[HP]
ON=ffffffff,2,0,0,0,cc,a0,f,12,2,21,0,0;
[ȼ]
ON=ffffffff,2,0,0,0,ec,a0,f,2,ff,ff,f,0;
[޻ǹӵ]
ON=ffffffff,2,0,0,0,f8,a0,f,12,f,27,0,0;
[õ]
ON=ffffffff,4,0,0,0,20,ac,8,2,ff,c9,9a,3b,28,aa,8,2,ff,c9,9a,3b;
[þ]
ON=ffffffff,2,0,0,0,24,aa,8,2,ff,c9,9a,3b;
[׹]
ON=ffffffff,2,0,0,0,34,aa,8,2,ff,c9,9a,3b;
[ƻĿ]
ON=ffffffff,2,0,0,0,38,aa,8,2,ff,c9,9a,3b;
[L+Rʹÿƶ(Ҫٶһʹ)]
ON=ffffffff,6,0,0,0,9c,63,10,92,0,3,ff,fc,fc,9f,f,2,10,0,0,0,0,0,0,d2,0,0,0,0;
[ʱ:]
ٷʱ=ffffffff,2,0,0,0,10,aa,8,2,1,0,0,0;
ʱ=ffffffff,2,0,0,0,10,aa,8,2,70,e0,36,0;
[ٶ(ƶһʹ):]
(Y)=ffffffff,6,0,0,0,9c,63,10,92,0,8,ff,f7,fc,9f,f,2,90,4b,0,0,0,0,0,d2,0,0,0,0;
(Y)=ffffffff,6,0,0,0,9c,63,10,92,0,8,ff,f7,fc,9f,f,2,0,60,0,0,0,0,0,d2,0,0,0,0;
ռ(Y)=ffffffff,6,0,0,0,9c,63,10,92,0,8,ff,f7,fc,9f,f,2,0,90,0,0,0,0,0,d2,0,0,0,0;
[װ:]
װ׵ȼ 1=ffffffff,2,0,0,0,44,aa,8,22,1,0,0,0;
װ׵ȼ 2=ffffffff,2,0,0,0,44,aa,8,22,2,0,0,0;
װ׵ȼ 3=ffffffff,2,0,0,0,44,aa,8,22,3,0,0,0;
װ׵ȼ 4=ffffffff,2,0,0,0,44,aa,8,22,4,0,0,0;
װ׵ȼ 5=ffffffff,2,0,0,0,44,aa,8,22,5,0,0,0;
װ׵ȼ 6=ffffffff,2,0,0,0,44,aa,8,22,6,0,0,0;
װ׵ȼ 7=ffffffff,2,0,0,0,44,aa,8,22,7,0,0,0;
װ׵ȼ 8=ffffffff,2,0,0,0,44,aa,8,22,8,0,0,0;
װ׵ȼ 9=ffffffff,2,0,0,0,44,aa,8,22,9,0,0,0;
װ׵ȼ 10=ffffffff,2,0,0,0,44,aa,8,22,a,0,0,0;
װ׵ȼ 11=ffffffff,2,0,0,0,44,aa,8,22,b,0,0,0;
װ׵ȼ 12=ffffffff,2,0,0,0,44,aa,8,22,c,0,0,0;
װ׵ȼ 13=ffffffff,2,0,0,0,44,aa,8,22,d,0,0,0;
װ׵ȼ 14=ffffffff,2,0,0,0,44,aa,8,22,e,0,0,0;
װ׵ȼ 15=ffffffff,2,0,0,0,44,aa,8,22,f,0,0,0;
װ׵ȼ Max=ffffffff,2,0,0,0,44,aa,8,22,10,0,0,0;
װ׵ȼ 100 (+85 MAX!)=ffffffff,2,0,0,0,44,aa,8,22,64,0,0,0;
װ׵ȼ 200 (+170 MAX!!!)=ffffffff,2,0,0,0,44,aa,8,22,c8,0,0,0;
[:]
ȼ 1=ffffffff,2,0,0,0,43,aa,8,22,1,0,0,0;
ȼ 2=ffffffff,2,0,0,0,43,aa,8,22,2,0,0,0;
ȼ 3=ffffffff,2,0,0,0,43,aa,8,22,3,0,0,0;
ȼ 4=ffffffff,2,0,0,0,43,aa,8,22,4,0,0,0;
ȼ 5=ffffffff,2,0,0,0,43,aa,8,22,5,0,0,0;
ȼ 6=ffffffff,2,0,0,0,43,aa,8,22,6,0,0,0;
ȼ 7=ffffffff,2,0,0,0,43,aa,8,22,7,0,0,0;
ȼ 8=ffffffff,2,0,0,0,43,aa,8,22,8,0,0,0;
ȼ 9=ffffffff,2,0,0,0,43,aa,8,22,9,0,0,0;
ȼ 10=ffffffff,2,0,0,0,43,aa,8,22,a,0,0,0;
ȼ 11=ffffffff,2,0,0,0,43,aa,8,22,b,0,0,0;
ȼ 12=ffffffff,2,0,0,0,43,aa,8,22,c,0,0,0;
ȼ 13=ffffffff,2,0,0,0,43,aa,8,22,d,0,0,0;
ȼ 14=ffffffff,2,0,0,0,43,aa,8,22,e,0,0,0;
ȼ 15=ffffffff,2,0,0,0,43,aa,8,22,f,0,0,0;
ȼ Max=ffffffff,2,0,0,0,43,aa,8,22,10,0,0,0;
ȼ 100 (+85  MAX!)=ffffffff,2,0,0,0,43,aa,8,22,64,0,0,0;
ȼ (+170  MAX!!)=ffffffff,2,0,0,0,43,aa,8,22,c8,0,0,0;
[:]
ȼ 1=ffffffff,2,0,0,0,42,aa,8,22,1,0,0,0;
ȼ 2=ffffffff,2,0,0,0,42,aa,8,22,2,0,0,0;
ȼ 3=ffffffff,2,0,0,0,42,aa,8,22,3,0,0,0;
ȼ 4=ffffffff,2,0,0,0,42,aa,8,22,4,0,0,0;
ȼ 5=ffffffff,2,0,0,0,42,aa,8,22,5,0,0,0;
ȼ 6=ffffffff,2,0,0,0,42,aa,8,22,6,0,0,0;
ȼ 7=ffffffff,2,0,0,0,42,aa,8,22,7,0,0,0;
ȼ 8=ffffffff,2,0,0,0,42,aa,8,22,8,0,0,0;
ȼ 9=ffffffff,2,0,0,0,42,aa,8,22,9,0,0,0;
ȼ 10=ffffffff,2,0,0,0,42,aa,8,22,a,0,0,0;
ȼ 11=ffffffff,2,0,0,0,42,aa,8,22,b,0,0,0;
ȼ 12=ffffffff,2,0,0,0,42,aa,8,22,c,0,0,0;
ȼ 13=ffffffff,2,0,0,0,42,aa,8,22,d,0,0,0;
ȼ 14=ffffffff,2,0,0,0,42,aa,8,22,e,0,0,0;
ȼ 15=ffffffff,2,0,0,0,42,aa,8,22,f,0,0,0;
ȼ Max=ffffffff,2,0,0,0,42,aa,8,22,10,0,0,0;
ȼ 100 (+85 MAX!)=ffffffff,2,0,0,0,42,aa,8,22,64,0,0,0;
ȼ 200 (+170 MAX!!)=ffffffff,2,0,0,0,42,aa,8,22,c8,0,0,0;
[:]
ȼ 1=ffffffff,2,0,0,0,45,aa,8,22,1,0,0,0;
ȼ 2=ffffffff,2,0,0,0,45,aa,8,22,2,0,0,0;
ȼ 3=ffffffff,2,0,0,0,45,aa,8,22,3,0,0,0;
ȼ 4=ffffffff,2,0,0,0,45,aa,8,22,4,0,0,0;
ȼ 5=ffffffff,2,0,0,0,45,aa,8,22,5,0,0,0;
ȼ 6=ffffffff,2,0,0,0,45,aa,8,22,6,0,0,0;
ȼ 7=ffffffff,2,0,0,0,45,aa,8,22,7,0,0,0;
ȼ 8=ffffffff,2,0,0,0,45,aa,8,22,8,0,0,0;
ȼ 9=ffffffff,2,0,0,0,45,aa,8,22,9,0,0,0;
ȼ 10=ffffffff,2,0,0,0,45,aa,8,22,a,0,0,0;
ȼ 11=ffffffff,2,0,0,0,45,aa,8,22,b,0,0,0;
ȼ 12=ffffffff,2,0,0,0,45,aa,8,22,c,0,0,0;
ȼ 13=ffffffff,2,0,0,0,45,aa,8,22,d,0,0,0;
ȼ 14=ffffffff,2,0,0,0,45,aa,8,22,e,0,0,0;
ȼ 15=ffffffff,2,0,0,0,45,aa,8,22,f,0,0,0;
ȼ Max=ffffffff,2,0,0,0,45,aa,8,22,10,0,0,0;
ȼ 100 (+85  Max!)=ffffffff,2,0,0,0,45,aa,8,22,64,0,0,0;
ȼ 200 (+170  Max!!)=ffffffff,2,0,0,0,45,aa,8,22,c8,0,0,0;
[1]
װ: Cloth=ffffffff,2,0,0,0,78,aa,8,22,2,0,0,0;
װ: Plywood=ffffffff,2,0,0,0,78,aa,8,22,3,0,0,0;
װ: Carbon=ffffffff,2,0,0,0,78,aa,8,22,4,0,0,0;
װ: Aluminum=ffffffff,2,0,0,0,78,aa,8,22,5,0,0,0;
װ: F.R.P.=ffffffff,2,0,0,0,78,aa,8,22,6,0,0,0;
װ: Duralmin=ffffffff,2,0,0,0,78,aa,8,22,7,0,0,0;
װ: Titanium=ffffffff,2,0,0,0,78,aa,8,22,8,0,0,0;
װ: Titanium Carbide=ffffffff,2,0,0,0,78,aa,8,22,9,0,0,0;
װ: Ceramic=ffffffff,2,0,0,0,78,aa,8,22,a,0,0,0;
: Aluminum Block=ffffffff,2,0,0,0,78,aa,8,22,b,0,0,0;
: Oil=ffffffff,2,0,0,0,78,aa,8,22,c,0,0,0;
: =ffffffff,2,0,0,0,78,aa,8,22,d,0,0,0;
:  +1=ffffffff,2,0,0,0,78,aa,8,22,e,0,0,0;
:  +2=ffffffff,2,0,0,0,78,aa,8,22,f,0,0,0;
:  +3=ffffffff,2,0,0,0,78,aa,8,22,10,0,0,0;
:  +4=ffffffff,2,0,0,0,78,aa,8,22,11,0,0,0;
: =ffffffff,2,0,0,0,78,aa,8,22,12,0,0,0;
:   +1=ffffffff,2,0,0,0,78,aa,8,22,13,0,0,0;
:   +2=ffffffff,2,0,0,0,78,aa,8,22,14,0,0,0;
:   +3=ffffffff,2,0,0,0,78,aa,8,22,15,0,0,0;
:   +4=ffffffff,2,0,0,0,78,aa,8,22,16,0,0,0;
: ϰ +4=ffffffff,2,0,0,0,78,aa,8,22,17,0,0,0;
: ϰ +3=ffffffff,2,0,0,0,78,aa,8,22,18,0,0,0;
: ϰ +2=ffffffff,2,0,0,0,78,aa,8,22,19,0,0,0;
: ϰ +1=ffffffff,2,0,0,0,78,aa,8,22,1a,0,0,0;
:ϰ=ffffffff,2,0,0,0,78,aa,8,22,1b,0,0,0;
: ٻ=ffffffff,2,0,0,0,78,aa,8,22,1c,0,0,0;
: ٻ +1=ffffffff,2,0,0,0,78,aa,8,22,1d,0,0,0;
: ٻ+2=ffffffff,2,0,0,0,78,aa,8,22,1e,0,0,0;
: ٻ +3=ffffffff,2,0,0,0,78,aa,8,22,1f,0,0,0;
: ٻ +4=ffffffff,2,0,0,0,78,aa,8,22,20,0,0,0;
[2]
Armor: Cloth=ffffffff,2,0,0,0,79,aa,8,22,2,0,0,0;
Armor: Plywood=ffffffff,2,0,0,0,79,aa,8,22,3,0,0,0;
Armor: Carbon=ffffffff,2,0,0,0,79,aa,8,22,4,0,0,0;
Armor: Aluminum=ffffffff,2,0,0,0,79,aa,8,22,5,0,0,0;
Armor: F.R.P.=ffffffff,2,0,0,0,79,aa,8,22,6,0,0,0;
Armor: Duralmin=ffffffff,2,0,0,0,79,aa,8,22,7,0,0,0;
Armor: Titanium=ffffffff,2,0,0,0,79,aa,8,22,8,0,0,0;
Armor: Titanium Carbide=ffffffff,2,0,0,0,79,aa,8,22,9,0,0,0;
Armor: Ceramic=ffffffff,2,0,0,0,79,aa,8,22,a,0,0,0;
Power: Aluminum Block=ffffffff,2,0,0,0,79,aa,8,22,b,0,0,0;
Power: Oil=ffffffff,2,0,0,0,79,aa,8,22,c,0,0,0;
Power: =ffffffff,2,0,0,0,79,aa,8,22,d,0,0,0;
Power:  +1=ffffffff,2,0,0,0,79,aa,8,22,e,0,0,0;
Power:  +2=ffffffff,2,0,0,0,79,aa,8,22,f,0,0,0;
Power:  +3=ffffffff,2,0,0,0,79,aa,8,22,10,0,0,0;
Power: Turbo +4=ffffffff,2,0,0,0,79,aa,8,22,11,0,0,0;
Power: Turbin Jet=ffffffff,2,0,0,0,79,aa,8,22,12,0,0,0;
Power: Turbin Jet +1=ffffffff,2,0,0,0,79,aa,8,22,13,0,0,0;
Power: Turbin Jet +2=ffffffff,2,0,0,0,79,aa,8,22,14,0,0,0;
Power: Turbin Jet +3=ffffffff,2,0,0,0,79,aa,8,22,15,0,0,0;
Power: Turbin Jet +4=ffffffff,2,0,0,0,79,aa,8,22,16,0,0,0;
Wing: Maneuver Wing +4=ffffffff,2,0,0,0,79,aa,8,22,17,0,0,0;
Wing: Maneuver Wing +3=ffffffff,2,0,0,0,79,aa,8,22,18,0,0,0;
Wing: Maneuver Wing +2=ffffffff,2,0,0,0,79,aa,8,22,19,0,0,0;
Wing: Maneuver Wing +1=ffffffff,2,0,0,0,79,aa,8,22,1a,0,0,0;
Wing: Maneuver Wing=ffffffff,2,0,0,0,79,aa,8,22,1b,0,0,0;
Wing: Hi Speed Wing=ffffffff,2,0,0,0,79,aa,8,22,1c,0,0,0;
Wing: Hi Speed Wing +1=ffffffff,2,0,0,0,79,aa,8,22,1d,0,0,0;
Wing: Hi Speed Wing +2=ffffffff,2,0,0,0,79,aa,8,22,1e,0,0,0;
Wing: Hi Speed Wing +3=ffffffff,2,0,0,0,79,aa,8,22,1f,0,0,0;
Wing: Hi Speed Wing +4=ffffffff,2,0,0,0,79,aa,8,22,20,0,0,0;
[3]
Armor: Cloth=ffffffff,2,0,0,0,7a,aa,8,22,2,0,0,0;
Armor: Plywood=ffffffff,2,0,0,0,7a,aa,8,22,3,0,0,0;
Armor: Carbon=ffffffff,2,0,0,0,7a,aa,8,22,4,0,0,0;
Armor: Aluminum=ffffffff,2,0,0,0,7a,aa,8,22,5,0,0,0;
Armor: F.R.P.=ffffffff,2,0,0,0,7a,aa,8,22,6,0,0,0;
Armor: Duralmin=ffffffff,2,0,0,0,7a,aa,8,22,7,0,0,0;
Armor: Titanium=ffffffff,2,0,0,0,7a,aa,8,22,8,0,0,0;
Armor: Titanium Carbide=ffffffff,2,0,0,0,7a,aa,8,22,9,0,0,0;
Armor: Ceramic=ffffffff,2,0,0,0,7a,aa,8,22,a,0,0,0;
Power: Aluminum Block=ffffffff,2,0,0,0,7a,aa,8,22,b,0,0,0;
Power: Oil=ffffffff,2,0,0,0,7a,aa,8,22,c,0,0,0;
Power: Turbo=ffffffff,2,0,0,0,7a,aa,8,22,d,0,0,0;
Power: Turbo +1=ffffffff,2,0,0,0,7a,aa,8,22,e,0,0,0;
Power: Turbo +2=ffffffff,2,0,0,0,7a,aa,8,22,f,0,0,0;
Power: Turbo +3=ffffffff,2,0,0,0,7a,aa,8,22,10,0,0,0;
Power: Turbo +4=ffffffff,2,0,0,0,7a,aa,8,22,11,0,0,0;
Power: Turbin Jet=ffffffff,2,0,0,0,7a,aa,8,22,12,0,0,0;
Power: Turbin Jet +1=ffffffff,2,0,0,0,7a,aa,8,22,13,0,0,0;
Power: Turbin Jet +2=ffffffff,2,0,0,0,7a,aa,8,22,14,0,0,0;
Power: Turbin Jet +3=ffffffff,2,0,0,0,7a,aa,8,22,15,0,0,0;
Power: Turbin Jet +4=ffffffff,2,0,0,0,7a,aa,8,22,16,0,0,0;
Wing: Maneuver Wing +4=ffffffff,2,0,0,0,7a,aa,8,22,17,0,0,0;
Wing: Maneuver Wing +3=ffffffff,2,0,0,0,7a,aa,8,22,18,0,0,0;
Wing: Maneuver Wing +2=ffffffff,2,0,0,0,7a,aa,8,22,19,0,0,0;
Wing: Maneuver Wing +1=ffffffff,2,0,0,0,7a,aa,8,22,1a,0,0,0;
Wing: Maneuver Wing=ffffffff,2,0,0,0,7a,aa,8,22,1b,0,0,0;
Wing: Hi Speed Wing=ffffffff,2,0,0,0,7a,aa,8,22,1c,0,0,0;
Wing: Hi Speed Wing +1=ffffffff,2,0,0,0,7a,aa,8,22,1d,0,0,0;
Wing: Hi Speed Wing +2=ffffffff,2,0,0,0,7a,aa,8,22,1e,0,0,0;
Wing: Hi Speed Wing +3=ffffffff,2,0,0,0,7a,aa,8,22,1f,0,0,0;
Wing: Hi Speed Wing +4=ffffffff,2,0,0,0,7a,aa,8,22,20,0,0,0;
[4]
Armor: Cloth=ffffffff,2,0,0,0,7b,aa,8,22,2,0,0,0;
Armor: Plywood=ffffffff,2,0,0,0,7b,aa,8,22,3,0,0,0;
Armor: Carbon=ffffffff,2,0,0,0,7b,aa,8,22,4,0,0,0;
Armor: Aluminum=ffffffff,2,0,0,0,7b,aa,8,22,5,0,0,0;
Armor: F.R.P.=ffffffff,2,0,0,0,7b,aa,8,22,6,0,0,0;
Armor: Duralmin=ffffffff,2,0,0,0,7b,aa,8,22,7,0,0,0;
Armor: Titanium=ffffffff,2,0,0,0,7b,aa,8,22,8,0,0,0;
Armor: Titanium Carbide=ffffffff,2,0,0,0,7b,aa,8,22,9,0,0,0;
Armor: Ceramic=ffffffff,2,0,0,0,7b,aa,8,22,a,0,0,0;
Power: Aluminum Block=ffffffff,2,0,0,0,7b,aa,8,22,b,0,0,0;
Power: Oil=ffffffff,2,0,0,0,7b,aa,8,22,c,0,0,0;
Power: Turbo=ffffffff,2,0,0,0,7b,aa,8,22,d,0,0,0;
Power: Turbo +1=ffffffff,2,0,0,0,7b,aa,8,22,e,0,0,0;
Power: Turbo +2=ffffffff,2,0,0,0,7b,aa,8,22,f,0,0,0;
Power: Turbo +3=ffffffff,2,0,0,0,7b,aa,8,22,10,0,0,0;
Power: Turbo +4=ffffffff,2,0,0,0,7b,aa,8,22,11,0,0,0;
Power: Turbin Jet=ffffffff,2,0,0,0,7b,aa,8,22,12,0,0,0;
Power: Turbin Jet +1=ffffffff,2,0,0,0,7b,aa,8,22,13,0,0,0;
Power: Turbin Jet +2=ffffffff,2,0,0,0,7b,aa,8,22,14,0,0,0;
Power: Turbin Jet +3=ffffffff,2,0,0,0,7b,aa,8,22,15,0,0,0;
Power: Turbin Jet +4=ffffffff,2,0,0,0,7b,aa,8,22,16,0,0,0;
Wing: Maneuver Wing +4=ffffffff,2,0,0,0,7b,aa,8,22,17,0,0,0;
Wing: Maneuver Wing +3=ffffffff,2,0,0,0,7b,aa,8,22,18,0,0,0;
Wing: Maneuver Wing +2=ffffffff,2,0,0,0,7b,aa,8,22,19,0,0,0;
Wing: Maneuver Wing +1=ffffffff,2,0,0,0,7b,aa,8,22,1a,0,0,0;
Wing: Maneuver Wing=ffffffff,2,0,0,0,7b,aa,8,22,1b,0,0,0;
Wing: Hi Speed Wing=ffffffff,2,0,0,0,7b,aa,8,22,1c,0,0,0;
Wing: Hi Speed Wing +1=ffffffff,2,0,0,0,7b,aa,8,22,1d,0,0,0;
Wing: Hi Speed Wing +2=ffffffff,2,0,0,0,7b,aa,8,22,1e,0,0,0;
Wing: Hi Speed Wing +3=ffffffff,2,0,0,0,7b,aa,8,22,1f,0,0,0;
Wing: Hi Speed Wing +4=ffffffff,2,0,0,0,7b,aa,8,22,20,0,0,0;
[5:]
Armor: Cloth=ffffffff,2,0,0,0,7c,aa,8,22,2,0,0,0;
Armor: Plywood=ffffffff,2,0,0,0,7c,aa,8,22,3,0,0,0;
Armor: Carbon=ffffffff,2,0,0,0,7c,aa,8,22,4,0,0,0;
Armor: Aluminum=ffffffff,2,0,0,0,7c,aa,8,22,5,0,0,0;
Armor: F.R.P.=ffffffff,2,0,0,0,7c,aa,8,22,6,0,0,0;
Armor: Duralmin=ffffffff,2,0,0,0,7c,aa,8,22,7,0,0,0;
Armor: Titanium=ffffffff,2,0,0,0,7c,aa,8,22,8,0,0,0;
Armor: Titanium Carbide=ffffffff,2,0,0,0,7c,aa,8,22,9,0,0,0;
Armor: Ceramic=ffffffff,2,0,0,0,7c,aa,8,22,a,0,0,0;
Power: Aluminum Block=ffffffff,2,0,0,0,7c,aa,8,22,b,0,0,0;
Power: Oil=ffffffff,2,0,0,0,7c,aa,8,22,c,0,0,0;
Power: Turbo=ffffffff,2,0,0,0,7c,aa,8,22,d,0,0,0;
Power: Turbo +1=ffffffff,2,0,0,0,7c,aa,8,22,e,0,0,0;
Power: Turbo +2=ffffffff,2,0,0,0,7c,aa,8,22,f,0,0,0;
Power: Turbo +3=ffffffff,2,0,0,0,7c,aa,8,22,10,0,0,0;
Power: Turbo +4=ffffffff,2,0,0,0,7c,aa,8,22,11,0,0,0;
Power: Turbin Jet=ffffffff,2,0,0,0,7c,aa,8,22,12,0,0,0;
Power: Turbin Jet +1=ffffffff,2,0,0,0,7c,aa,8,22,13,0,0,0;
Power: Turbin Jet +2=ffffffff,2,0,0,0,7c,aa,8,22,14,0,0,0;
Power: Turbin Jet +3=ffffffff,2,0,0,0,7c,aa,8,22,15,0,0,0;
Power: Turbin Jet +4=ffffffff,2,0,0,0,7c,aa,8,22,16,0,0,0;
Wing: Maneuver Wing +4=ffffffff,2,0,0,0,7c,aa,8,22,17,0,0,0;
Wing: Maneuver Wing +3=ffffffff,2,0,0,0,7c,aa,8,22,18,0,0,0;
Wing: Maneuver Wing +2=ffffffff,2,0,0,0,7c,aa,8,22,19,0,0,0;
Wing: Maneuver Wing +1=ffffffff,2,0,0,0,7c,aa,8,22,1a,0,0,0;
Wing: Maneuver Wing=ffffffff,2,0,0,0,7c,aa,8,22,1b,0,0,0;
Wing: Hi Speed Wing=ffffffff,2,0,0,0,7c,aa,8,22,1c,0,0,0;
Wing: Hi Speed Wing +1=ffffffff,2,0,0,0,7c,aa,8,22,1d,0,0,0;
Wing: Hi Speed Wing +2=ffffffff,2,0,0,0,7c,aa,8,22,1e,0,0,0;
Wing: Hi Speed Wing +3=ffffffff,2,0,0,0,7c,aa,8,22,1f,0,0,0;
Wing: Hi Speed Wing +4=ffffffff,2,0,0,0,7c,aa,8,22,20,0,0,0;
[6:]
Armor: Cloth=ffffffff,2,0,0,0,7d,aa,8,22,2,0,0,0;
Armor: Plywood=ffffffff,2,0,0,0,7d,aa,8,22,3,0,0,0;
Armor: Carbon=ffffffff,2,0,0,0,7d,aa,8,22,4,0,0,0;
Armor: Aluminum=ffffffff,2,0,0,0,7d,aa,8,22,5,0,0,0;
Armor: F.R.P.=ffffffff,2,0,0,0,7d,aa,8,22,6,0,0,0;
Armor: Duralmin=ffffffff,2,0,0,0,7d,aa,8,22,7,0,0,0;
Armor: Titanium=ffffffff,2,0,0,0,7d,aa,8,22,8,0,0,0;
Armor: Titanium Carbide=ffffffff,2,0,0,0,7d,aa,8,22,9,0,0,0;
Armor: Ceramic=ffffffff,2,0,0,0,7d,aa,8,22,a,0,0,0;
Power: Aluminum Block=ffffffff,2,0,0,0,7d,aa,8,22,b,0,0,0;
Power: Oil=ffffffff,2,0,0,0,7d,aa,8,22,c,0,0,0;
Power: Turbo=ffffffff,2,0,0,0,7d,aa,8,22,d,0,0,0;
Power: Turbo +1=ffffffff,2,0,0,0,7d,aa,8,22,e,0,0,0;
Power: Turbo +2=ffffffff,2,0,0,0,7d,aa,8,22,f,0,0,0;
Power: Turbo +3=ffffffff,2,0,0,0,7d,aa,8,22,10,0,0,0;
Power: Turbo +4=ffffffff,2,0,0,0,7d,aa,8,22,11,0,0,0;
Power: Turbin Jet=ffffffff,2,0,0,0,7d,aa,8,22,12,0,0,0;
Power: Turbin Jet +1=ffffffff,2,0,0,0,7d,aa,8,22,13,0,0,0;
Power: Turbin Jet +2=ffffffff,2,0,0,0,7d,aa,8,22,14,0,0,0;
Power: Turbin Jet +3=ffffffff,2,0,0,0,7d,aa,8,22,15,0,0,0;
Power: Turbin Jet +4=ffffffff,2,0,0,0,7d,aa,8,22,16,0,0,0;
Wing: Maneuver Wing +4=ffffffff,2,0,0,0,7d,aa,8,22,17,0,0,0;
Wing: Maneuver Wing +3=ffffffff,2,0,0,0,7d,aa,8,22,18,0,0,0;
Wing: Maneuver Wing +2=ffffffff,2,0,0,0,7d,aa,8,22,19,0,0,0;
Wing: Maneuver Wing +1=ffffffff,2,0,0,0,7d,aa,8,22,1a,0,0,0;
Wing: Maneuver Wing=ffffffff,2,0,0,0,7d,aa,8,22,1b,0,0,0;
Wing: Hi Speed Wing=ffffffff,2,0,0,0,7d,aa,8,22,1c,0,0,0;
Wing: Hi Speed Wing +1=ffffffff,2,0,0,0,7d,aa,8,22,1d,0,0,0;
Wing: Hi Speed Wing +2=ffffffff,2,0,0,0,7d,aa,8,22,1e,0,0,0;
Wing: Hi Speed Wing +3=ffffffff,2,0,0,0,7d,aa,8,22,1f,0,0,0;
Wing: Hi Speed Wing +4=ffffffff,2,0,0,0,7d,aa,8,22,20,0,0,0;
[7:]
Armor: Cloth=ffffffff,2,0,0,0,7e,aa,8,22,2,0,0,0;
Armor: Plywood=ffffffff,2,0,0,0,7e,aa,8,22,3,0,0,0;
Armor: Carbon=ffffffff,2,0,0,0,7e,aa,8,22,4,0,0,0;
Armor: Aluminum=ffffffff,2,0,0,0,7e,aa,8,22,5,0,0,0;
Armor: F.R.P.=ffffffff,2,0,0,0,7e,aa,8,22,6,0,0,0;
Armor: Duralmin=ffffffff,2,0,0,0,7e,aa,8,22,7,0,0,0;
Armor: Titanium=ffffffff,2,0,0,0,7e,aa,8,22,8,0,0,0;
Armor: Titanium Carbide=ffffffff,2,0,0,0,7e,aa,8,22,9,0,0,0;
Armor: Ceramic=ffffffff,2,0,0,0,7e,aa,8,22,a,0,0,0;
Power: Aluminum Block=ffffffff,2,0,0,0,7e,aa,8,22,b,0,0,0;
Power: Oil=ffffffff,2,0,0,0,7e,aa,8,22,c,0,0,0;
Power: Turbo=ffffffff,2,0,0,0,7e,aa,8,22,d,0,0,0;
Power: Turbo +1=ffffffff,2,0,0,0,7e,aa,8,22,e,0,0,0;
Power: Turbo +2=ffffffff,2,0,0,0,7e,aa,8,22,f,0,0,0;
Power: Turbo +3=ffffffff,2,0,0,0,7e,aa,8,22,10,0,0,0;
Power: Turbo +4=ffffffff,2,0,0,0,7e,aa,8,22,11,0,0,0;
Power: Turbin Jet=ffffffff,2,0,0,0,7e,aa,8,22,12,0,0,0;
Power: Turbin Jet +1=ffffffff,2,0,0,0,7e,aa,8,22,13,0,0,0;
Power: Turbin Jet +2=ffffffff,2,0,0,0,7e,aa,8,22,14,0,0,0;
Power: Turbin Jet +3=ffffffff,2,0,0,0,7e,aa,8,22,15,0,0,0;
Power: Turbin Jet +4=ffffffff,2,0,0,0,7e,aa,8,22,16,0,0,0;
Wing: Maneuver Wing +4=ffffffff,2,0,0,0,7e,aa,8,22,17,0,0,0;
Wing: Maneuver Wing +3=ffffffff,2,0,0,0,7e,aa,8,22,18,0,0,0;
Wing: Maneuver Wing +2=ffffffff,2,0,0,0,7e,aa,8,22,19,0,0,0;
Wing: Maneuver Wing +1=ffffffff,2,0,0,0,7e,aa,8,22,1a,0,0,0;
Wing: Maneuver Wing=ffffffff,2,0,0,0,7e,aa,8,22,1b,0,0,0;
Wing: Hi Speed Wing=ffffffff,2,0,0,0,7e,aa,8,22,1c,0,0,0;
Wing: Hi Speed Wing +1=ffffffff,2,0,0,0,7e,aa,8,22,1d,0,0,0;
Wing: Hi Speed Wing +2=ffffffff,2,0,0,0,7e,aa,8,22,1e,0,0,0;
Wing: Hi Speed Wing +3=ffffffff,2,0,0,0,7e,aa,8,22,1f,0,0,0;
Wing: Hi Speed Wing +4=ffffffff,2,0,0,0,7e,aa,8,22,20,0,0,0;
[8:]
Armor: Cloth=ffffffff,2,0,0,0,7f,aa,8,22,2,0,0,0;
Armor: Plywood=ffffffff,2,0,0,0,7f,aa,8,22,3,0,0,0;
Armor: Carbon=ffffffff,2,0,0,0,7f,aa,8,22,4,0,0,0;
Armor: Aluminum=ffffffff,2,0,0,0,7f,aa,8,22,5,0,0,0;
Armor: F.R.P.=ffffffff,2,0,0,0,7f,aa,8,22,6,0,0,0;
Armor: Duralmin=ffffffff,2,0,0,0,7f,aa,8,22,7,0,0,0;
Armor: Titanium=ffffffff,2,0,0,0,7f,aa,8,22,8,0,0,0;
Armor: Titanium Carbide=ffffffff,2,0,0,0,7f,aa,8,22,9,0,0,0;
Armor: Ceramic=ffffffff,2,0,0,0,7f,aa,8,22,a,0,0,0;
Power: Aluminum Block=ffffffff,2,0,0,0,7f,aa,8,22,b,0,0,0;
Power: Oil=ffffffff,2,0,0,0,7f,aa,8,22,c,0,0,0;
Power: Turbo=ffffffff,2,0,0,0,7f,aa,8,22,d,0,0,0;
Power: Turbo +1=ffffffff,2,0,0,0,7f,aa,8,22,e,0,0,0;
Power: Turbo +2=ffffffff,2,0,0,0,7f,aa,8,22,f,0,0,0;
Power: Turbo +3=ffffffff,2,0,0,0,7f,aa,8,22,10,0,0,0;
Power: Turbo +4=ffffffff,2,0,0,0,7f,aa,8,22,11,0,0,0;
Power: Turbin Jet=ffffffff,2,0,0,0,7f,aa,8,22,12,0,0,0;
Power: Turbin Jet +1=ffffffff,2,0,0,0,7f,aa,8,22,13,0,0,0;
Power: Turbin Jet +2=ffffffff,2,0,0,0,7f,aa,8,22,14,0,0,0;
Power: Turbin Jet +3=ffffffff,2,0,0,0,7f,aa,8,22,15,0,0,0;
Power: Turbin Jet +4=ffffffff,2,0,0,0,7f,aa,8,22,16,0,0,0;
Wing: Maneuver Wing +4=ffffffff,2,0,0,0,7f,aa,8,22,17,0,0,0;
Wing: Maneuver Wing +3=ffffffff,2,0,0,0,7f,aa,8,22,18,0,0,0;
Wing: Maneuver Wing +2=ffffffff,2,0,0,0,7f,aa,8,22,19,0,0,0;
Wing: Maneuver Wing +1=ffffffff,2,0,0,0,7f,aa,8,22,1a,0,0,0;
Wing: Maneuver Wing=ffffffff,2,0,0,0,7f,aa,8,22,1b,0,0,0;
Wing: Hi Speed Wing=ffffffff,2,0,0,0,7f,aa,8,22,1c,0,0,0;
Wing: Hi Speed Wing +1=ffffffff,2,0,0,0,7f,aa,8,22,1d,0,0,0;
Wing: Hi Speed Wing +2=ffffffff,2,0,0,0,7f,aa,8,22,1e,0,0,0;
Wing: Hi Speed Wing +3=ffffffff,2,0,0,0,7f,aa,8,22,1f,0,0,0;
Wing: Hi Speed Wing +4=ffffffff,2,0,0,0,7f,aa,8,22,20,0,0,0;
[9:]
Armor: Cloth=ffffffff,2,0,0,0,80,aa,8,22,2,0,0,0;
Armor: Plywood=ffffffff,2,0,0,0,80,aa,8,22,3,0,0,0;
Armor: Carbon=ffffffff,2,0,0,0,80,aa,8,22,4,0,0,0;
Armor: Aluminum=ffffffff,2,0,0,0,80,aa,8,22,5,0,0,0;
Armor: F.R.P.=ffffffff,2,0,0,0,80,aa,8,22,6,0,0,0;
Armor: Duralmin=ffffffff,2,0,0,0,80,aa,8,22,7,0,0,0;
Armor: Titanium=ffffffff,2,0,0,0,80,aa,8,22,8,0,0,0;
Armor: Titanium Carbide=ffffffff,2,0,0,0,80,aa,8,22,9,0,0,0;
Armor: Ceramic=ffffffff,2,0,0,0,80,aa,8,22,a,0,0,0;
Power: Aluminum Block=ffffffff,2,0,0,0,80,aa,8,22,b,0,0,0;
Power: Oil=ffffffff,2,0,0,0,80,aa,8,22,c,0,0,0;
Power: Turbo=ffffffff,2,0,0,0,80,aa,8,22,d,0,0,0;
Power: Turbo +1=ffffffff,2,0,0,0,80,aa,8,22,e,0,0,0;
Power: Turbo +2=ffffffff,2,0,0,0,80,aa,8,22,f,0,0,0;
Power: Turbo +3=ffffffff,2,0,0,0,80,aa,8,22,10,0,0,0;
Power: Turbo +4=ffffffff,2,0,0,0,80,aa,8,22,11,0,0,0;
Power: Turbin Jet=ffffffff,2,0,0,0,80,aa,8,22,12,0,0,0;
Power: Turbin Jet +1=ffffffff,2,0,0,0,80,aa,8,22,13,0,0,0;
Power: Turbin Jet +2=ffffffff,2,0,0,0,80,aa,8,22,14,0,0,0;
Power: Turbin Jet +3=ffffffff,2,0,0,0,80,aa,8,22,15,0,0,0;
Power: Turbin Jet +4=ffffffff,2,0,0,0,80,aa,8,22,16,0,0,0;
Wing: Maneuver Wing +4=ffffffff,2,0,0,0,80,aa,8,22,17,0,0,0;
Wing: Maneuver Wing +3=ffffffff,2,0,0,0,80,aa,8,22,18,0,0,0;
Wing: Maneuver Wing +2=ffffffff,2,0,0,0,80,aa,8,22,19,0,0,0;
Wing: Maneuver Wing +1=ffffffff,2,0,0,0,80,aa,8,22,1a,0,0,0;
Wing: Maneuver Wing=ffffffff,2,0,0,0,80,aa,8,22,1b,0,0,0;
Wing: Hi Speed Wing=ffffffff,2,0,0,0,80,aa,8,22,1c,0,0,0;
Wing: Hi Speed Wing +1=ffffffff,2,0,0,0,80,aa,8,22,1d,0,0,0;
Wing: Hi Speed Wing +2=ffffffff,2,0,0,0,80,aa,8,22,1e,0,0,0;
Wing: Hi Speed Wing +3=ffffffff,2,0,0,0,80,aa,8,22,1f,0,0,0;
Wing: Hi Speed Wing +4=ffffffff,2,0,0,0,80,aa,8,22,20,0,0,0;
[10:]
Armor: Cloth=ffffffff,2,0,0,0,81,aa,8,22,2,0,0,0;
Armor: Plywood=ffffffff,2,0,0,0,81,aa,8,22,3,0,0,0;
Armor: Carbon=ffffffff,2,0,0,0,81,aa,8,22,4,0,0,0;
Armor: Aluminum=ffffffff,2,0,0,0,81,aa,8,22,5,0,0,0;
Armor: F.R.P.=ffffffff,2,0,0,0,81,aa,8,22,6,0,0,0;
Armor: Duralmin=ffffffff,2,0,0,0,81,aa,8,22,7,0,0,0;
Armor: Titanium=ffffffff,2,0,0,0,81,aa,8,22,8,0,0,0;
Armor: Titanium Carbide=ffffffff,2,0,0,0,81,aa,8,22,9,0,0,0;
Armor: Ceramic=ffffffff,2,0,0,0,81,aa,8,22,a,0,0,0;
Power: Aluminum Block=ffffffff,2,0,0,0,81,aa,8,22,b,0,0,0;
Power: Oil=ffffffff,2,0,0,0,81,aa,8,22,c,0,0,0;
Power: Turbo=ffffffff,2,0,0,0,81,aa,8,22,d,0,0,0;
Power: Turbo +1=ffffffff,2,0,0,0,81,aa,8,22,e,0,0,0;
Power: Turbo +2=ffffffff,2,0,0,0,81,aa,8,22,f,0,0,0;
Power: Turbo +3=ffffffff,2,0,0,0,81,aa,8,22,10,0,0,0;
Power: Turbo +4=ffffffff,2,0,0,0,81,aa,8,22,11,0,0,0;
Power: Turbin Jet=ffffffff,2,0,0,0,81,aa,8,22,12,0,0,0;
Power: Turbin Jet +1=ffffffff,2,0,0,0,81,aa,8,22,13,0,0,0;
Power: Turbin Jet +2=ffffffff,2,0,0,0,81,aa,8,22,14,0,0,0;
Power: Turbin Jet +3=ffffffff,2,0,0,0,81,aa,8,22,15,0,0,0;
Power: Turbin Jet +4=ffffffff,2,0,0,0,81,aa,8,22,16,0,0,0;
Wing: Maneuver Wing +4=ffffffff,2,0,0,0,81,aa,8,22,17,0,0,0;
Wing: Maneuver Wing +3=ffffffff,2,0,0,0,81,aa,8,22,18,0,0,0;
Wing: Maneuver Wing +2=ffffffff,2,0,0,0,81,aa,8,22,19,0,0,0;
Wing: Maneuver Wing +1=ffffffff,2,0,0,0,81,aa,8,22,1a,0,0,0;
Wing: Maneuver Wing=ffffffff,2,0,0,0,81,aa,8,22,1b,0,0,0;
Wing: Hi Speed Wing=ffffffff,2,0,0,0,81,aa,8,22,1c,0,0,0;
Wing: Hi Speed Wing +1=ffffffff,2,0,0,0,81,aa,8,22,1d,0,0,0;
Wing: Hi Speed Wing +2=ffffffff,2,0,0,0,81,aa,8,22,1e,0,0,0;
Wing: Hi Speed Wing +3=ffffffff,2,0,0,0,81,aa,8,22,1f,0,0,0;
Wing: Hi Speed Wing +4=ffffffff,2,0,0,0,81,aa,8,22,20,0,0,0;
[1:]
6׻ǹ=ffffffff,2,0,0,0,b8,aa,8,22,2,0,0,0;
9׻ǹ=ffffffff,2,0,0,0,b8,aa,8,22,3,0,0,0;
12׻ǹ=ffffffff,2,0,0,0,b8,aa,8,22,4,0,0,0;
16׻ǹ=ffffffff,2,0,0,0,b8,aa,8,22,5,0,0,0;
20׻ǹ=ffffffff,2,0,0,0,b8,aa,8,22,6,0,0,0;
ARM: 6mm Gutling=ffffffff,2,0,0,0,b8,aa,8,22,7,0,0,0;
ARM: 9mm Gutling=ffffffff,2,0,0,0,b8,aa,8,22,8,0,0,0;
ARM: 12mm Gutling=ffffffff,2,0,0,0,b8,aa,8,22,9,0,0,0;
ARM: 16mm Gutling=ffffffff,2,0,0,0,b8,aa,8,22,a,0,0,0;
ARM: 20mm Gutling=ffffffff,2,0,0,0,b8,aa,8,22,b,0,0,0;
50kgը=ffffffff,2,0,0,0,b8,aa,8,22,c,0,0,0;
100kgը=ffffffff,2,0,0,0,b8,aa,8,22,d,0,0,0;
200kgը=ffffffff,2,0,0,0,b8,aa,8,22,e,0,0,0;
500kgը=ffffffff,2,0,0,0,b8,aa,8,22,f,0,0,0;
1000kgը=ffffffff,2,0,0,0,b8,aa,8,22,10,0,0,0;
ɵ S=ffffffff,2,0,0,0,b8,aa,8,22,11,0,0,0;
ɵ M=ffffffff,2,0,0,0,b8,aa,8,22,12,0,0,0;
ɵ L=ffffffff,2,0,0,0,b8,aa,8,22,13,0,0,0;
Ƶ S=ffffffff,2,0,0,0,b8,aa,8,22,14,0,0,0;
Ƶ M=ffffffff,2,0,0,0,b8,aa,8,22,15,0,0,0;
Ƶ L=ffffffff,2,0,0,0,b8,aa,8,22,16,0,0,0;
[2:]
ARM: 6mm Gun=ffffffff,2,0,0,0,b9,aa,8,22,2,0,0,0;
ARM: 9mm Gun=ffffffff,2,0,0,0,b9,aa,8,22,3,0,0,0;
ARM: 12mm Gun=ffffffff,2,0,0,0,b9,aa,8,22,4,0,0,0;
ARM: 16mm Gun=ffffffff,2,0,0,0,b9,aa,8,22,5,0,0,0;
ARM: 20mm Gun=ffffffff,2,0,0,0,b9,aa,8,22,6,0,0,0;
ARM: 6mm Gutling=ffffffff,2,0,0,0,b9,aa,8,22,7,0,0,0;
ARM: 9mm Gutling=ffffffff,2,0,0,0,b9,aa,8,22,8,0,0,0;
ARM: 12mm Gutling=ffffffff,2,0,0,0,b9,aa,8,22,9,0,0,0;
ARM: 16mm Gutling=ffffffff,2,0,0,0,b9,aa,8,22,a,0,0,0;
ARM: 20mm Gutling=ffffffff,2,0,0,0,b9,aa,8,22,b,0,0,0;
ARM 2: 50kg Bomb=ffffffff,2,0,0,0,b9,aa,8,22,c,0,0,0;
ARM 2: 100kg Bomb=ffffffff,2,0,0,0,b9,aa,8,22,d,0,0,0;
ARM 2: 200kg Bomb=ffffffff,2,0,0,0,b9,aa,8,22,e,0,0,0;
ARM 2: 500kg Bomb=ffffffff,2,0,0,0,b9,aa,8,22,f,0,0,0;
ARM 2: 1000kg Bomb=ffffffff,2,0,0,0,b9,aa,8,22,10,0,0,0;
ARM 2: Missile S=ffffffff,2,0,0,0,b9,aa,8,22,11,0,0,0;
ARM 2: Missile M=ffffffff,2,0,0,0,b9,aa,8,22,12,0,0,0;
ARM 2: Missile L=ffffffff,2,0,0,0,b9,aa,8,22,13,0,0,0;
ARM 2: Homing Missile S=ffffffff,2,0,0,0,b9,aa,8,22,14,0,0,0;
ARM 2: Homing Missile M=ffffffff,2,0,0,0,b9,aa,8,22,15,0,0,0;
ARM 2: Homing Missile L=ffffffff,2,0,0,0,b9,aa,8,22,16,0,0,0;
[3:]
ARM: 6mm Gun=ffffffff,2,0,0,0,ba,aa,8,22,2,0,0,0;
ARM: 9mm Gun=ffffffff,2,0,0,0,ba,aa,8,22,3,0,0,0;
ARM: 12mm Gun=ffffffff,2,0,0,0,ba,aa,8,22,4,0,0,0;
ARM: 16mm Gun=ffffffff,2,0,0,0,ba,aa,8,22,5,0,0,0;
ARM: 20mm Gun=ffffffff,2,0,0,0,ba,aa,8,22,6,0,0,0;
ARM: 6mm Gutling=ffffffff,2,0,0,0,ba,aa,8,22,7,0,0,0;
ARM: 9mm Gutling=ffffffff,2,0,0,0,ba,aa,8,22,8,0,0,0;
ARM: 12mm Gutling=ffffffff,2,0,0,0,ba,aa,8,22,9,0,0,0;
ARM: 16mm Gutling=ffffffff,2,0,0,0,ba,aa,8,22,a,0,0,0;
ARM: 20mm Gutling=ffffffff,2,0,0,0,ba,aa,8,22,b,0,0,0;
ARM 2: 50kg Bomb=ffffffff,2,0,0,0,ba,aa,8,22,c,0,0,0;
ARM 2: 100kg Bomb=ffffffff,2,0,0,0,ba,aa,8,22,d,0,0,0;
ARM 2: 200kg Bomb=ffffffff,2,0,0,0,ba,aa,8,22,e,0,0,0;
ARM 2: 500kg Bomb=ffffffff,2,0,0,0,ba,aa,8,22,f,0,0,0;
ARM 2: 1000kg Bomb=ffffffff,2,0,0,0,ba,aa,8,22,10,0,0,0;
ARM 2: Missile S=ffffffff,2,0,0,0,ba,aa,8,22,11,0,0,0;
ARM 2: Missile M=ffffffff,2,0,0,0,ba,aa,8,22,12,0,0,0;
ARM 2: Missile L=ffffffff,2,0,0,0,ba,aa,8,22,13,0,0,0;
ARM 2: Homing Missile S=ffffffff,2,0,0,0,ba,aa,8,22,14,0,0,0;
ARM 2: Homing Missile M=ffffffff,2,0,0,0,ba,aa,8,22,15,0,0,0;
ARM 2: Homing Missile L=ffffffff,2,0,0,0,ba,aa,8,22,16,0,0,0;
[4:]
ARM: 6mm Gun=ffffffff,2,0,0,0,bb,aa,8,22,2,0,0,0;
ARM: 9mm Gun=ffffffff,2,0,0,0,bb,aa,8,22,3,0,0,0;
ARM: 12mm Gun=ffffffff,2,0,0,0,bb,aa,8,22,4,0,0,0;
ARM: 16mm Gun=ffffffff,2,0,0,0,bb,aa,8,22,5,0,0,0;
ARM: 20mm Gun=ffffffff,2,0,0,0,bb,aa,8,22,6,0,0,0;
ARM: 6mm Gutling=ffffffff,2,0,0,0,bb,aa,8,22,7,0,0,0;
ARM: 9mm Gutling=ffffffff,2,0,0,0,bb,aa,8,22,8,0,0,0;
ARM: 12mm Gutling=ffffffff,2,0,0,0,bb,aa,8,22,9,0,0,0;
ARM: 16mm Gutling=ffffffff,2,0,0,0,bb,aa,8,22,a,0,0,0;
ARM: 20mm Gutling=ffffffff,2,0,0,0,bb,aa,8,22,b,0,0,0;
ARM 2: 50kg Bomb=ffffffff,2,0,0,0,bb,aa,8,22,c,0,0,0;
ARM 2: 100kg Bomb=ffffffff,2,0,0,0,bb,aa,8,22,d,0,0,0;
ARM 2: 200kg Bomb=ffffffff,2,0,0,0,bb,aa,8,22,e,0,0,0;
ARM 2: 500kg Bomb=ffffffff,2,0,0,0,bb,aa,8,22,f,0,0,0;
ARM 2: 1000kg Bomb=ffffffff,2,0,0,0,bb,aa,8,22,10,0,0,0;
ARM 2: Missile S=ffffffff,2,0,0,0,bb,aa,8,22,11,0,0,0;
ARM 2: Missile M=ffffffff,2,0,0,0,bb,aa,8,22,12,0,0,0;
ARM 2: Missile L=ffffffff,2,0,0,0,bb,aa,8,22,13,0,0,0;
ARM 2: Homing Missile S=ffffffff,2,0,0,0,bb,aa,8,22,14,0,0,0;
ARM 2: Homing Missile M=ffffffff,2,0,0,0,bb,aa,8,22,15,0,0,0;
ARM 2: Homing Missile L=ffffffff,2,0,0,0,bb,aa,8,22,16,0,0,0;
[5:]
ARM: 6mm Gun=ffffffff,2,0,0,0,bc,aa,8,22,2,0,0,0;
ARM: 9mm Gun=ffffffff,2,0,0,0,bc,aa,8,22,3,0,0,0;
ARM: 12mm Gun=ffffffff,2,0,0,0,bc,aa,8,22,4,0,0,0;
ARM: 16mm Gun=ffffffff,2,0,0,0,bc,aa,8,22,5,0,0,0;
ARM: 20mm Gun=ffffffff,2,0,0,0,bc,aa,8,22,6,0,0,0;
ARM: 6mm Gutling=ffffffff,2,0,0,0,bc,aa,8,22,7,0,0,0;
ARM: 9mm Gutling=ffffffff,2,0,0,0,bc,aa,8,22,8,0,0,0;
ARM: 12mm Gutling=ffffffff,2,0,0,0,bc,aa,8,22,9,0,0,0;
ARM: 16mm Gutling=ffffffff,2,0,0,0,bc,aa,8,22,a,0,0,0;
ARM: 20mm Gutling=ffffffff,2,0,0,0,bc,aa,8,22,b,0,0,0;
ARM 2: 50kg Bomb=ffffffff,2,0,0,0,bc,aa,8,22,c,0,0,0;
ARM 2: 100kg Bomb=ffffffff,2,0,0,0,bc,aa,8,22,d,0,0,0;
ARM 2: 200kg Bomb=ffffffff,2,0,0,0,bc,aa,8,22,e,0,0,0;
ARM 2: 500kg Bomb=ffffffff,2,0,0,0,bc,aa,8,22,f,0,0,0;
ARM 2: 1000kg Bomb=ffffffff,2,0,0,0,bc,aa,8,22,10,0,0,0;
ARM 2: Missile S=ffffffff,2,0,0,0,bc,aa,8,22,11,0,0,0;
ARM 2: Missile M=ffffffff,2,0,0,0,bc,aa,8,22,12,0,0,0;
ARM 2: Missile L=ffffffff,2,0,0,0,bc,aa,8,22,13,0,0,0;
ARM 2: Homing Missile S=ffffffff,2,0,0,0,bc,aa,8,22,14,0,0,0;
ARM 2: Homing Missile M=ffffffff,2,0,0,0,bc,aa,8,22,15,0,0,0;
ARM 2: Homing Missile L=ffffffff,2,0,0,0,bc,aa,8,22,16,0,0,0;
[6:]
ARM: 6mm Gun=ffffffff,2,0,0,0,bd,aa,8,22,2,0,0,0;
ARM: 9mm Gun=ffffffff,2,0,0,0,bd,aa,8,22,3,0,0,0;
ARM: 12mm Gun=ffffffff,2,0,0,0,bd,aa,8,22,4,0,0,0;
ARM: 16mm Gun=ffffffff,2,0,0,0,bd,aa,8,22,5,0,0,0;
ARM: 20mm Gun=ffffffff,2,0,0,0,bd,aa,8,22,6,0,0,0;
ARM: 6mm Gutling=ffffffff,2,0,0,0,bd,aa,8,22,7,0,0,0;
ARM: 9mm Gutling=ffffffff,2,0,0,0,bd,aa,8,22,8,0,0,0;
ARM: 12mm Gutling=ffffffff,2,0,0,0,bd,aa,8,22,9,0,0,0;
ARM: 16mm Gutling=ffffffff,2,0,0,0,bd,aa,8,22,a,0,0,0;
ARM: 20mm Gutling=ffffffff,2,0,0,0,bd,aa,8,22,b,0,0,0;
ARM 2: 50kg Bomb=ffffffff,2,0,0,0,bd,aa,8,22,c,0,0,0;
ARM 2: 100kg Bomb=ffffffff,2,0,0,0,bd,aa,8,22,d,0,0,0;
ARM 2: 200kg Bomb=ffffffff,2,0,0,0,bd,aa,8,22,e,0,0,0;
ARM 2: 500kg Bomb=ffffffff,2,0,0,0,bd,aa,8,22,f,0,0,0;
ARM 2: 1000kg Bomb=ffffffff,2,0,0,0,bd,aa,8,22,10,0,0,0;
ARM 2: Missile S=ffffffff,2,0,0,0,bd,aa,8,22,11,0,0,0;
ARM 2: Missile M=ffffffff,2,0,0,0,bd,aa,8,22,12,0,0,0;
ARM 2: Missile L=ffffffff,2,0,0,0,bd,aa,8,22,13,0,0,0;
ARM 2: Homing Missile S=ffffffff,2,0,0,0,bd,aa,8,22,14,0,0,0;
ARM 2: Homing Missile M=ffffffff,2,0,0,0,bd,aa,8,22,15,0,0,0;
ARM 2: Homing Missile L=ffffffff,2,0,0,0,bd,aa,8,22,16,0,0,0;
[7:]
ARM: 6mm Gun=ffffffff,2,0,0,0,be,aa,8,22,2,0,0,0;
ARM: 9mm Gun=ffffffff,2,0,0,0,be,aa,8,22,3,0,0,0;
ARM: 12mm Gun=ffffffff,2,0,0,0,be,aa,8,22,4,0,0,0;
ARM: 16mm Gun=ffffffff,2,0,0,0,be,aa,8,22,5,0,0,0;
ARM: 20mm Gun=ffffffff,2,0,0,0,be,aa,8,22,6,0,0,0;
ARM: 6mm Gutling=ffffffff,2,0,0,0,be,aa,8,22,7,0,0,0;
ARM: 9mm Gutling=ffffffff,2,0,0,0,be,aa,8,22,8,0,0,0;
ARM: 12mm Gutling=ffffffff,2,0,0,0,be,aa,8,22,9,0,0,0;
ARM: 16mm Gutling=ffffffff,2,0,0,0,be,aa,8,22,a,0,0,0;
ARM: 20mm Gutling=ffffffff,2,0,0,0,be,aa,8,22,b,0,0,0;
ARM 2: 50kg Bomb=ffffffff,2,0,0,0,be,aa,8,22,c,0,0,0;
ARM 2: 100kg Bomb=ffffffff,2,0,0,0,be,aa,8,22,d,0,0,0;
ARM 2: 200kg Bomb=ffffffff,2,0,0,0,be,aa,8,22,e,0,0,0;
ARM 2: 500kg Bomb=ffffffff,2,0,0,0,be,aa,8,22,f,0,0,0;
ARM 2: 1000kg Bomb=ffffffff,2,0,0,0,be,aa,8,22,10,0,0,0;
ARM 2: Missile S=ffffffff,2,0,0,0,be,aa,8,22,11,0,0,0;
ARM 2: Missile M=ffffffff,2,0,0,0,be,aa,8,22,12,0,0,0;
ARM 2: Missile L=ffffffff,2,0,0,0,be,aa,8,22,13,0,0,0;
ARM 2: Homing Missile S=ffffffff,2,0,0,0,be,aa,8,22,14,0,0,0;
ARM 2: Homing Missile M=ffffffff,2,0,0,0,be,aa,8,22,15,0,0,0;
ARM 2: Homing Missile L=ffffffff,2,0,0,0,be,aa,8,22,16,0,0,0;
[8:]
ARM: 6mm Gun=ffffffff,2,0,0,0,bf,aa,8,22,2,0,0,0;
ARM: 9mm Gun=ffffffff,2,0,0,0,bf,aa,8,22,3,0,0,0;
ARM: 12mm Gun=ffffffff,2,0,0,0,bf,aa,8,22,4,0,0,0;
ARM: 16mm Gun=ffffffff,2,0,0,0,bf,aa,8,22,5,0,0,0;
ARM: 20mm Gun=ffffffff,2,0,0,0,bf,aa,8,22,6,0,0,0;
ARM: 6mm Gutling=ffffffff,2,0,0,0,bf,aa,8,22,7,0,0,0;
ARM: 9mm Gutling=ffffffff,2,0,0,0,bf,aa,8,22,8,0,0,0;
ARM: 12mm Gutling=ffffffff,2,0,0,0,bf,aa,8,22,9,0,0,0;
ARM: 16mm Gutling=ffffffff,2,0,0,0,bf,aa,8,22,a,0,0,0;
ARM: 20mm Gutling=ffffffff,2,0,0,0,bf,aa,8,22,b,0,0,0;
ARM 2: 50kg Bomb=ffffffff,2,0,0,0,bf,aa,8,22,c,0,0,0;
ARM 2: 100kg Bomb=ffffffff,2,0,0,0,bf,aa,8,22,d,0,0,0;
ARM 2: 200kg Bomb=ffffffff,2,0,0,0,bf,aa,8,22,e,0,0,0;
ARM 2: 500kg Bomb=ffffffff,2,0,0,0,bf,aa,8,22,f,0,0,0;
ARM 2: 1000kg Bomb=ffffffff,2,0,0,0,bf,aa,8,22,10,0,0,0;
ARM 2: Missile S=ffffffff,2,0,0,0,bf,aa,8,22,11,0,0,0;
ARM 2: Missile M=ffffffff,2,0,0,0,bf,aa,8,22,12,0,0,0;
ARM 2: Missile L=ffffffff,2,0,0,0,bf,aa,8,22,13,0,0,0;
ARM 2: Homing Missile S=ffffffff,2,0,0,0,bf,aa,8,22,14,0,0,0;
ARM 2: Homing Missile M=ffffffff,2,0,0,0,bf,aa,8,22,15,0,0,0;
ARM 2: Homing Missile L=ffffffff,2,0,0,0,bf,aa,8,22,16,0,0,0;
[9:]
ARM: 6mm Gun=ffffffff,2,0,0,0,c0,aa,8,22,2,0,0,0;
ARM: 9mm Gun=ffffffff,2,0,0,0,c0,aa,8,22,3,0,0,0;
ARM: 12mm Gun=ffffffff,2,0,0,0,c0,aa,8,22,4,0,0,0;
ARM: 16mm Gun=ffffffff,2,0,0,0,c0,aa,8,22,5,0,0,0;
ARM: 20mm Gun=ffffffff,2,0,0,0,c0,aa,8,22,6,0,0,0;
ARM: 6mm Gutling=ffffffff,2,0,0,0,c0,aa,8,22,7,0,0,0;
ARM: 9mm Gutling=ffffffff,2,0,0,0,c0,aa,8,22,8,0,0,0;
ARM: 12mm Gutling=ffffffff,2,0,0,0,c0,aa,8,22,9,0,0,0;
ARM: 16mm Gutling=ffffffff,2,0,0,0,c0,aa,8,22,a,0,0,0;
ARM: 20mm Gutling=ffffffff,2,0,0,0,c0,aa,8,22,b,0,0,0;
ARM 2: 50kg Bomb=ffffffff,2,0,0,0,c0,aa,8,22,c,0,0,0;
ARM 2: 100kg Bomb=ffffffff,2,0,0,0,c0,aa,8,22,d,0,0,0;
ARM 2: 200kg Bomb=ffffffff,2,0,0,0,c0,aa,8,22,e,0,0,0;
ARM 2: 500kg Bomb=ffffffff,2,0,0,0,c0,aa,8,22,f,0,0,0;
ARM 2: 1000kg Bomb=ffffffff,2,0,0,0,c0,aa,8,22,10,0,0,0;
ARM 2: Missile S=ffffffff,2,0,0,0,c0,aa,8,22,11,0,0,0;
ARM 2: Missile M=ffffffff,2,0,0,0,c0,aa,8,22,12,0,0,0;
ARM 2: Missile L=ffffffff,2,0,0,0,c0,aa,8,22,13,0,0,0;
ARM 2: Homing Missile S=ffffffff,2,0,0,0,c0,aa,8,22,14,0,0,0;
ARM 2: Homing Missile M=ffffffff,2,0,0,0,c0,aa,8,22,15,0,0,0;
ARM 2: Homing Missile L=ffffffff,2,0,0,0,c0,aa,8,22,16,0,0,0;
[10:]
ARM: 6mm Gun=ffffffff,2,0,0,0,c1,aa,8,22,2,0,0,0;
ARM: 9mm Gun=ffffffff,2,0,0,0,c1,aa,8,22,3,0,0,0;
ARM: 12mm Gun=ffffffff,2,0,0,0,c1,aa,8,22,4,0,0,0;
ARM: 16mm Gun=ffffffff,2,0,0,0,c1,aa,8,22,5,0,0,0;
ARM: 20mm Gun=ffffffff,2,0,0,0,c1,aa,8,22,6,0,0,0;
ARM: 6mm Gutling=ffffffff,2,0,0,0,c1,aa,8,22,7,0,0,0;
ARM: 9mm Gutling=ffffffff,2,0,0,0,c1,aa,8,22,8,0,0,0;
ARM: 12mm Gutling=ffffffff,2,0,0,0,c1,aa,8,22,9,0,0,0;
ARM: 16mm Gutling=ffffffff,2,0,0,0,c1,aa,8,22,a,0,0,0;
ARM: 20mm Gutling=ffffffff,2,0,0,0,c1,aa,8,22,b,0,0,0;
ARM 2: 50kg Bomb=ffffffff,2,0,0,0,c1,aa,8,22,c,0,0,0;
ARM 2: 100kg Bomb=ffffffff,2,0,0,0,c1,aa,8,22,d,0,0,0;
ARM 2: 200kg Bomb=ffffffff,2,0,0,0,c1,aa,8,22,e,0,0,0;
ARM 2: 500kg Bomb=ffffffff,2,0,0,0,c1,aa,8,22,f,0,0,0;
ARM 2: 1000kg Bomb=ffffffff,2,0,0,0,c1,aa,8,22,10,0,0,0;
ARM 2: Missile S=ffffffff,2,0,0,0,c1,aa,8,22,11,0,0,0;
ARM 2: Missile M=ffffffff,2,0,0,0,c1,aa,8,22,12,0,0,0;
ARM 2: Missile L=ffffffff,2,0,0,0,c1,aa,8,22,13,0,0,0;
ARM 2: Homing Missile S=ffffffff,2,0,0,0,c1,aa,8,22,14,0,0,0;
ARM 2: Homing Missile M=ffffffff,2,0,0,0,c1,aa,8,22,15,0,0,0;
ARM 2: Homing Missile L=ffffffff,2,0,0,0,c1,aa,8,22,16,0,0,0;
[11:]
ARM: 6mm Gun=ffffffff,2,0,0,0,c2,aa,8,22,2,0,0,0;
ARM: 9mm Gun=ffffffff,2,0,0,0,c2,aa,8,22,3,0,0,0;
ARM: 12mm Gun=ffffffff,2,0,0,0,c2,aa,8,22,4,0,0,0;
ARM: 16mm Gun=ffffffff,2,0,0,0,c2,aa,8,22,5,0,0,0;
ARM: 20mm Gun=ffffffff,2,0,0,0,c2,aa,8,22,6,0,0,0;
ARM: 6mm Gutling=ffffffff,2,0,0,0,c2,aa,8,22,7,0,0,0;
ARM: 9mm Gutling=ffffffff,2,0,0,0,c2,aa,8,22,8,0,0,0;
ARM: 12mm Gutling=ffffffff,2,0,0,0,c2,aa,8,22,9,0,0,0;
ARM: 16mm Gutling=ffffffff,2,0,0,0,c2,aa,8,22,a,0,0,0;
ARM: 20mm Gutling=ffffffff,2,0,0,0,c2,aa,8,22,b,0,0,0;
ARM 2: 50kg Bomb=ffffffff,2,0,0,0,c2,aa,8,22,c,0,0,0;
ARM 2: 100kg Bomb=ffffffff,2,0,0,0,c2,aa,8,22,d,0,0,0;
ARM 2: 200kg Bomb=ffffffff,2,0,0,0,c2,aa,8,22,e,0,0,0;
ARM 2: 500kg Bomb=ffffffff,2,0,0,0,c2,aa,8,22,f,0,0,0;
ARM 2: 1000kg Bomb=ffffffff,2,0,0,0,c2,aa,8,22,10,0,0,0;
ARM 2: Missile S=ffffffff,2,0,0,0,c2,aa,8,22,11,0,0,0;
ARM 2: Missile M=ffffffff,2,0,0,0,c2,aa,8,22,12,0,0,0;
ARM 2: Missile L=ffffffff,2,0,0,0,c2,aa,8,22,13,0,0,0;
ARM 2: Homing Missile S=ffffffff,2,0,0,0,c2,aa,8,22,14,0,0,0;
ARM 2: Homing Missile M=ffffffff,2,0,0,0,c2,aa,8,22,15,0,0,0;
ARM 2: Homing Missile L=ffffffff,2,0,0,0,c2,aa,8,22,16,0,0,0;
[12:]
ARM: 6mm Gun=ffffffff,2,0,0,0,c3,aa,8,22,2,0,0,0;
ARM: 9mm Gun=ffffffff,2,0,0,0,c3,aa,8,22,3,0,0,0;
ARM: 12mm Gun=ffffffff,2,0,0,0,c3,aa,8,22,4,0,0,0;
ARM: 16mm Gun=ffffffff,2,0,0,0,c3,aa,8,22,5,0,0,0;
ARM: 20mm Gun=ffffffff,2,0,0,0,c3,aa,8,22,6,0,0,0;
ARM: 6mm Gutling=ffffffff,2,0,0,0,c3,aa,8,22,7,0,0,0;
ARM: 9mm Gutling=ffffffff,2,0,0,0,c3,aa,8,22,8,0,0,0;
ARM: 12mm Gutling=ffffffff,2,0,0,0,c3,aa,8,22,9,0,0,0;
ARM: 16mm Gutling=ffffffff,2,0,0,0,c3,aa,8,22,a,0,0,0;
ARM: 20mm Gutling=ffffffff,2,0,0,0,c3,aa,8,22,b,0,0,0;
ARM 2: 50kg Bomb=ffffffff,2,0,0,0,c3,aa,8,22,c,0,0,0;
ARM 2: 100kg Bomb=ffffffff,2,0,0,0,c3,aa,8,22,d,0,0,0;
ARM 2: 200kg Bomb=ffffffff,2,0,0,0,c3,aa,8,22,e,0,0,0;
ARM 2: 500kg Bomb=ffffffff,2,0,0,0,c3,aa,8,22,f,0,0,0;
ARM 2: 1000kg Bomb=ffffffff,2,0,0,0,c3,aa,8,22,10,0,0,0;
ARM 2: Missile S=ffffffff,2,0,0,0,c3,aa,8,22,11,0,0,0;
ARM 2: Missile M=ffffffff,2,0,0,0,c3,aa,8,22,12,0,0,0;
ARM 2: Missile L=ffffffff,2,0,0,0,c3,aa,8,22,13,0,0,0;
ARM 2: Homing Missile S=ffffffff,2,0,0,0,c3,aa,8,22,14,0,0,0;
ARM 2: Homing Missile M=ffffffff,2,0,0,0,c3,aa,8,22,15,0,0,0;
ARM 2: Homing Missile L=ffffffff,2,0,0,0,c3,aa,8,22,16,0,0,0;
[13:]
ARM: 6mm Gun=ffffffff,2,0,0,0,c4,aa,8,22,2,0,0,0;
ARM: 9mm Gun=ffffffff,2,0,0,0,c4,aa,8,22,3,0,0,0;
ARM: 12mm Gun=ffffffff,2,0,0,0,c4,aa,8,22,4,0,0,0;
ARM: 16mm Gun=ffffffff,2,0,0,0,c4,aa,8,22,5,0,0,0;
ARM: 20mm Gun=ffffffff,2,0,0,0,c4,aa,8,22,6,0,0,0;
ARM: 6mm Gutling=ffffffff,2,0,0,0,c4,aa,8,22,7,0,0,0;
ARM: 9mm Gutling=ffffffff,2,0,0,0,c4,aa,8,22,8,0,0,0;
ARM: 12mm Gutling=ffffffff,2,0,0,0,c4,aa,8,22,9,0,0,0;
ARM: 16mm Gutling=ffffffff,2,0,0,0,c4,aa,8,22,a,0,0,0;
ARM: 20mm Gutling=ffffffff,2,0,0,0,c4,aa,8,22,b,0,0,0;
ARM 2: 50kg Bomb=ffffffff,2,0,0,0,c4,aa,8,22,c,0,0,0;
ARM 2: 100kg Bomb=ffffffff,2,0,0,0,c4,aa,8,22,d,0,0,0;
ARM 2: 200kg Bomb=ffffffff,2,0,0,0,c4,aa,8,22,e,0,0,0;
ARM 2: 500kg Bomb=ffffffff,2,0,0,0,c4,aa,8,22,f,0,0,0;
ARM 2: 1000kg Bomb=ffffffff,2,0,0,0,c4,aa,8,22,10,0,0,0;
ARM 2: Missile S=ffffffff,2,0,0,0,c4,aa,8,22,11,0,0,0;
ARM 2: Missile M=ffffffff,2,0,0,0,c4,aa,8,22,12,0,0,0;
ARM 2: Missile L=ffffffff,2,0,0,0,c4,aa,8,22,13,0,0,0;
ARM 2: Homing Missile S=ffffffff,2,0,0,0,c4,aa,8,22,14,0,0,0;
ARM 2: Homing Missile M=ffffffff,2,0,0,0,c4,aa,8,22,15,0,0,0;
ARM 2: Homing Missile L=ffffffff,2,0,0,0,c4,aa,8,22,16,0,0,0;
[14:]
ARM: 6mm Gun=ffffffff,2,0,0,0,c5,aa,8,22,2,0,0,0;
ARM: 9mm Gun=ffffffff,2,0,0,0,c5,aa,8,22,3,0,0,0;
ARM: 12mm Gun=ffffffff,2,0,0,0,c5,aa,8,22,4,0,0,0;
ARM: 16mm Gun=ffffffff,2,0,0,0,c5,aa,8,22,5,0,0,0;
ARM: 20mm Gun=ffffffff,2,0,0,0,c5,aa,8,22,6,0,0,0;
ARM: 6mm Gutling=ffffffff,2,0,0,0,c5,aa,8,22,7,0,0,0;
ARM: 9mm Gutling=ffffffff,2,0,0,0,c5,aa,8,22,8,0,0,0;
ARM: 12mm Gutling=ffffffff,2,0,0,0,c5,aa,8,22,9,0,0,0;
ARM: 16mm Gutling=ffffffff,2,0,0,0,c5,aa,8,22,a,0,0,0;
ARM: 20mm Gutling=ffffffff,2,0,0,0,c5,aa,8,22,b,0,0,0;
ARM 2: 50kg Bomb=ffffffff,2,0,0,0,c5,aa,8,22,c,0,0,0;
ARM 2: 100kg Bomb=ffffffff,2,0,0,0,c5,aa,8,22,d,0,0,0;
ARM 2: 200kg Bomb=ffffffff,2,0,0,0,c5,aa,8,22,e,0,0,0;
ARM 2: 500kg Bomb=ffffffff,2,0,0,0,c5,aa,8,22,f,0,0,0;
ARM 2: 1000kg Bomb=ffffffff,2,0,0,0,c5,aa,8,22,10,0,0,0;
ARM 2: Missile S=ffffffff,2,0,0,0,c5,aa,8,22,11,0,0,0;
ARM 2: Missile M=ffffffff,2,0,0,0,c5,aa,8,22,12,0,0,0;
ARM 2: Missile L=ffffffff,2,0,0,0,c5,aa,8,22,13,0,0,0;
ARM 2: Homing Missile S=ffffffff,2,0,0,0,c5,aa,8,22,14,0,0,0;
ARM 2: Homing Missile M=ffffffff,2,0,0,0,c5,aa,8,22,15,0,0,0;
ARM 2: Homing Missile L=ffffffff,2,0,0,0,c5,aa,8,22,16,0,0,0;
[15:]
ARM: 6mm Gun=ffffffff,2,0,0,0,c6,aa,8,22,2,0,0,0;
ARM: 9mm Gun=ffffffff,2,0,0,0,c6,aa,8,22,3,0,0,0;
ARM: 12mm Gun=ffffffff,2,0,0,0,c6,aa,8,22,4,0,0,0;
ARM: 16mm Gun=ffffffff,2,0,0,0,c6,aa,8,22,5,0,0,0;
ARM: 20mm Gun=ffffffff,2,0,0,0,c6,aa,8,22,6,0,0,0;
ARM: 6mm Gutling=ffffffff,2,0,0,0,c6,aa,8,22,7,0,0,0;
ARM: 9mm Gutling=ffffffff,2,0,0,0,c6,aa,8,22,8,0,0,0;
ARM: 12mm Gutling=ffffffff,2,0,0,0,c6,aa,8,22,9,0,0,0;
ARM: 16mm Gutling=ffffffff,2,0,0,0,c6,aa,8,22,a,0,0,0;
ARM: 20mm Gutling=ffffffff,2,0,0,0,c6,aa,8,22,b,0,0,0;
ARM 2: 50kg Bomb=ffffffff,2,0,0,0,c6,aa,8,22,c,0,0,0;
ARM 2: 100kg Bomb=ffffffff,2,0,0,0,c6,aa,8,22,d,0,0,0;
ARM 2: 200kg Bomb=ffffffff,2,0,0,0,c6,aa,8,22,e,0,0,0;
ARM 2: 500kg Bomb=ffffffff,2,0,0,0,c6,aa,8,22,f,0,0,0;
ARM 2: 1000kg Bomb=ffffffff,2,0,0,0,c6,aa,8,22,10,0,0,0;
ARM 2: Missile S=ffffffff,2,0,0,0,c6,aa,8,22,11,0,0,0;
ARM 2: Missile M=ffffffff,2,0,0,0,c6,aa,8,22,12,0,0,0;
ARM 2: Missile L=ffffffff,2,0,0,0,c6,aa,8,22,13,0,0,0;
ARM 2: Homing Missile S=ffffffff,2,0,0,0,c6,aa,8,22,14,0,0,0;
ARM 2: Homing Missile M=ffffffff,2,0,0,0,c6,aa,8,22,15,0,0,0;
ARM 2: Homing Missile L=ffffffff,2,0,0,0,c6,aa,8,22,16,0,0,0;
[16:]
ARM: 6mm Gun=ffffffff,2,0,0,0,c7,aa,8,22,2,0,0,0;
ARM: 9mm Gun=ffffffff,2,0,0,0,c7,aa,8,22,3,0,0,0;
ARM: 12mm Gun=ffffffff,2,0,0,0,c7,aa,8,22,4,0,0,0;
ARM: 16mm Gun=ffffffff,2,0,0,0,c7,aa,8,22,5,0,0,0;
ARM: 20mm Gun=ffffffff,2,0,0,0,c7,aa,8,22,6,0,0,0;
ARM: 6mm Gutling=ffffffff,2,0,0,0,c7,aa,8,22,7,0,0,0;
ARM: 9mm Gutling=ffffffff,2,0,0,0,c7,aa,8,22,8,0,0,0;
ARM: 12mm Gutling=ffffffff,2,0,0,0,c7,aa,8,22,9,0,0,0;
ARM: 16mm Gutling=ffffffff,2,0,0,0,c7,aa,8,22,a,0,0,0;
ARM: 20mm Gutling=ffffffff,2,0,0,0,c7,aa,8,22,b,0,0,0;
ARM 2: 50kg Bomb=ffffffff,2,0,0,0,c7,aa,8,22,c,0,0,0;
ARM 2: 100kg Bomb=ffffffff,2,0,0,0,c7,aa,8,22,d,0,0,0;
ARM 2: 200kg Bomb=ffffffff,2,0,0,0,c7,aa,8,22,e,0,0,0;
ARM 2: 500kg Bomb=ffffffff,2,0,0,0,c7,aa,8,22,f,0,0,0;
ARM 2: 1000kg Bomb=ffffffff,2,0,0,0,c7,aa,8,22,10,0,0,0;
ARM 2: Missile S=ffffffff,2,0,0,0,c7,aa,8,22,11,0,0,0;
ARM 2: Missile M=ffffffff,2,0,0,0,c7,aa,8,22,12,0,0,0;
ARM 2: Missile L=ffffffff,2,0,0,0,c7,aa,8,22,13,0,0,0;
ARM 2: Homing Missile S=ffffffff,2,0,0,0,c7,aa,8,22,14,0,0,0;
ARM 2: Homing Missile M=ffffffff,2,0,0,0,c7,aa,8,22,15,0,0,0;
ARM 2: Homing Missile L=ffffffff,2,0,0,0,c7,aa,8,22,16,0,0,0;
[17:]
ARM: 6mm Gun=ffffffff,2,0,0,0,c8,aa,8,22,2,0,0,0;
ARM: 9mm Gun=ffffffff,2,0,0,0,c8,aa,8,22,3,0,0,0;
ARM: 12mm Gun=ffffffff,2,0,0,0,c8,aa,8,22,4,0,0,0;
ARM: 16mm Gun=ffffffff,2,0,0,0,c8,aa,8,22,5,0,0,0;
ARM: 20mm Gun=ffffffff,2,0,0,0,c8,aa,8,22,6,0,0,0;
ARM: 6mm Gutling=ffffffff,2,0,0,0,c8,aa,8,22,7,0,0,0;
ARM: 9mm Gutling=ffffffff,2,0,0,0,c8,aa,8,22,8,0,0,0;
ARM: 12mm Gutling=ffffffff,2,0,0,0,c8,aa,8,22,9,0,0,0;
ARM: 16mm Gutling=ffffffff,2,0,0,0,c8,aa,8,22,a,0,0,0;
ARM: 20mm Gutling=ffffffff,2,0,0,0,c8,aa,8,22,b,0,0,0;
ARM 2: 50kg Bomb=ffffffff,2,0,0,0,c8,aa,8,22,c,0,0,0;
ARM 2: 100kg Bomb=ffffffff,2,0,0,0,c8,aa,8,22,d,0,0,0;
ARM 2: 200kg Bomb=ffffffff,2,0,0,0,c8,aa,8,22,e,0,0,0;
ARM 2: 500kg Bomb=ffffffff,2,0,0,0,c8,aa,8,22,f,0,0,0;
ARM 2: 1000kg Bomb=ffffffff,2,0,0,0,c8,aa,8,22,10,0,0,0;
ARM 2: Missile S=ffffffff,2,0,0,0,c8,aa,8,22,11,0,0,0;
ARM 2: Missile M=ffffffff,2,0,0,0,c8,aa,8,22,12,0,0,0;
ARM 2: Missile L=ffffffff,2,0,0,0,c8,aa,8,22,13,0,0,0;
ARM 2: Homing Missile S=ffffffff,2,0,0,0,c8,aa,8,22,14,0,0,0;
ARM 2: Homing Missile M=ffffffff,2,0,0,0,c8,aa,8,22,15,0,0,0;
ARM 2: Homing Missile L=ffffffff,2,0,0,0,c8,aa,8,22,16,0,0,0;
[18:]
ARM: 6mm Gun=ffffffff,2,0,0,0,c9,aa,8,22,2,0,0,0;
ARM: 9mm Gun=ffffffff,2,0,0,0,c9,aa,8,22,3,0,0,0;
ARM: 12mm Gun=ffffffff,2,0,0,0,c9,aa,8,22,4,0,0,0;
ARM: 16mm Gun=ffffffff,2,0,0,0,c9,aa,8,22,5,0,0,0;
ARM: 20mm Gun=ffffffff,2,0,0,0,c9,aa,8,22,6,0,0,0;
ARM: 6mm Gutling=ffffffff,2,0,0,0,c9,aa,8,22,7,0,0,0;
ARM: 9mm Gutling=ffffffff,2,0,0,0,c9,aa,8,22,8,0,0,0;
ARM: 12mm Gutling=ffffffff,2,0,0,0,c9,aa,8,22,9,0,0,0;
ARM: 16mm Gutling=ffffffff,2,0,0,0,c9,aa,8,22,a,0,0,0;
ARM: 20mm Gutling=ffffffff,2,0,0,0,c9,aa,8,22,b,0,0,0;
ARM 2: 50kg Bomb=ffffffff,2,0,0,0,c9,aa,8,22,c,0,0,0;
ARM 2: 100kg Bomb=ffffffff,2,0,0,0,c9,aa,8,22,d,0,0,0;
ARM 2: 200kg Bomb=ffffffff,2,0,0,0,c9,aa,8,22,e,0,0,0;
ARM 2: 500kg Bomb=ffffffff,2,0,0,0,c9,aa,8,22,f,0,0,0;
ARM 2: 1000kg Bomb=ffffffff,2,0,0,0,c9,aa,8,22,10,0,0,0;
ARM 2: Missile S=ffffffff,2,0,0,0,c9,aa,8,22,11,0,0,0;
ARM 2: Missile M=ffffffff,2,0,0,0,c9,aa,8,22,12,0,0,0;
ARM 2: Missile L=ffffffff,2,0,0,0,c9,aa,8,22,13,0,0,0;
ARM 2: Homing Missile S=ffffffff,2,0,0,0,c9,aa,8,22,14,0,0,0;
ARM 2: Homing Missile M=ffffffff,2,0,0,0,c9,aa,8,22,15,0,0,0;
ARM 2: Homing Missile L=ffffffff,2,0,0,0,c9,aa,8,22,16,0,0,0;
[19:]
ARM: 6mm Gun=ffffffff,2,0,0,0,ca,aa,8,22,2,0,0,0;
ARM: 9mm Gun=ffffffff,2,0,0,0,ca,aa,8,22,3,0,0,0;
ARM: 12mm Gun=ffffffff,2,0,0,0,ca,aa,8,22,4,0,0,0;
ARM: 16mm Gun=ffffffff,2,0,0,0,ca,aa,8,22,5,0,0,0;
ARM: 20mm Gun=ffffffff,2,0,0,0,ca,aa,8,22,6,0,0,0;
ARM: 6mm Gutling=ffffffff,2,0,0,0,ca,aa,8,22,7,0,0,0;
ARM: 9mm Gutling=ffffffff,2,0,0,0,ca,aa,8,22,8,0,0,0;
ARM: 12mm Gutling=ffffffff,2,0,0,0,ca,aa,8,22,9,0,0,0;
ARM: 16mm Gutling=ffffffff,2,0,0,0,ca,aa,8,22,a,0,0,0;
ARM: 20mm Gutling=ffffffff,2,0,0,0,ca,aa,8,22,b,0,0,0;
ARM 2: 50kg Bomb=ffffffff,2,0,0,0,ca,aa,8,22,c,0,0,0;
ARM 2: 100kg Bomb=ffffffff,2,0,0,0,ca,aa,8,22,d,0,0,0;
ARM 2: 200kg Bomb=ffffffff,2,0,0,0,ca,aa,8,22,e,0,0,0;
ARM 2: 500kg Bomb=ffffffff,2,0,0,0,ca,aa,8,22,f,0,0,0;
ARM 2: 1000kg Bomb=ffffffff,2,0,0,0,ca,aa,8,22,10,0,0,0;
ARM 2: Missile S=ffffffff,2,0,0,0,ca,aa,8,22,11,0,0,0;
ARM 2: Missile M=ffffffff,2,0,0,0,ca,aa,8,22,12,0,0,0;
ARM 2: Missile L=ffffffff,2,0,0,0,ca,aa,8,22,13,0,0,0;
ARM 2: Homing Missile S=ffffffff,2,0,0,0,ca,aa,8,22,14,0,0,0;
ARM 2: Homing Missile M=ffffffff,2,0,0,0,ca,aa,8,22,15,0,0,0;
ARM 2: Homing Missile L=ffffffff,2,0,0,0,ca,aa,8,22,16,0,0,0;
[20:]
ARM: 6mm Gun=ffffffff,2,0,0,0,cb,aa,8,22,2,0,0,0;
ARM: 9mm Gun=ffffffff,2,0,0,0,cb,aa,8,22,3,0,0,0;
ARM: 12mm Gun=ffffffff,2,0,0,0,cb,aa,8,22,4,0,0,0;
ARM: 16mm Gun=ffffffff,2,0,0,0,cb,aa,8,22,5,0,0,0;
ARM: 20mm Gun=ffffffff,2,0,0,0,cb,aa,8,22,6,0,0,0;
ARM: 6mm Gutling=ffffffff,2,0,0,0,cb,aa,8,22,7,0,0,0;
ARM: 9mm Gutling=ffffffff,2,0,0,0,cb,aa,8,22,8,0,0,0;
ARM: 12mm Gutling=ffffffff,2,0,0,0,cb,aa,8,22,9,0,0,0;
ARM: 16mm Gutling=ffffffff,2,0,0,0,cb,aa,8,22,a,0,0,0;
ARM: 20mm Gutling=ffffffff,2,0,0,0,cb,aa,8,22,b,0,0,0;
ARM 2: 50kg Bomb=ffffffff,2,0,0,0,cb,aa,8,22,c,0,0,0;
ARM 2: 100kg Bomb=ffffffff,2,0,0,0,cb,aa,8,22,d,0,0,0;
ARM 2: 200kg Bomb=ffffffff,2,0,0,0,cb,aa,8,22,e,0,0,0;
ARM 2: 500kg Bomb=ffffffff,2,0,0,0,cb,aa,8,22,f,0,0,0;
ARM 2: 1000kg Bomb=ffffffff,2,0,0,0,cb,aa,8,22,10,0,0,0;
ARM 2: Missile S=ffffffff,2,0,0,0,cb,aa,8,22,11,0,0,0;
ARM 2: Missile M=ffffffff,2,0,0,0,cb,aa,8,22,12,0,0,0;
ARM 2: Missile L=ffffffff,2,0,0,0,cb,aa,8,22,13,0,0,0;
ARM 2: Homing Missile S=ffffffff,2,0,0,0,cb,aa,8,22,14,0,0,0;
ARM 2: Homing Missile M=ffffffff,2,0,0,0,cb,aa,8,22,15,0,0,0;
ARM 2: Homing Missile L=ffffffff,2,0,0,0,cb,aa,8,22,16,0,0,0;
[21:]
ARM: 6mm Gun=ffffffff,2,0,0,0,cc,aa,8,22,2,0,0,0;
ARM: 9mm Gun=ffffffff,2,0,0,0,cc,aa,8,22,3,0,0,0;
ARM: 12mm Gun=ffffffff,2,0,0,0,cc,aa,8,22,4,0,0,0;
ARM: 16mm Gun=ffffffff,2,0,0,0,cc,aa,8,22,5,0,0,0;
ARM: 20mm Gun=ffffffff,2,0,0,0,cc,aa,8,22,6,0,0,0;
ARM: 6mm Gutling=ffffffff,2,0,0,0,cc,aa,8,22,7,0,0,0;
ARM: 9mm Gutling=ffffffff,2,0,0,0,cc,aa,8,22,8,0,0,0;
ARM: 12mm Gutling=ffffffff,2,0,0,0,cc,aa,8,22,9,0,0,0;
ARM: 16mm Gutling=ffffffff,2,0,0,0,cc,aa,8,22,a,0,0,0;
ARM: 20mm Gutling=ffffffff,2,0,0,0,cc,aa,8,22,b,0,0,0;
ARM 2: 50kg Bomb=ffffffff,2,0,0,0,cc,aa,8,22,c,0,0,0;
ARM 2: 100kg Bomb=ffffffff,2,0,0,0,cc,aa,8,22,d,0,0,0;
ARM 2: 200kg Bomb=ffffffff,2,0,0,0,cc,aa,8,22,e,0,0,0;
ARM 2: 500kg Bomb=ffffffff,2,0,0,0,cc,aa,8,22,f,0,0,0;
ARM 2: 1000kg Bomb=ffffffff,2,0,0,0,cc,aa,8,22,10,0,0,0;
ARM 2: Missile S=ffffffff,2,0,0,0,cc,aa,8,22,11,0,0,0;
ARM 2: Missile M=ffffffff,2,0,0,0,cc,aa,8,22,12,0,0,0;
ARM 2: Missile L=ffffffff,2,0,0,0,cc,aa,8,22,13,0,0,0;
ARM 2: Homing Missile S=ffffffff,2,0,0,0,cc,aa,8,22,14,0,0,0;
ARM 2: Homing Missile M=ffffffff,2,0,0,0,cc,aa,8,22,15,0,0,0;
ARM 2: Homing Missile L=ffffffff,2,0,0,0,cc,aa,8,22,16,0,0,0;
[GameInfo]
Name=1082E- ֮ŷ
gamecode=AGWP
gameid=0x18f70e2a
