,0,0;
[PERFORMACE PART CODES - SLOT 7]
Armor: Cloth=ffffffff,2,0,0,0,7e,aa,8,22,2,0,0,0;
Armor: Plywood=ffffffff,2,0,0,0,7e,aa,8,22,3,0,0,0;
Armor: Carbon=ffffffff,2,0,0,0,7e,aa,8,22,4,0,0,0;
Armor: Aluminum=ffffffff,2,0,0,0,7e,aa,8,22,5,0,0,0;
Armor: F.R.P.=ffffffff,2,0,0,0,7e,aa,8,22,6,0,0,0;
Armor: Duralmin=ffffffff,2,0,0,0,7e,aa,8,22,7,0,0,0;
Armor: Titanium=ffffffff,2,0,0,0,7e,aa,8,22,8,0,0,0;
Armor: Titanium Carbide=ffffffff,2,0,0,0,7e,aa,8,22,9,0,0,0;
Armor: Ceramic=ffffffff,2,0,0,0,7e,aa,8,22,a,0,0,0;
Power: Aluminum Block=ffffffff,2,0,0,0,7e,aa,8,22,b,0,0,0;
Power: Oil=ffffffff,2,0,0,0,7e,aa,8,22,c,0,0,0;
Power: Turbo=ffffffff,2,0,0,0,7e,aa,8,22,d,0,0,0;
Power: Turbo +1=ffffffff,2,0,0,0,7e,aa,8,22,e,0,0,0;
Power: Turbo +2=ffffffff,2,0,0,0,7e,aa,8,22,f,0,0,0;
Power: Turbo +3=ffffffff,2,0,0,0,7e,aa,8,22,10,0,0,0;
Power: Turbo +4=ffffffff,2,0,0,0,7e,aa,8,22,11,0,0,0;
Power: Turbin Jet=ffffffff,2,0,0,0,7e,aa,8,22,12,0,0,0;
Power: Turbin Jet +1=ffffffff,2,0,0,0,7e,aa,8,22,13,0,0,0;
Power: Turbin Jet +2=ffffffff,2,0,0,0,7e,aa,8,22,14,0,0,0;
Power: Turbin Jet +3=ffffffff,2,0,0,0,7e,aa,8,22,15,0,0,0;
Power: Turbin Jet +4=ffffffff,2,0,0,0,7e,aa,8,22,16,0,0,0;
Wing: Maneuver Wing +4=ffffffff,2,0,0,0,7e,aa,8,22,17,0,0,0;
Wing: Maneuver Wing +3=ffffffff,2,0,0,0,7e,aa,8,22,18,0,0,0;
Wing: Maneuver Wing +2=ffffffff,2,0,0,0,7e,aa,8,22,19,0,0,0;
Wing: Maneuver Wing +1=ffffffff,2,0,0,0,7e,aa,8,22,1a,0,0,0;
Wing: Maneuver Wing=ffffffff,2,0,0,0,7e,aa,8,22,1b,0,0,0;
Wing: Hi Speed Wing=ffffffff,2,0,0,0,7e,aa,8,22,1c,0,0,0;
Wing: Hi Speed Wing +1=ffffffff,2,0,0,0,7e,aa,8,22,1d,0,0,0;
Wing: Hi Speed Wing +2=ffffffff,2,0,0,0,7e,aa,8,22,1e,0,0,0;
Wing: Hi Speed Wing +3=ffffffff,2,0,0,0,7e,aa,8,22,1f,0,0,0;
Wing: Hi Speed Wing +4=ffffffff,2,0,0,0,7e,aa,8,22,20,0,0,0;
[PERFORMACE PART CODES - SLOT 8]
Armor: Cloth=ffffffff,2,0,0,0,7f,aa,8,22,2,0,0,0;
Armor: Plywood=ffffffff,2,0,0,0,7f,aa,8,22,3,0,0,0;
Armor: Carbon=ffffffff,2,0,0,0,7f,aa,8,22,4,0,0,0;
Armor: Aluminum=ffffffff,2,0,0,0,7f,aa,8,22,5,0,0,0;
Armor: F.R.P.=ffffffff,2,0,0,0,7f,aa,8,22,6,0,0,0;
Armor: Duralmin=ffffffff,2,0,0,0,7f,aa,8,22,7,0,0,0;
Armor: Titanium=ffffffff,2,0,0,0,7f,aa,8,22,8,0,0,0;
Armor: Titanium Carbide=ffffffff,2,0,0,0,7f,aa,8,22,9,0,0,0;
Armor: Ceramic=ffffffff,2,0,0,0,7f,aa,8,22,a,0,0,0;
Power: Aluminum Block=ffffffff,2,0,0,0,7f,aa,8,22,b,0,0,0;
Power: Oil=ffffffff,2,0,0,0,7f,aa,8,22,c,0,0,0;
Power: Turbo=ffffffff,2,0,0,0,7f,aa,8,22,d,0,0,0;
Power: Turbo +1=ffffffff,2,0,0,0,7f,aa,8,22,e,0,0,0;
Power: Turbo +2=ffffffff,2,0,0,0,7f,aa,8,22,f,0,0,0;
Power: Turbo +3=ffffffff,2,0,0,0,7f,aa,8,22,10,0,0,0;
Power: Turbo +4=ffffffff,2,0,0,0,7f,aa,8,22,11,0,0,0;
Power: Turbin Jet=ffffffff,2,0,0,0,7f,aa,8,22,12,0,0,0;
Power: Turbin Jet +1=ffffffff,2,0,0,0,7f,aa,8,22,13,0,0,0;
Power: Turbin Jet +2=ffffffff,2,0,0,0,7f,aa,8,22,14,0,0,0;
Power: Turbin Jet +3=ffffffff,2,0,0,0,7f,aa,8,22,15,0,0,0;
Power: Turbin Jet +4=ffffffff,2,0,0,0,7f,aa,8,22,16,0,0,0;
Wing: Maneuver Wing +4=ffffffff,2,0,0,0,7f,aa,8,22,17,0,0,0;
Wing: Maneuver Wing +3=ffffffff,2,0,0,0,7f,aa,8,22,18,0,0,0;
Wing: Maneuver Wing +2=ffffffff,2,0,0,0,7f,aa,8,22,19,0,0,0;
Wing: Maneuver Wing +1=ffffffff,2,0,0,0,7f,aa,8,22,1a,0,0,0;
Wing: Maneuver Wing=ffffffff,2,0,0,0,7f,aa,8,22,1b,0,0,0;
Wing: Hi Speed Wing=ffffffff,2,0,0,0,7f,aa,8,22,1c,0,0,0;
Wing: Hi Speed Wing +1=ffffffff,2,0,0,0,7f,aa,8,22,1d,0,0,0;
Wing: Hi Speed Wing +2=ffffffff,2,0,0,0,7f,aa,8,22,1e,0,0,0;
Wing: Hi Speed Wing +3=ffffffff,2,0,0,0,7f,aa,8,22,1f,0,0,0;
Wing: Hi Speed Wing +4=ffffffff,2,0,0,0,7f,aa,8,22,20,0,0,0;
[PERFORMACE PART CODES - SLOT 9]
Armor: Cloth=ffffffff,2,0,0,0,80,aa,8,22,2,0,0,0;
Armor: Plywood=ffffffff,2,0,0,0,80,aa,8,22,3,0,0,0;
Armor: Carbon=ffffffff,2,0,0,0,80,aa,8,22,4,0,0,0;
Armor: Aluminum=ffffffff,2,0,0,0,80,aa,8,22,5,0,0,0;
Armor: F.R.P.=ffffffff,2,0,0,0,80,aa,8,22,6,0,0,0;
Armor: Duralmin=ffffffff,2,0,0,0,80,aa,8,22,7,0,0,0;
Armor: Titanium=ffffffff,2,0,0,0,80,aa,8,22,8,0,0,0;
Armor: Titanium Carbide=ffffffff,2,0,0,0,80,aa,8,22,9,0,0,0;
Armor: Ceramic=ffffffff,2,0,0,0,80,aa,8,22,a,0,0,0;
Power: Aluminum Block=ffffffff,2,0,0,0,80,aa,8,22,b,0,0,0;
Power: Oil=ffffffff,2,0,0,0,80,aa,8,22,c,0,0,0;
Power: Turbo=ffffffff,2,0,0,0,80,aa,8,22,d,0,0,0;
Power: Turbo +1=ffffffff,2,0,0,0,80,aa,8,22,e,0,0,0;
Power: Turbo +2=ffffffff,2,0,0,0,80,aa,8,22,f,0,0,0;
Power: Turbo +3=ffffffff,2,0,0,0,80,aa,8,22,10,0,0,0;
Power: Turbo +4=ffffffff,2,0,0,0,80,aa,8,22,11,0,0,0;
Power: Turbin Jet=ffffffff,2,0,0,0,80,aa,8,22,12,0,0,0;
Power: Turbin Jet +1=ffffffff,2,0,0,0,80,aa,8,22,13,0,0,0;
Power: Turbin Jet +2=ffffffff,2,0,0,0,80,aa,8,22,14,0,0,0;
Power: Turbin Jet +3=ffffffff,2,0,0,0,80,aa,8,22,15,0,0,0;
Power: Turbin Jet +4=ffffffff,2,0,0,0,80,aa,8,22,16,0,0,0;
Wing: Maneuver Wing +4=ffffffff,2,0,0,0,80,aa,8,22,17,0,0,0;
Wing: Maneuver Wing +3=ffffffff,2,0,0,0,80,aa,8,22,18,0,0,0;
Wing: Maneuver Wing +2=ffffffff,2,0,0,0,80,aa,8,22,19,0,0,0;
Wing: Maneuver Wing +1=ffffffff,2,0,0,0,80,aa,8,22,1a,0,0,0;
Wing: Maneuver Wing=ffffffff,2,0,0,0,80,aa,8,22,1b,0,0,0;
Wing: Hi Speed Wing=ffffffff,2,0,0,0,80,aa,8,22,1c,0,0,0;
Wing: Hi Speed Wing +1=ffffffff,2,0,0,0,80,aa,8,22,1d,0,0,0;
Wing: Hi Speed Wing +2=ffffffff,2,0,0,0,80,aa,8,22,1e,0,0,0;
Wing: Hi Speed Wing +3=ffffffff,2,0,0,0,80,aa,8,22,1f,0,0,0;
Wing: Hi Speed Wing +4=ffffffff,2,0,0,0,80,aa,8,22,20,0,0,0;
[PERFORMACE PART CODES - SLOT 10]
Armor: Cloth=ffffffff,2,0,0,0,81,aa,8,22,2,0,0,0;
Armor: Plywood=ffffffff,2,0,0,0,81,aa,8,22,3,0,0,0;
Armor: Carbon=ffffffff,2,0,0,0,81,aa,8,22,4,0,0,0;
Armor: Aluminum=ffffffff,2,0,0,0,81,aa,8,22,5,0,0,0;
Armor: F.R.P.=ffffffff,2,0,0,0,81,aa,8,22,6,0,0,0;
Armor: Duralmin=ffffffff,2,0,0,0,81,aa,8,22,7,0,0,0;
Armor: Titanium=ffffffff,2,0,0,0,81,aa,8,22,8,0,0,0;
Armor: Titanium Carbide=ffffffff,2,0,0,0,81,aa,8,22,9,0,0,0;
Armor: Ceramic=ffffffff,2,0,0,0,81,aa,8,22,a,0,0,0;
Power: Aluminum Block=ffffffff,2,0,0,0,81,aa,8,22,b,0,0,0;
Power: Oil=ffffffff,2,0,0,0,81,aa,8,22,c,0,0,0;
Power: Turbo=ffffffff,2,0,0,0,81,aa,8,22,d,0,0,0;
Power: Turbo +1=ffffffff,2,0,0,0,81,aa,8,22,e,0,0,0;
Power: Turbo +2=ffffffff,2,0,0,0,81,aa,8,22,f,0,0,0;
Power: Turbo +3=ffffffff,2,0,0,0,81,aa,8,22,10,0,0,0;
Power: Turbo +4=ffffffff,2,0,0,0,81,aa,8,22,11,0,0,0;
Power: Turbin Jet=ffffffff,2,0,0,0,81,aa,8,22,12,0,0,0;
Power: Turbin Jet +1=ffffffff,2,0,0,0,81,aa,8,22,13,0,0,0;
Power: Turbin Jet +2=ffffffff,2,0,0,0,81,aa,8,22,14,0,0,0;
Power: Turbin Jet +3=ffffffff,2,0,0,0,81,aa,8,22,15,0,0,0;
Power: Turbin Jet +4=ffffffff,2,0,0,0,81,aa,8,22,16,0,0,0;
Wing: Maneuver Wing +4=ffffffff,2,0,0,0,81,aa,8,22,17,0,0,0;
Wing: Maneuver Wing +3=ffffffff,2,0,0,0,81,aa,8,22,18,0,0,0;
Wing: Maneuver Wing +2=ffffffff,2,0,0,0,81,aa,8,22,19,0,0,0;
Wing: Maneuver Wing +1=ffffffff,2,0,0,0,81,aa,8,22,1a,0,0,0;
Wing: Maneuver Wing=ffffffff,2,0,0,0,81,aa,8,22,1b,0,0,0;
Wing: Hi Speed Wing=ffffffff,2,0,0,0,81,aa,8,22,1c,0,0,0;
Wing: Hi Speed Wing +1=ffffffff,2,0,0,0,81,aa,8,22,1d,0,0,0;
Wing: Hi Speed Wing +2=ffffffff,2,0,0,0,81,aa,8,22,1e,0,0,0;
Wing: Hi Speed Wing +3=ffffffff,2,0,0,0,81,aa,8,22,1f,0,0,0;
Wing: Hi Speed Wing +4=ffffffff,2,0,0,0,81,aa,8,22,20,0,0,0;
[WEAPON PART CODES - SLOT 1]
ARM: 6mm Gun=ffffffff,2,0,0,0,b8,aa,8,22,2,0,0,0;
ARM: 9mm Gun=ffffffff,2,0,0,0,b8,aa,8,22,3,0,0,0;
ARM: 12mm Gun=ffffffff,2,0,0,0,b8,aa,8,22,4,0,0,0;
ARM: 16mm Gun=ffffffff,2,0,0,0,b8,aa,8,22,5,0,0,0;
ARM: 20mm Gun=ffffffff,2,0,0,0,b8,aa,8,22,6,0,0,0;
ARM: 6mm Gutling=ffffffff,2,0,0,0,b8,aa,8,22,7,0,0,0;
ARM: 9mm Gutling=ffffffff,2,0,0,0,b8,aa,8,22,8,0,0,0;
ARM: 12mm Gutling=ffffffff,2,0,0,0,b8,aa,8,22,9,0,0,0;
ARM: 16mm Gutling=ffffffff,2,0,0,0,b8,aa,8,22,a,0,0,0;
ARM: 20mm Gutling=ffffffff,2,0,0,0,b8,aa,8,22,b,0,0,0;
ARM 2: 50kg Bomb=ffffffff,2,0,0,0,b8,aa,8,22,c,0,0,0;
ARM 2: 100kg Bomb=ffffffff,2,0,0,0,b8,aa,8,22,d,0,0,0;
ARM 2: 200kg Bomb=ffffffff,2,0,0,0,b8,aa,8,22,e,0,0,0;
ARM 2: 500kg Bomb=ffffffff,2,0,0,0,b8,aa,8,22,f,0,0,0;
ARM 2: 1000kg Bomb=ffffffff,2,0,0,0,b8,aa,8,22,10,0,0,0;
ARM 2: Missile S=ffffffff,2,0,0,0,b8,aa,8,22,11,0,0,0;
ARM 2: Missile M=ffffffff,2,0,0,0,b8,aa,8,22,12,0,0,0;
ARM 2: Missile L=ffffffff,2,0,0,0,b8,aa,8,22,13,0,0,0;
ARM 2: Homing Missile S=ffffffff,2,0,0,0,b8,aa,8,22,14,0,0,0;
ARM 2: Homing Missile M=ffffffff,2,0,0,0,b8,aa,8,22,15,0,0,0;
ARM 2: Homing Missile L=ffffffff,2,0,0,0,b8,aa,8,22,16,0,0,0;
[WEAPON PART CODES - SLOT 2]
ARM: 6mm Gun=ffffffff,2,0,0,0,b9,aa,8,22,2,0,0,0;
ARM: 9mm Gun=ffffffff,2,0,0,0,b9,aa,8,22,3,0,0,0;
ARM: 12mm Gun=ffffffff,2,0,0,0,b9,aa,8,22,4,0,0,0;
ARM: 16mm Gun=ffffffff,2,0,0,0,b9,aa,8,22,5,0,0,0;
ARM: 20mm Gun=ffffffff,2,0,0,0,b9,aa,8,22,6,0,0,0;
ARM: 6mm Gutling=ffffffff,2,0,0,0,b9,aa,8,22,7,0,0,0;
ARM: 9mm Gutling=ffffffff,2,0,0,0,b9,aa,8,22,8,0,0,0;
ARM: 12mm Gutling=ffffffff,2,0,0,0,b9,aa,8,22,9,0,0,0;
ARM: 16mm Gutling=ffffffff,2,0,0,0,b9,aa,8,22,a,0,0,0;
ARM: 20mm Gutling=ffffffff,2,0,0,0,b9,aa,8,22,b,0,0,0;
ARM 2: 50kg Bomb=ffffffff,2,0,0,0,b9,aa,8,22,c,0,0,0;
ARM 2: 100kg Bomb=ffffffff,2,0,0,0,b9,aa,8,22,d,0,0,0;
ARM 2: 200kg Bomb=ffffffff,2,0,0,0,b9,aa,8,22,e,0,0,0;
ARM 2: 500kg Bomb=ffffffff,2,0,0,0,b9,aa,8,22,f,0,0,0;
ARM 2: 1000kg Bomb=ffffffff,2,0,0,0,b9,aa,8,22,10,0,0,0;
ARM 2: Missile S=ffffffff,2,0,0,0,b9,aa,8,22,11,0,0,0;
ARM 2: Missile M=ffffffff,2,0,0,0,b9,aa,8,22,12,0,0,0;
ARM 2: Missile L=ffffffff,2,0,0,0,b9,aa,8,22,13,0,0,0;
ARM 2: Homing Missile S=ffffffff,2,0,0,0,b9,aa,8,22,14,0,0,0;
ARM 2: Homing Missile M=ffffffff,2,0,0,0,b9,aa,8,22,15,0,0,0;
ARM 2: Homing Missile L=ffffffff,2,0,0,0,b9,aa,8,22,16,0,0,0;
[WEAPON PART CODES - SLOT 3]
ARM: 6mm Gun=ffffffff,2,0,0,0,ba,aa,8,22,2,0,0,0;
ARM: 9mm Gun=ffffffff,2,0,0,0,ba,aa,8,22,3,0,0,0;
ARM: 12mm Gun=ffffffff,2,0,0,0,ba,aa,8,22,4,0,0,0;
ARM: 16mm Gun=ffffffff,2,0,0,0,ba,aa,8,22,5,0,0,0;
ARM: 20mm Gun=ffffffff,2,0,0,0,ba,aa,8,22,6,0,0,0;
ARM: 6mm Gutling=ffffffff,2,0,0,0,ba,aa,8,22,7,0,0,0;
ARM: 9mm Gutling=ffffffff,2,0,0,0,ba,aa,8,22,8,0,0,0;
ARM: 12mm Gutling=ffffffff,2,0,0,0,ba,aa,8,22,9,0,0,0;
ARM: 16mm Gutling=ffffffff,2,0,0,0,ba,aa,8,22,a,0,0,0;
ARM: 20mm Gutling=ffffffff,2,0,0,0,ba,aa,8,22,b,0,0,0;
ARM 2: 50kg Bomb=ffffffff,2,0,0,0,ba,aa,8,22,c,0,0,0;
ARM 2: 100kg Bomb=ffffffff,2,0,0,0,ba,aa,8,22,d,0,0,0;
ARM 2: 200kg Bomb=ffffffff,2,0,0,0,ba,aa,8,22,e,0,0,0;
ARM 2: 500kg Bomb=ffffffff,2,0,0,0,ba,aa,8,22,f,0,0,0;
ARM 2: 1000kg Bomb=ffffffff,2,0,0,0,ba,aa,8,22,10,0,0,0;
ARM 2: Missile S=ffffffff,2,0,0,0,ba,aa,8,22,11,0,0,0;
ARM 2: Missile M=ffffffff,2,0,0,0,ba,aa,8,22,12,0,0,0;
ARM 2: Missile L=ffffffff,2,0,0,0,ba,aa,8,22,13,0,0,0;
ARM 2: Homing Missile S=ffffffff,2,0,0,0,ba,aa,8,22,14,0,0,0;
ARM 2: Homing Missile M=ffffffff,2,0,0,0,ba,aa,8,22,15,0,0,0;
ARM 2: Homing Missile L=ffffffff,2,0,0,0,ba,aa,8,22,16,0,0,0;
[WEAPON PART CODES - SLOT 4]
ARM: 6mm Gun=ffffffff,2,0,0,0,bb,aa,8,22,2,0,0,0;
ARM: 9mm Gun=ffffffff,2,0,0,0,bb,aa,8,22,3,0,0,0;
ARM: 12mm Gun=ffffffff,2,0,0,0,bb,aa,8,22,4,0,0,0;
ARM: 16mm Gun=ffffffff,2,0,0,0,bb,aa,8,22,5,0,0,0;
ARM: 20mm Gun=ffffffff,2,0,0,0,bb,aa,8,22,6,0,0,0;
ARM: 6mm Gutling=ffffffff,2,0,0,0,bb,aa,8,22,7,0,0,0;
ARM: 9mm Gutling=ffffffff,2,0,0,0,bb,aa,8,22,8,0,0,0;
ARM: 12mm Gutling=ffffffff,2,0,0,0,bb,aa,8,22,9,0,0,0;
ARM: 16mm Gutling=ffffffff,2,0,0,0,bb,aa,8,22,a,0,0,0;
ARM: 20mm Gutling=ffffffff,2,0,0,0,bb,aa,8,22,b,0,0,0;
ARM 2: 50kg Bomb=ffffffff,2,0,0,0,bb,aa,8,22,c,0,0,0;
ARM 2: 100kg Bomb=ffffffff,2,0,0,0,bb,aa,8,22,d,0,0,0;
ARM 2: 200kg Bomb=ffffffff,2,0,0,0,bb,aa,8,22,e,0,0,0;
ARM 2: 500kg Bomb=ffffffff,2,0,0,0,bb,aa,8,22,f,0,0,0;
ARM 2: 1000kg Bomb=ffffffff,2,0,0,0,bb,aa,8,22,10,0,0,0;
ARM 2: Missile S=ffffffff,2,0,0,0,bb,aa,8,22,11,0,0,0;
ARM 2: Missile M=ffffffff,2,0,0,0,bb,aa,8,22,12,0,0,0;
ARM 2: Missile L=ffffffff,2,0,0,0,bb,aa,8,22,13,0,0,0;
ARM 2: Homing Missile S=ffffffff,2,0,0,0,bb,aa,8,22,14,0,0,0;
ARM 2: Homing Missile M=ffffffff,2,0,0,0,bb,aa,8,22,15,0,0,0;
ARM 2: Homing Missile L=ffffffff,2,0,0,0,bb,aa,8,22,16,0,0,0;
[WEAPON PART CODES - SLOT 5]
ARM: 6mm Gun=ffffffff,2,0,0,0,bc,aa,8,22,2,0,0,0;
ARM: 9mm Gun=ffffffff,2,0,0,0,bc,aa,8,22,3,0,0,0;
ARM: 12mm Gun=ffffffff,2,0,0,0,bc,aa,8,22,4,0,0,0;
ARM: 16mm Gun=ffffffff,2,0,0,0,bc,aa,8,22,5,0,0,0;
ARM: 20mm Gun=ffffffff,2,0,0,0,bc,aa,8,22,6,0,0,0;
ARM: 6mm Gutling=ffffffff,2,0,0,0,bc,aa,8,22,7,0,0,0;
ARM: 9mm Gutling=ffffffff,2,0,0,0,bc,aa,8,22,8,0,0,0;
ARM: 12mm Gutling=ffffffff,2,0,0,0,bc,aa,8,22,9,0,0,0;
ARM: 16mm Gutling=ffffffff,2,0,0,0,bc,aa,8,22,a,0,0,0;
ARM: 20mm Gutling=ffffffff,2,0,0,0,bc,aa,8,22,b,0,0,0;
ARM 2: 50kg Bomb=ffffffff,2,0,0,0,bc,aa,8,22,c,0,0,0;
ARM 2: 100kg Bomb=ffffffff,2,0,0,0,bc,aa,8,22,d,0,0,0;
ARM 2: 200kg Bomb=ffffffff,2,0,0,0,bc,aa,8,22,e,0,0,0;
ARM 2: 500kg Bomb=ffffffff,2,0,0,0,bc,aa,8,22,f,0,0,0;
ARM 2: 1000kg Bomb=ffffffff,2,0,0,0,bc,aa,8,22,10,0,0,0;
ARM 2: Missile S=ffffffff,2,0,0,0,bc,aa,8,22,11,0,0,0;
ARM 2: Missile M=ffffffff,2,0,0,0,bc,aa,8,22,12,0,0,0;
ARM 2: Missile L=ffffffff,2,0,0,0,bc,aa,8,22,13,0,0,0;
ARM 2: Homing Missile S=ffffffff,2,0,0,0,bc,aa,8,22,14,0,0,0;
ARM 2: Homing Missile M=ffffffff,2,0,0,0,bc,aa,8,22,15,0,0,0;
ARM 2: Homing Missile L=ffffffff,2,0,0,0,bc,aa,8,22,16,0,0,0;
[WEAPON PART CODES - SLOT 6]
ARM: 6mm Gun=ffffffff,2,0,0,0,bd,aa,8,22,2,0,0,0;
ARM: 9mm Gun=ffffffff,2,0,0,0,bd,aa,8,22,3,0,0,0;
ARM: 12mm Gun=ffffffff,2,0,0,0,bd,aa,8,22,4,0,0,0;
ARM: 16mm Gun=ffffffff,2,0,0,0,bd,aa,8,22,5,0,0,0;
ARM: 20mm Gun=ffffffff,2,0,0,0,bd,aa,8,22,6,0,0,0;
ARM: 6mm Gutling=ffffffff,2,0,0,0,bd,aa,8,22,7,0,0,0;
ARM: 9mm Gutling=ffffffff,2,0,0,0,bd,aa,8,22,8,0,0,0;
ARM: 12mm Gutling=ffffffff,2,0,0,0,bd,aa,8,22,9,0,0,0;
ARM: 16mm Gutling=ffffffff,2,0,0,0,bd,aa,8,22,a,0,0,0;
ARM: 20mm Gutling=ffffffff,2,0,0,0,bd,aa,8,22,b,0,0,0;
ARM 2: 50kg Bomb=ffffffff,2,0,0,0,bd,aa,8,22,c,0,0,0;
ARM 2: 100kg Bomb=ffffffff,2,0,0,0,bd,aa,8,22,d,0,0,0;
ARM 2: 200kg Bomb=ffffffff,2,0,0,0,bd,aa,8,22,e,0,0,0;
ARM 2: 500kg Bomb=ffffffff,2,0,0,0,bd,aa,8,22,f,0,0,0;
ARM 2: 1000kg Bomb=ffffffff,2,0,0,0,bd,aa,8,22,10,0,0,0;
ARM 2: Missile S=ffffffff,2,0,0,0,bd,aa,8,22,11,0,0,0;
ARM 2: Missile M=ffffffff,2,0,0,0,bd,aa,8,22,12,0,0,0;
ARM 2: Missile L=ffffffff,2,0,0,0,bd,aa,8,22,13,0,0,0;
ARM 2: Homing Missile S=ffffffff,2,0,0,0,bd,aa,8,22,14,0,0,0;
ARM 2: Homing Missile M=ffffffff,2,0,0,0,bd,aa,8,22,15,0,0,0;
ARM 2: Homing Missile L=ffffffff,2,0,0,0,bd,aa,8,22,16,0,0,0;
[WEAPON PART CODES - SLOT 7]
ARM: 6mm Gun=ffffffff,2,0,0,0,be,aa,8,22,2,0,0,0;
ARM: 9mm Gun=ffffffff,2,0,0,0,be,aa,8,22,3,0,0,0;
ARM: 12mm Gun=ffffffff,2,0,0,0,be,aa,8,22,4,0,0,0;
ARM: 16mm Gun=ffffffff,2,0,0,0,be,aa,8,22,5,0,0,0;
ARM: 20mm Gun=ffffffff,2,0,0,0,be,aa,8,22,6,0,0,0;
ARM: 6mm Gutling=ffffffff,2,0,0,0,be,aa,8,22,7,0,0,0;
ARM: 9mm Gutling=ffffffff,2,0,0,0,be,aa,8,22,8,0,0,0;
ARM: 12mm Gutling=ffffffff,2,0,0,0,be,aa,8,22,9,0,0,0;
ARM: 16mm Gutling=ffffffff,2,0,0,0,be,aa,8,22,a,0,0,0;
ARM: 20mm Gutling=ffffffff,2,0,0,0,be,aa,8,22,b,0,0,0;
ARM 2: 50kg Bomb=ffffffff,2,0,0,0,be,aa,8,22,c,0,0,0;
ARM 2: 100kg Bomb=ffffffff,2,0,0,0,be,aa,8,22,d,0,0,0;
ARM 2: 200kg Bomb=ffffffff,2,0,0,0,be,aa,8,22,e,0,0,0;
ARM 2: 500kg Bomb=ffffffff,2,0,0,0,be,aa,8,22,f,0,0,0;
ARM 2: 1000kg Bomb=ffffffff,2,0,0,0,be,aa,8,22,10,0,0,0;
ARM 2: Missile S=ffffffff,2,0,0,0,be,aa,8,22,11,0,0,0;
ARM 2: Missile M=ffffffff,2,0,0,0,be,aa,8,22,12,0,0,0;
ARM 2: Missile L=ffffffff,2,0,0,0,be,aa,8,22,13,0,0,0;
ARM 2: Homing Missile S=ffffffff,2,0,0,0,be,aa,8,22,14,0,0,0;
ARM 2: Homing Missile M=ffffffff,2,0,0,0,be,aa,8,22,15,0,0,0;
ARM 2: Homing Missile L=ffffffff,2,0,0,0,be,aa,8,22,16,0,0,0;
[WEAPON PART CODES - SLOT 8]
ARM: 6mm Gun=ffffffff,2,0,0,0,bf,aa,8,22,2,0,0,0;
ARM: 9mm Gun=ffffffff,2,0,0,0,bf,aa,8,22,3,0,0,0;
ARM: 12mm Gun=ffffffff,2,0,0,0,bf,aa,8,22,4,0,0,0;
ARM: 16mm Gun=ffffffff,2,0,0,0,bf,aa,8,22,5,0,0,0;
ARM: 20mm Gun=ffffffff,2,0,0,0,bf,aa,8,22,6,0,0,0;
ARM: 6mm Gutling=ffffffff,2,0,0,0,bf,aa,8,22,7,0,0,0;
ARM: 9mm Gutling=ffffffff,2,0,0,0,bf,aa,8,22,8,0,0,0;
ARM: 12mm Gutling=ffffffff,2,0,0,0,bf,aa,8,22,9,0,0,0;
ARM: 16mm Gutling=ffffffff,2,0,0,0,bf,aa,8,22,a,0,0,0;
ARM: 20mm Gutling=ffffffff,2,0,0,0,bf,aa,8,22,b,0,0,0;
ARM 2: 50kg Bomb=ffffffff,2,0,0,0,bf,aa,8,22,c,0,0,0;
ARM 2: 100kg Bomb=ffffffff,2,0,0,0,bf,aa,8,22,d,0,0,0;
ARM 2: 200kg Bomb=ffffffff,2,0,0,0,bf,aa,8,22,e,0,0,0;
ARM 2: 500kg Bomb=ffffffff,2,0,0,0,bf,aa,8,22,f,0,0,0;
ARM 2: 1000kg Bomb=ffffffff,2,0,0,0,bf,aa,8,22,10,0,0,0;
ARM 2: Missile S=ffffffff,2,0,0,0,bf,aa,8,22,11,0,0,0;
ARM 2: Missile M=ffffffff,2,0,0,0,bf,aa,8,22,12,0,0,0;
ARM 2: Missile L=ffffffff,2,0,0,0,bf,aa,8,22,13,0,0,0;
ARM 2: Homing Missile S=ffffffff,2,0,0,0,bf,aa,8,22,14,0,0,0;
ARM 2: Homing Missile M=ffffffff,2,0,0,0,bf,aa,8,22,15,0,0,0;
ARM 2: Homing Missile L=ffffffff,2,0,0,0,bf,aa,8,22,16,0,0,0;
[WEAPON PART CODES - SLOT 9]
ARM: 6mm Gun=ffffffff,2,0,0,0,c0,aa,8,22,2,0,0,0;
ARM: 9mm Gun=ffffffff,2,0,0,0,c0,aa,8,22,3,0,0,0;
ARM: 12mm Gun=ffffffff,2,0,0,0,c0,aa,8,22,4,0,0,0;
ARM: 16mm Gun=ffffffff,2,0,0,0,c0,aa,8,22,5,0,0,0;
ARM: 20mm Gun=ffffffff,2,0,0,0,c0,aa,8,22,6,0,0,0;
ARM: 6mm Gutling=ffffffff,2,0,0,0,c0,aa,8,22,7,0,0,0;
ARM: 9mm Gutling=ffffffff,2,0,0,0,c0,aa,8,22,8,0,0,0;
ARM: 12mm Gutling=ffffffff,2,0,0,0,c0,aa,8,22,9,0,0,0;
ARM: 16mm Gutling=ffffffff,2,0,0,0,c0,aa,8,22,a,0,0,0;
ARM: 20mm Gutling=ffffffff,2,0,0,0,c0,aa,8,22,b,0,0,0;
ARM 2: 50kg Bomb=ffffffff,2,0,0,0,c0,aa,8,22,c,0,0,0;
ARM 2: 100kg Bomb=ffffffff,2,0,0,0,c0,aa,8,22,d,0,0,0;
ARM 2: 200kg Bomb=ffffffff,2,0,0,0,c0,aa,8,22,e,0,0,0;
ARM 2: 500kg Bomb=ffffffff,2,0,0,0,c0,aa,8,22,f,0,0,0;
ARM 2: 1000kg Bomb=ffffffff,2,0,0,0,c0,aa,8,22,10,0,0,0;
ARM 2: Missile S=ffffffff,2,0,0,0,c0,aa,8,22,11,0,0,0;
ARM 2: Missile M=ffffffff,2,0,0,0,c0,aa,8,22,12,0,0,0;
ARM 2: Missile L=ffffffff,2,0,0,0,c0,aa,8,22,13,0,0,0;
ARM 2: Homing Missile S=ffffffff,2,0,0,0,c0,aa,8,22,14,0,0,0;
ARM 2: Homing Missile M=ffffffff,2,0,0,0,c0,aa,8,22,15,0,0,0;
ARM 2: Homing Missile L=ffffffff,2,0,0,0,c0,aa,8,22,16,0,0,0;
[WEAPON PART CODES - SLOT 10]
ARM: 6mm Gun=ffffffff,2,0,0,0,c1,aa,8,22,2,0,0,0;
ARM: 9mm Gun=ffffffff,2,0,0,0,c1,aa,8,22,3,0,0,0;
ARM: 12mm Gun=ffffffff,2,0,0,0,c1,aa,8,22,4,0,0,0;
ARM: 16mm Gun=ffffffff,2,0,0,0,c1,aa,8,22,5,0,0,0;
ARM: 20mm Gun=ffffffff,2,0,0,0,c1,aa,8,22,6,0,0,0;
ARM: 6mm Gutling=ffffffff,2,0,0,0,c1,aa,8,22,7,0,0,0;
ARM: 9mm Gutling=ffffffff,2,0,0,0,c1,aa,8,22,8,0,0,0;
ARM: 12mm Gutling=ffffffff,2,0,0,0,c1,aa,8,22,9,0,0,0;
ARM: 16mm Gutling=ffffffff,2,0,0,0,c1,aa,8,22,a,0,0,0;
ARM: 20mm Gutling=ffffffff,2,0,0,0,c1,aa,8,22,b,0,0,0;
ARM 2: 50kg Bomb=ffffffff,2,0,0,0,c1,aa,8,22,c,0,0,0;
ARM 2: 100kg Bomb=ffffffff,2,0,0,0,c1,aa,8,22,d,0,0,0;
ARM 2: 200kg Bomb=ffffffff,2,0,0,0,c1,aa,8,22,e,0,0,0;
ARM 2: 500kg Bomb=ffffffff,2,0,0,0,c1,aa,8,22,f,0,0,0;
ARM 2: 1000kg Bomb=ffffffff,2,0,0,0,c1,aa,8,22,10,0,0,0;
ARM 2: Missile S=ffffffff,2,0,0,0,c1,aa,8,22,11,0,0,0;
ARM 2: Missile M=ffffffff,2,0,0,0,c1,aa,8,22,12,0,0,0;
ARM 2: Missile L=ffffffff,2,0,0,0,c1,aa,8,22,13,0,0,0;
ARM 2: Homing Missile S=ffffffff,2,0,0,0,c1,aa,8,22,14,0,0,0;
ARM 2: Homing Missile M=ffffffff,2,0,0,0,c1,aa,8,22,15,0,0,0;
ARM 2: Homing Missile L=ffffffff,2,0,0,0,c1,aa,8,22,16,0,0,0;
[WEAPON PART CODES - SLOT 11]
ARM: 6mm Gun=ffffffff,2,0,0,0,c2,aa,8,22,2,0,0,0;
ARM: 9mm Gun=ffffffff,2,0,0,0,c2,aa,8,22,3,0,0,0;
ARM: 12mm Gun=ffffffff,2,0,0,0,c2,aa,8,22,4,0,0,0;
ARM: 16mm Gun=ffffffff,2,0,0,0,c2,aa,8,22,5,0,0,0;
ARM: 20mm Gun=ffffffff,2,0,0,0,c2,aa,8,22,6,0,0,0;
ARM: 6mm Gutling=ffffffff,2,0,0,0,c2,aa,8,22,7,0,0,0;
ARM: 9mm Gutling=ffffffff,2,0,0,0,c2,aa,8,22,8,0,0,0;
ARM: 12mm Gutling=ffffffff,2,0,0,0,c2,aa,8,22,9,0,0,0;
ARM: 16mm Gutling=ffffffff,2,0,0,0,c2,aa,8,22,a,0,0,0;
ARM: 20mm Gutling=ffffffff,2,0,0,0,c2,aa,8,22,b,0,0,0;
ARM 2: 50kg Bomb=ffffffff,2,0,0,0,c2,aa,8,22,c,0,0,0;
ARM 2: 100kg Bomb=ffffffff,2,0,0,0,c2,aa,8,22,d,0,0,0;
ARM 2: 200kg Bomb=ffffffff,2,0,0,0,c2,aa,8,22,e,0,0,0;
ARM 2: 500kg Bomb=ffffffff,2,0,0,0,c2,aa,8,22,f,0,0,0;
ARM 2: 1000kg Bomb=ffffffff,2,0,0,0,c2,aa,8,22,10,0,0,0;
ARM 2: Missile S=ffffffff,2,0,0,0,c2,aa,8,22,11,0,0,0;
ARM 2: Missile M=ffffffff,2,0,0,0,c2,aa,8,22,12,0,0,0;
ARM 2: Missile L=ffffffff,2,0,0,0,c2,aa,8,22,13,0,0,0;
ARM 2: Homing Missile S=ffffffff,2,0,0,0,c2,aa,8,22,14,0,0,0;
ARM 2: Homing Missile M=ffffffff,2,0,0,0,c2,aa,8,22,15,0,0,0;
ARM 2: Homing Missile L=ffffffff,2,0,0,0,c2,aa,8,22,16,0,0,0;
[WEAPON PART CODES - SLOT 12]
ARM: 6mm Gun=ffffffff,2,0,0,0,c3,aa,8,22,2,0,0,0;
ARM: 9mm Gun=ffffffff,2,0,0,0,c3,aa,8,22,3,0,0,0;
ARM: 12mm Gun=ffffffff,2,0,0,0,c3,aa,8,22,4,0,0,0;
ARM: 16mm Gun=ffffffff,2,0,0,0,c3,aa,8,22,5,0,0,0;
ARM: 20mm Gun=ffffffff,2,0,0,0,c3,aa,8,22,6,0,0,0;
ARM: 6mm Gutling=ffffffff,2,0,0,0,c3,aa,8,22,7,0,0,0;
ARM: 9mm Gutling=ffffffff,2,0,0,0,c3,aa,8,22,8,0,0,0;
ARM: 12mm Gutling=ffffffff,2,0,0,0,c3,aa,8,22,9,0,0,0;
ARM: 16mm Gutling=ffffffff,2,0,0,0,c3,aa,8,22,a,0,0,0;
ARM: 20mm Gutling=ffffffff,2,0,0,0,c3,aa,8,22,b,0,0,0;
ARM 2: 50kg Bomb=ffffffff,2,0,0,0,c3,aa,8,22,c,0,0,0;
ARM 2: 100kg Bomb=ffffffff,2,0,0,0,c3,aa,8,22,d,0,0,0;
ARM 2: 200kg Bomb=ffffffff,2,0,0,0,c3,aa,8,22,e,0,0,0;
ARM 2: 500kg Bomb=ffffffff,2,0,0,0,c3,aa,8,22,f,0,0,0;
ARM 2: 1000kg Bomb=ffffffff,2,0,0,0,c3,aa,8,22,10,0,0,0;
ARM 2: Missile S=ffffffff,2,0,0,0,c3,aa,8,22,11,0,0,0;
ARM 2: Missile M=ffffffff,2,0,0,0,c3,aa,8,22,12,0,0,0;
ARM 2: Missile L=ffffffff,2,0,0,0,c3,aa,8,22,13,0,0,0;
ARM 2: Homing Missile S=ffffffff,2,0,0,0,c3,aa,8,22,14,0,0,0;
ARM 2: Homing Missile M=ffffffff,2,0,0,0,c3,aa,8,22,15,0,0,0;
ARM 2: Homing Missile L=ffffffff,2,0,0,0,c3,aa,8,22,16,0,0,0;
[WEAPON PART CODES - SLOT 13]
ARM: 6mm Gun=ffffffff,2,0,0,0,c4,aa,8,22,2,0,0,0;
ARM: 9mm Gun=ffffffff,2,0,0,0,c4,aa,8,22,3,0,0,0;
ARM: 12mm Gun=ffffffff,2,0,0,0,c4,aa,8,22,4,0,0,0;
ARM: 16mm Gun=ffffffff,2,0,0,0,c4,aa,8,22,5,0,0,0;
ARM: 20mm Gun=ffffffff,2,0,0,0,c4,aa,8,22,6,0,0,0;
ARM: 6mm Gutling=ffffffff,2,0,0,0,c4,aa,8,22,7,0,0,0;
ARM: 9mm Gutling=ffffffff,2,0,0,0,c4,aa,8,22,8,0,0,0;
ARM: 12mm Gutling=ffffffff,2,0,0,0,c4,aa,8,22,9,0,0,0;
ARM: 16mm Gutling=ffffffff,2,0,0,0,c4,aa,8,22,a,0,0,0;
ARM: 20mm Gutling=ffffffff,2,0,0,0,c4,aa,8,22,b,0,0,0;
ARM 2: 50kg Bomb=ffffffff,2,0,0,0,c4,aa,8,22,c,0,0,0;
ARM 2: 100kg Bomb=ffffffff,2,0,0,0,c4,aa,8,22,d,0,0,0;
ARM 2: 200kg Bomb=ffffffff,2,0,0,0,c4,aa,8,22,e,0,0,0;
ARM 2: 500kg Bomb=ffffffff,2,0,0,0,c4,aa,8,22,f,0,0,0;
ARM 2: 1000kg Bomb=ffffffff,2,0,0,0,c4,aa,8,22,10,0,0,0;
ARM 2: Missile S=ffffffff,2,0,0,0,c4,aa,8,22,11,0,0,0;
ARM 2: Missile M=ffffffff,2,0,0,0,c4,aa,8,22,12,0,0,0;
ARM 2: Missile L=ffffffff,2,0,0,0,c4,aa,8,22,13,0,0,0;
ARM 2: Homing Missile S=ffffffff,2,0,0,0,c4,aa,8,22,14,0,0,0;
ARM 2: Homing Missile M=ffffffff,2,0,0,0,c4,aa,8,22,15,0,0,0;
ARM 2: Homing Missile L=ffffffff,2,0,0,0,c4,aa,8,22,16,0,0,0;
[WEAPON PART CODES - SLOT 14]
ARM: 6mm Gun=ffffffff,2,0,0,0,c5,aa,8,22,2,0,0,0;
ARM: 9mm Gun=ffffffff,2,0,0,0,c5,aa,8,22,3,0,0,0;
ARM: 12mm Gun=ffffffff,2,0,0,0,c5,aa,8,22,4,0,0,0;
ARM: 16mm Gun=ffffffff,2,0,0,0,c5,aa,8,22,5,0,0,0;
ARM: 20mm Gun=ffffffff,2,0,0,0,c5,aa,8,22,6,0,0,0;
ARM: 6mm Gutling=ffffffff,2,0,0,0,c5,aa,8,22,7,0,0,0;
ARM: 9mm Gutling=ffffffff,2,0,0,0,c5,aa,8,22,8,0,0,0;
ARM: 12mm Gutling=ffffffff,2,0,0,0,c5,aa,8,22,9,0,0,0;
ARM: 16mm Gutling=ffffffff,2,0,0,0,c5,aa,8,22,a,0,0,0;
ARM: 20mm Gutling=ffffffff,2,0,0,0,c5,aa,8,22,b,0,0,0;
ARM 2: 50kg Bomb=ffffffff,2,0,0,0,c5,aa,8,22,c,0,0,0;
ARM 2: 100kg Bomb=ffffffff,2,0,0,0,c5,aa,8,22,d,0,0,0;
ARM 2: 200kg Bomb=ffffffff,2,0,0,0,c5,aa,8,22,e,0,0,0;
ARM 2: 500kg Bomb=ffffffff,2,0,0,0,c5,aa,8,22,f,0,0,0;
ARM 2: 1000kg Bomb=ffffffff,2,0,0,0,c5,aa,8,22,10,0,0,0;
ARM 2: Missile S=ffffffff,2,0,0,0,c5,aa,8,22,11,0,0,0;
ARM 2: Missile M=ffffffff,2,0,0,0,c5,aa,8,22,12,0,0,0;
ARM 2: Missile L=ffffffff,2,0,0,0,c5,aa,8,22,13,0,0,0;
ARM 2: Homing Missile S=ffffffff,2,0,0,0,c5,aa,8,22,14,0,0,0;
ARM 2: Homing Missile M=ffffffff,2,0,0,0,c5,aa,8,22,15,0,0,0;
ARM 2: Homing Missile L=ffffffff,2,0,0,0,c5,aa,8,22,16,0,0,0;
[WEAPON PART CODES - SLOT 15]
ARM: 6mm Gun=ffffffff,2,0,0,0,c6,aa,8,22,2,0,0,0;
ARM: 9mm Gun=ffffffff,2,0,0,0,c6,aa,8,22,3,0,0,0;
ARM: 12mm Gun=ffffffff,2,0,0,0,c6,aa,8,22,4,0,0,0;
ARM: 16mm Gun=ffffffff,2,0,0,0,c6,aa,8,22,5,0,0,0;
ARM: 20mm Gun=ffffffff,2,0,0,0,c6,aa,8,22,6,0,0,0;
ARM: 6mm Gutling=ffffffff,2,0,0,0,c6,aa,8,22,7,0,0,0;
ARM: 9mm Gutling=ffffffff,2,0,0,0,c6,aa,8,22,8,0,0,0;
ARM: 12mm Gutling=ffffffff,2,0,0,0,c6,aa,8,22,9,0,0,0;
ARM: 16mm Gutling=ffffffff,2,0,0,0,c6,aa,8,22,a,0,0,0;
ARM: 20mm Gutling=ffffffff,2,0,0,0,c6,aa,8,22,b,0,0,0;
ARM 2: 50kg Bomb=ffffffff,2,0,0,0,c6,aa,8,22,c,0,0,0;
ARM 2: 100kg Bomb=ffffffff,2,0,0,0,c6,aa,8,22,d,0,0,0;
ARM 2: 200kg Bomb=ffffffff,2,0,0,0,c6,aa,8,22,e,0,0,0;
ARM 2: 500kg Bomb=ffffffff,2,0,0,0,c6,aa,8,22,f,0,0,0;
ARM 2: 1000kg Bomb=ffffffff,2,0,0,0,c6,aa,8,22,10,0,0,0;
ARM 2: Missile S=ffffffff,2,0,0,0,c6,aa,8,22,11,0,0,0;
ARM 2: Missile M=ffffffff,2,0,0,0,c6,aa,8,22,12,0,0,0;
ARM 2: Missile L=ffffffff,2,0,0,0,c6,aa,8,22,13,0,0,0;
ARM 2: Homing Missile S=ffffffff,2,0,0,0,c6,aa,8,22,14,0,0,0;
ARM 2: Homing Missile M=ffffffff,2,0,0,0,c6,aa,8,22,15,0,0,0;
ARM 2: Homing Missile L=ffffffff,2,0,0,0,c6,aa,8,22,16,0,0,0;
[WEAPON PART CODES - SLOT 16]
ARM: 6mm Gun=ffffffff,2,0,0,0,c7,aa,8,22,2,0,0,0;
ARM: 9mm Gun=ffffffff,2,0,0,0,c7,aa,8,22,3,0,0,0;
ARM: 12mm Gun=ffffffff,2,0,0,0,c7,aa,8,22,4,0,0,0;
ARM: 16mm Gun=ffffffff,2,0,0,0,c7,aa,8,22,5,0,0,0;
ARM: 20mm Gun=ffffffff,2,0,0,0,c7,aa,8,22,6,0,0,0;
ARM: 6mm Gutling=ffffffff,2,0,0,0,c7,aa,8,22,7,0,0,0;
ARM: 9mm Gutling=ffffffff,2,0,0,0,c7,aa,8,22,8,0,0,0;
ARM: 12mm Gutling=ffffffff,2,0,0,0,c7,aa,8,22,9,0,0,0;
ARM: 16mm Gutling=ffffffff,2,0,0,0,c7,aa,8,22,a,0,0,0;
ARM: 20mm Gutling=ffffffff,2,0,0,0,c7,aa,8,22,b,0,0,0;
ARM 2: 50kg Bomb=ffffffff,2,0,0,0,c7,aa,8,22,c,0,0,0;
ARM 2: 100kg Bomb=ffffffff,2,0,0,0,c7,aa,8,22,d,0,0,0;
ARM 2: 200kg Bomb=ffffffff,2,0,0,0,c7,aa,8,22,e,0,0,0;
ARM 2: 500kg Bomb=ffffffff,2,0,0,0,c7,aa,8,22,f,0,0,0;
ARM 2: 1000kg Bomb=ffffffff,2,0,0,0,c7,aa,8,22,10,0,0,0;
ARM 2: Missile S=ffffffff,2,0,0,0,c7,aa,8,22,11,0,0,0;
ARM 2: Missile M=ffffffff,2,0,0,0,c7,aa,8,22,12,0,0,0;
ARM 2: Missile L=ffffffff,2,0,0,0,c7,aa,8,22,13,0,0,0;
ARM 2: Homing Missile S=ffffffff,2,0,0,0,c7,aa,8,22,14,0,0,0;
ARM 2: Homing Missile M=ffffffff,2,0,0,0,c7,aa,8,22,15,0,0,0;
ARM 2: Homing Missile L=ffffffff,2,0,0,0,c7,aa,8,22,16,0,0,0;
[WEAPON PART CODES - SLOT 17]
ARM: 6mm Gun=ffffffff,2,0,0,0,c8,aa,8,22,2,0,0,0;
ARM: 9mm Gun=ffffffff,2,0,0,0,c8,aa,8,22,3,0,0,0;
ARM: 12mm Gun=ffffffff,2,0,0,0,c8,aa,8,22,4,0,0,0;
ARM: 16mm Gun=ffffffff,2,0,0,0,c8,aa,8,22,5,0,0,0;
ARM: 20mm Gun=ffffffff,2,0,0,0,c8,aa,8,22,6,0,0,0;
ARM: 6mm Gutling=ffffffff,2,0,0,0,c8,aa,8,22,7,0,0,0;
ARM: 9mm Gutling=ffffffff,2,0,0,0,c8,aa,8,22,8,0,0,0;
ARM: 12mm Gutling=ffffffff,2,0,0,0,c8,aa,8,22,9,0,0,0;
ARM: 16mm Gutling=ffffffff,2,0,0,0,c8,aa,8,22,a,0,0,0;
ARM: 20mm Gutling=ffffffff,2,0,0,0,c8,aa,8,22,b,0,0,0;
ARM 2: 50kg Bomb=ffffffff,2,0,0,0,c8,aa,8,22,c,0,0,0;
ARM 2: 100kg Bomb=ffffffff,2,0,0,0,c8,aa,8,22,d,0,0,0;
ARM 2: 200kg Bomb=ffffffff,2,0,0,0,c8,aa,8,22,e,0,0,0;
ARM 2: 500kg Bomb=ffffffff,2,0,0,0,c8,aa,8,22,f,0,0,0;
ARM 2: 1000kg Bomb=ffffffff,2,0,0,0,c8,aa,8,22,10,0,0,0;
ARM 2: Missile S=ffffffff,2,0,0,0,c8,aa,8,22,11,0,0,0;
ARM 2: Missile M=ffffffff,2,0,0,0,c8,aa,8,22,12,0,0,0;
ARM 2: Missile L=ffffffff,2,0,0,0,c8,aa,8,22,13,0,0,0;
ARM 2: Homing Missile S=ffffffff,2,0,0,0,c8,aa,8,22,14,0,0,0;
ARM 2: Homing Missile M=ffffffff,2,0,0,0,c8,aa,8,22,15,0,0,0;
ARM 2: Homing Missile L=ffffffff,2,0,0,0,c8,aa,8,22,16,0,0,0;
[WEAPON PART CODES - SLOT 18]
ARM: 6mm Gun=ffffffff,2,0,0,0,c9,aa,8,22,2,0,0,0;
ARM: 9mm Gun=ffffffff,2,0,0,0,c9,aa,8,22,3,0,0,0;
ARM: 12mm Gun=ffffffff,2,0,0,0,c9,aa,8,22,4,0,0,0;
ARM: 16mm Gun=ffffffff,2,0,0,0,c9,aa,8,22,5,0,0,0;
ARM: 20mm Gun=ffffffff,2,0,0,0,c9,aa,8,22,6,0,0,0;
ARM: 6mm Gutling=ffffffff,2,0,0,0,c9,aa,8,22,7,0,0,0;
ARM: 9mm Gutling=ffffffff,2,0,0,0,c9,aa,8,22,8,0,0,0;
ARM: 12mm Gutling=ffffffff,2,0,0,0,c9,aa,8,22,9,0,0,0;
ARM: 16mm Gutling=ffffffff,2,0,0,0,c9,aa,8,22,a,0,0,0;
ARM: 20mm Gutling=ffffffff,2,0,0,0,c9,aa,8,22,b,0,0,0;
ARM 2: 50kg Bomb=ffffffff,2,0,0,0,c9,aa,8,22,c,0,0,0;
ARM 2: 100kg Bomb=ffffffff,2,0,0,0,c9,aa,8,22,d,0,0,0;
ARM 2: 200kg Bomb=ffffffff,2,0,0,0,c9,aa,8,22,e,0,0,0;
ARM 2: 500kg Bomb=ffffffff,2,0,0,0,c9,aa,8,22,f,0,0,0;
ARM 2: 1000kg Bomb=ffffffff,2,0,0,0,c9,aa,8,22,10,0,0,0;
ARM 2: Missile S=ffffffff,2,0,0,0,c9,aa,8,22,11,0,0,0;
ARM 2: Missile M=ffffffff,2,0,0,0,c9,aa,8,22,12,0,0,0;
ARM 2: Missile L=ffffffff,2,0,0,0,c9,aa,8,22,13,0,0,0;
ARM 2: Homing Missile S=ffffffff,2,0,0,0,c9,aa,8,22,14,0,0,0;
ARM 2: Homing Missile M=ffffffff,2,0,0,0,c9,aa,8,22,15,0,0,0;
ARM 2: Homing Missile L=ffffffff,2,0,0,0,c9,aa,8,22,16,0,0,0;
[WEAPON PART CODES - SLOT 19]
ARM: 6mm Gun=ffffffff,2,0,0,0,ca,aa,8,22,2,0,0,0;
ARM: 9mm Gun=ffffffff,2,0,0,0,ca,aa,8,22,3,0,0,0;
ARM: 12mm Gun=ffffffff,2,0,0,0,ca,aa,8,22,4,0,0,0;
ARM: 16mm Gun=ffffffff,2,0,0,0,ca,aa,8,22,5,0,0,0;
ARM: 20mm Gun=ffffffff,2,0,0,0,ca,aa,8,22,6,0,0,0;
ARM: 6mm Gutling=ffffffff,2,0,0,0,ca,aa,8,22,7,0,0,0;
ARM: 9mm Gutling=ffffffff,2,0,0,0,ca,aa,8,22,8,0,0,0;
ARM: 12mm Gutling=ffffffff,2,0,0,0,ca,aa,8,22,9,0,0,0;
ARM: 16mm Gutling=ffffffff,2,0,0,0,ca,aa,8,22,a,0,0,0;
ARM: 20mm Gutling=ffffffff,2,0,0,0,ca,aa,8,22,b,0,0,0;
ARM 2: 50kg Bomb=ffffffff,2,0,0,0,ca,aa,8,22,c,0,0,0;
ARM 2: 100kg Bomb=ffffffff,2,0,0,0,ca,aa,8,22,d,0,0,0;
ARM 2: 200kg Bomb=ffffffff,2,0,0,0,ca,aa,8,22,e,0,0,0;
ARM 2: 500kg Bomb=ffffffff,2,0,0,0,ca,aa,8,22,f,0,0,0;
ARM 2: 1000kg Bomb=ffffffff,2,0,0,0,ca,aa,8,22,10,0,0,0;
ARM 2: Missile S=ffffffff,2,0,0,0,ca,aa,8,22,11,0,0,0;
ARM 2: Missile M=ffffffff,2,0,0,0,ca,aa,8,22,12,0,0,0;
ARM 2: Missile L=ffffffff,2,0,0,0,ca,aa,8,22,13,0,0,0;
ARM 2: Homing Missile S=ffffffff,2,0,0,0,ca,aa,8,22,14,0,0,0;
ARM 2: Homing Missile M=ffffffff,2,0,0,0,ca,aa,8,22,15,0,0,0;
ARM 2: Homing Missile L=ffffffff,2,0,0,0,ca,aa,8,22,16,0,0,0;
[WEAPON PART CODES - SLOT 20]
ARM: 6mm Gun=ffffffff,2,0,0,0,cb,aa,8,22,2,0,0,0;
ARM: 9mm Gun=ffffffff,2,0,0,0,cb,aa,8,22,3,0,0,0;
ARM: 12mm Gun=ffffffff,2,0,0,0,cb,aa,8,22,4,0,0,0;
ARM: 16mm Gun=ffffffff,2,0,0,0,cb,aa,8,22,5,0,0,0;
ARM: 20mm Gun=ffffffff,2,0,0,0,cb,aa,8,22,6,0,0,0;
ARM: 6mm Gutling=ffffffff,2,0,0,0,cb,aa,8,22,7,0,0,0;
ARM: 9mm Gutling=ffffffff,2,0,0,0,cb,aa,8,22,8,0,0,0;
ARM: 12mm Gutling=ffffffff,2,0,0,0,cb,aa,8,22,9,0,0,0;
ARM: 16mm Gutling=ffffffff,2,0,0,0,cb,aa,8,22,a,0,0,0;
ARM: 20mm Gutling=ffffffff,2,0,0,0,cb,aa,8,22,b,0,0,0;
ARM 2: 50kg Bomb=ffffffff,2,0,0,0,cb,aa,8,22,c,0,0,0;
ARM 2: 100kg Bomb=ffffffff,2,0,0,0,cb,aa,8,22,d,0,0,0;
ARM 2: 200kg Bomb=ffffffff,2,0,0,0,cb,aa,8,22,e,0,0,0;
ARM 2: 500kg Bomb=ffffffff,2,0,0,0,cb,aa,8,22,f,0,0,0;
ARM 2: 1000kg Bomb=ffffffff,2,0,0,0,cb,aa,8,22,10,0,0,0;
ARM 2: Missile S=ffffffff,2,0,0,0,cb,aa,8,22,11,0,0,0;
ARM 2: Missile M=ffffffff,2,0,0,0,cb,aa,8,22,12,0,0,0;
ARM 2: Missile L=ffffffff,2,0,0,0,cb,aa,8,22,13,0,0,0;
ARM 2: Homing Missile S=ffffffff,2,0,0,0,cb,aa,8,22,14,0,0,0;
ARM 2: Homing Missile M=ffffffff,2,0,0,0,cb,aa,8,22,15,0,0,0;
ARM 2: Homing Missile L=ffffffff,2,0,0,0,cb,aa,8,22,16,0,0,0;
[WEAPON PART CODES - SLOT 21]
ARM: 6mm Gun=ffffffff,2,0,0,0,cc,aa,8,22,2,0,0,0;
ARM: 9mm Gun=ffffffff,2,0,0,0,cc,aa,8,22,3,0,0,0;
ARM: 12mm Gun=ffffffff,2,0,0,0,cc,aa,8,22,4,0,0,0;
ARM: 16mm Gun=ffffffff,2,0,0,0,cc,aa,8,22,5,0,0,0;
ARM: 20mm Gun=ffffffff,2,0,0,0,cc,aa,8,22,6,0,0,0;
ARM: 6mm Gutling=ffffffff,2,0,0,0,cc,aa,8,22,7,0,0,0;
ARM: 9mm Gutling=ffffffff,2,0,0,0,cc,aa,8,22,8,0,0,0;
ARM: 12mm Gutling=ffffffff,2,0,0,0,cc,aa,8,22,9,0,0,0;
ARM: 16mm Gutling=ffffffff,2,0,0,0,cc,aa,8,22,a,0,0,0;
ARM: 20mm Gutling=ffffffff,2,0,0,0,cc,aa,8,22,b,0,0,0;
ARM 2: 50kg Bomb=ffffffff,2,0,0,0,cc,aa,8,22,c,0,0,0;
ARM 2: 100kg Bomb=ffffffff,2,0,0,0,cc,aa,8,22,d,0,0,0;
ARM 2: 200kg Bomb=ffffffff,2,0,0,0,cc,aa,8,22,e,0,0,0;
ARM 2: 500kg Bomb=ffffffff,2,0,0,0,cc,aa,8,22,f,0,0,0;
ARM 2: 1000kg Bomb=ffffffff,2,0,0,0,cc,aa,8,22,10,0,0,0;
ARM 2: Missile S=ffffffff,2,0,0,0,cc,aa,8,22,11,0,0,0;
ARM 2: Missile M=ffffffff,2,0,0,0,cc,aa,8,22,12,0,0,0;
ARM 2: Missile L=ffffffff,2,0,0,0,cc,aa,8,22,13,0,0,0;
ARM 2: Homing Missile S=ffffffff,2,0,0,0,cc,aa,8,22,14,0,0,0;
ARM 2: Homing Missile M=ffffffff,2,0,0,0,cc,aa,8,22,15,0,0,0;
ARM 2: Homing Missile L=ffffffff,2,0,0,0,cc,aa,8,22,16,0,0,0;
[GameInfo]
Name=0526 - Freedom Wings (US)
gamecode=AGWE
gameid=0x147fa837
